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Did all the choices favour paragon or is it just me? For import from me1


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#1
Crusade

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Killing wrex was bad choice since he imporves things for his people
Letting council die made people hate humans more

and if you dont save rachni and save all these people you dont really have much incounters from me1 since you killed and let every one die.

I hope me3 favours renegade instead.

Modifié par Crusade, 31 janvier 2011 - 07:19 .


#2
Xilizhra

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Paragons have more content because they kill fewer people. Simple.

#3
AdmiralCheez

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Wrex - Killing him was not a "renegade" option; you can still be a full renegade and have him survive. What kills him is your lack of charm/intimidate points or the fact that you skipped his sidequest.



Council - Sure, humans are less popular, but they have more power and are more politically active than the old council.



Rachni and other NPCs - What, you expect their ghosts to show up? Besides, if you killed them, you believed that they weren't worth saving (so you shouldn't care) or were too dangerous (so you should be happy).



Renegades are not being cheated. Get over it.

#4
Tyrannosaurus Rex

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Xilizhra wrote...

Paragons have more content because they kill fewer people. Simple.


Which means Bioware needs to rethink how they make cameos/consequences for renegades right?

As for the orignal post. Yeah, alot of the major choices favor the paragon option. Hopefully ME3 will balance it slightly better.

#5
Crusade

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Xilizhra wrote...

Paragons have more content because they kill fewer people. Simple.

How is it my fault bioware made all the renegade choices result in people dieing.

Modifié par Crusade, 31 janvier 2011 - 07:31 .


#6
Iwillbeback

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One question



Does the default shepard kill the Rachni queen.

#7
Pwner1323

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Conrad's did not import right. BW never bothered to fix it either.....

#8
Iwillbeback

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Crusade wrote...

Xilizhra wrote...

Paragons have more content because they kill fewer people. Simple.

How is it my fault bioware made all the renegade choices result in people dieing.


Not all, some.
If  it was everyone then everyone would be dead.

#9
Xilizhra

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Crusade wrote...

Xilizhra wrote...

Paragons have more content because they kill fewer people. Simple.

How is it my fault bioware made all the renegade choices result in people dieing.

So... if you don't want people to die, don't be all Renegade?

#10
Pwner1323

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Xilizhra wrote...

Crusade wrote...

Xilizhra wrote...

Paragons have more content because they kill fewer people. Simple.

How is it my fault bioware made all the renegade choices result in people dieing.

So... if you don't want people to die, don't be all Renegade?


Yeah, be Paragade! Be a badass, yet a Hero.

#11
jbblue05

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Crusade wrote...

Killing wrex was bad choice since he imporves things for his people
Letting council die made people hate humans more

and if you dont save rachni and save all these people you dont really have much incounters from me1 since you killed and let every one die.

I hope me3 favours renegade instead.


I'm pissed noone in the Alliance is like good job putting us head of the Council Shepard.  Its so bull the Alliance aren't praising the man who put them on top

I wanted to see the new Council

Wrex isn't make much progress uniting the clans plus a Shepard that cures the genophage could sabotage Wrex's vision for progress.

The Rachni queen bothers me because its all by chance that the Asari meets SHepard on Illium.
Bioware could've easily gave us a cameo with a peak 15 scientist or Han Olar.

Generic colonist replacing dead Shiala on IlliumImage IPB  They could've had Lizbeth Banyham instead

Hopefully like you said in ME3 they balance it out more

Modifié par jbblue05, 31 janvier 2011 - 07:49 .


#12
james1976

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AdmiralCheez wrote...

Wrex - Killing him was not a "renegade" option; you can still be a full renegade and have him survive. What kills him is your lack of charm/intimidate points or the fact that you skipped his sidequest.

Council - Sure, humans are less popular, but they have more power and are more politically active than the old council.

Rachni and other NPCs - What, you expect their ghosts to show up? Besides, if you killed them, you believed that they weren't worth saving (so you shouldn't care) or were too dangerous (so you should be happy).

Renegades are not being cheated. Get over it.


Wrex - actually choosing not to intimidate him and just kill him is just as much renegade as it removed an obstruction to your goal (I'd say it depends on how cold your character is if you chose not to talk him down)

Council - 3 options there again.  2 of which are renegade and kill the council but one is seen as your intentions.  Let the Council, is a vindictive and cold response and shows you don't care about them.  Focus on the reaper response was more to show you care more about humanity than the aliens.

I agree with the quoted post otherwise.  Renegades have more options available to them, so I do not see how they are being cheated.  Besides, focusing more on what your character would do in terms of their personality is much more rewarding in the roleplaying sense than just picking red or blue text, or general paragon or renegade choices.

Modifié par james1976, 31 janvier 2011 - 07:46 .


#13
Pwner1323

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No, I chose concentrate on Sovereign because it's the realistic thing to do. Everything ending happy seems too corny for me. Plus, for me, seving them would have doomed the entire galaxy. In my canon.

#14
Barquiel

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Dead people don't send emails (or make good cameos)

...and you shouldn't be surprised that your human tyranny isn't very popular.

Modifié par Barquiel, 31 janvier 2011 - 07:50 .


#15
AkiKishi

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I usually split about 80% 20% P/R I I tend to go with situations rather than be either. I didn't think the Rachni Queen did anything wrong and I didn't think it was right to judge her on other Rachnis records.

On the other hand I had a real LOL at the Krogan who stood on top of an explosive tank in Mordins loyalty mission.

I tend to finish the bad guys off , that's my main source of renegade points.

I want to see something worthwhile in ME3 like a Rachni princess as a crewmember if you spared the queen in ME1. Most carry overs are pretty cosmetic.

Modifié par BobSmith101, 31 janvier 2011 - 07:52 .


#16
Pwner1323

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BobSmith101 wrote...

 Rachni princess

There is no such thing. Only one female per Rachni colony. Just like ants... exactly like ants........

Image IPB

#17
Malanek

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As a pure renegade you get to keep the collector base. You also have all the different council races geared up for war. Yes there is disharmony but when the reapers get here having the bigger fleet should be an advantage.



What I didn't like was for all the loyalty missions the renegade would say "we don't have time" etc and it didn't actually mean anything because you could do them anyway.

#18
MadCat221

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Pwner1323 wrote...

BobSmith101 wrote...

 Rachni princess

There is no such thing. Only one female per Rachni colony. Just like ants... exactly like ants........

Image IPB


Urm?  All ants/bees are technically female, just sterile.  Except when mating time comes around and some males are produced.

Modifié par MadCat221, 31 janvier 2011 - 08:03 .


#19
AkiKishi

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Pwner1323 wrote...

BobSmith101 wrote...

 Rachni princess

There is no such thing. Only one female per Rachni colony. Just like ants... exactly like ants........

Image IPB


Which is why she would go off to found her own colony.

I have to admit I was thinking more along the lines of the character from A Bugs Life than any real life examples.

#20
Pwner1323

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MadCat221 wrote...

Pwner1323 wrote...

BobSmith101 wrote...

 Rachni princess

There is no such thing. Only one female per Rachni colony. Just like ants... exactly like ants........

Image IPB


Urm?  All ants/bees are technically female, just sterile.  Except when mating time comes around and some males are produced.


Nooooooooooooo.............. wut!?

Image IPB

Modifié par Pwner1323, 31 janvier 2011 - 08:05 .


#21
Manic Sheep

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AdmiralCheez wrote...

Wrex - Killing him was not a "renegade" option; you can still be a full renegade and have him survive. What kills him is your lack of charm/intimidate points or the fact that you skipped his sidequest.

Council - Sure, humans are less popular, but they have more power and are more politically active than the old council.

Rachni and other NPCs - What, you expect their ghosts to show up? Besides, if you killed them, you believed that they weren't worth saving (so you shouldn't care) or were too dangerous (so you should be happy).

Renegades are not being cheated. Get over it.

^this
Im fine with how things are going for my renegade.

#22
jbblue05

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Rachni Soldiers are female

Rachni Brood Warriors are male

#23
Pwner1323

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jbblue05 wrote...

Rachni Soldiers are female
Rachni Brood Warriors are male


Some people need the "birds and the bees" chat around here.....

Image IPB

#24
Manic Sheep

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Edit: Ninja'd

Modifié par Manic Sheep, 31 janvier 2011 - 08:12 .


#25
Aigyl

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I think Paragon/Renegade is less about the results you get, and more about the tone you want. Space Opera and all that.

Paragon gives a more uplifting, idealistic, heartwarming tone to the game.

Renegade gives a darker, realistic, and in some ways more Faustian tone (sacrificing your humanity for the greater good) to the game.


You can compare the results sure, but I think they're ultimately secondary to the tone the two moralities give. That's my theory anywho.