ladydesire wrote...
The more people accept "inconveniences" for the sake of being able to play a game, the more publishers will use those things in the future; I was on the fence about buying DA2, and this decision has more or less forced me to move the game from my "must-buy" list to my "maybe I'll buy it" list. Just because you don't have a problem with having to connect periodically doesn't mean it's something that everyone should like.
I don't fully like the idea either. If I was a naive customer and piracy didn't exist, I'd happily go with no copy protection mechanism at all (which is, effectively, on the same security level as a simple disc check). Online copy protection is not the future, it's the present. If you are lost in the past, you are the one to blame.
I happily embrace any sort of copy protection that does not stop me from enjoying the game. Ubisoft failed as their UbiLauncher requires a constant internet connection and thus can easily ruin your gaming experience - servers go down, you lose your save and have to play 15-30 minutes again? Now that sucks.
Dragon Age 2 has the perfect solution. The vast majority will have absolutely zero problems with playing / registering the game and EA gets the security they want.