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Hammerhead I hate you so


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24 réponses à ce sujet

#1
Ryzaki

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I'm playing Overlord and got to the Hammerhead segement.

...I can't get past that turret. I keep dying in a blaze of flames.

Anyone have any tips?

#2
Kronner

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Hold the "fire rockets" button all the time and move around/take cover. HH combat is really easy, but boring.

Modifié par Kronner, 31 janvier 2011 - 09:34 .


#3
Aigyl

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Those turrets are the bane of Overlord's otherwise marvellous existence.

I got past them with the tedious method of shoot rocket-> hide behind rock - > shoot rocket -> hide behind rock - > repeat. Not exactly fun but it got the job done.  In some cases you can posistion yourself so that you can hit the Turret but the Turret can't hit you, which makes fast work of them.

#4
Ryzaki

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Bah. (The hammerhead's lameness not your advice)



Thanks.

#5
AkiKishi

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Pop up tactics ala Apache Gunship seem to work best. Hit Jump fire off some rockets when level with the turret and it seems to hit better than from ground level.




#6
Evilsod

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I thought you could just fly past all the turrets and ignore them completely. I remember taking on 1 and it took forever to kill it so i took a detour over some pipes and didn't realise another was there till it shot a few bullets in my direction before i whizzed off.



Unless you mean the ones in the large explorable near the research packets (that you can thankfully ignore after the first trip since they give you nothing at all). Trying leaping sideways then hovering back in a sort of semicircle. If you start hearing sirens just back off quickly.

#7
amers1015

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I'd like to go all 'Office Space' on the Hammerhead. DIE EVIL MACHINE!!!!

#8
Ryzaki

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Well I just finished Overlord and frankly I'd give it a 6/10. It would've gotten a 10 if not for that damn hammerhead.

#9
Sparda Stonerule

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Or you could, ya know, just boost past it like I did on Insanity. Don't forget to jump just a little bit. Not too high because that slows you down too much.

Modifié par Sparda Stonerule, 31 janvier 2011 - 11:12 .


#10
Evilsod

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I dunno, i wasn't too keen on the 'Geth Cannon' bit but the platforming was a good bit of fun, didn't overextend its welcome. Considerably better than the damn Firewalker DLC.

#11
Locutus_of_BORG

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^I hated the geth cannon part.



I would've liked the driving sequences better if they let us save.

#12
jbblue05

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Ram those turrets

Bioware rewards agreesive playing

#13
kstarler

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My only real beefs with the Hammerhead are the lack of a HUD, the bad target assitance, and the Prothean artifact collection mission (with all the Geth enemies). The only reason I have a beef with that mission specifically is the fact that, if I die, I have to re-select a useless squad, re-watch the (un-skipable) deployment scene, and then start all over, even if I was down to the last Prothean artifact. My solution is simple: allow for quick saves or auto saves. Or, at the very least, let me start back at the beginning of the level, not at the beginning of the entire freaking mission.

As it is now, I always do that mission before Horizon or directly after (if I'm going for a bonus weapon before doing the final recruitment missions). At a lower level, the Geth do considerably less damage, so I can usually get away with avoiding any cheesy tactics, like firing from behind cover or jump-shooting enemies. However, doing that mission at level 30, I have been unable to devise a way to avoid enough enemy fire that I don't have to cheese the fights. Adding in the bad targeting assitance, and I find that mission to be terribly frustrating at high levels on Insanity.

Incidentally, I only felt this way about the Overlord information collections once (I still do it almost every play through, because I enjoy the challenge) and that was because I got to 5/6 packets collected and died against the YMIR mechs. Since then, I collect two at a time before doing a station, and this allows for a much less annoying reload if I die, which is not very often.

#14
Guest_Aotearas_*

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jbblue05 wrote...

Ram those turrets
Bioware rewards agreesive playing



Does that actually work? I know that you can just ram the YMIRs and everything is over (for them) but does it work on the turrets too?
And if so, is it really advisable since those darn things are rarely alone?

#15
Sandbox47

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I love the Hammerhead. Only broke it once when I jumped lava. You simply have to be on the move the whole time, don't stand still and they won't hit you.

#16
Guest_Aotearas_*

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Sandbox47 wrote...

I love the Hammerhead. Only broke it once when I jumped lava. You simply have to be on the move the whole time, don't stand still and they won't hit you.


That may somewhat work against one turret and if enough space is left to manouvre, but get in sight of a second turret and you are toast, garaunteed. Tried it myself. Stone-Hopping is indeed the best way to deal with those.

Man how I miss the Mako ...

#17
Whatever42

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I enjoy navigating the hammerhead a lot more than the mako. As far as combat, I confess I cheap out with both of them. I either do as the others and rocket right past opposition with both (other than my first playthrough, I never kill a geth in the mako segments of virmire or ilos) or I sit at range by cover and just dodge in and out to nuke down the target with almost no danger to myself. So really, the combat strategy for me is identical.



The mako is clunkier but can take those hits, the hammerhead is agile and dodges very easily is the only difference.

#18
Bogsnot1

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kstarler wrote...

My only real beefs with the Hammerhead are the lack of a HUD, the bad target assitance, and the Prothean artifact collection mission (with all the Geth enemies).
...snip...

Prothean artifact collection is fairly easy. With one or two exceptions, you can stay well outside of the geth's range and pick them off with the missiles.
Sniping with missiles, doesnt get any easier.

#19
kstarler

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Bogsnot1 wrote...

kstarler wrote...

My only real beefs with the Hammerhead are the lack of a HUD, the bad target assitance, and the Prothean artifact collection mission (with all the Geth enemies).
...snip...

Prothean artifact collection is fairly easy. With one or two exceptions, you can stay well outside of the geth's range and pick them off with the missiles.
Sniping with missiles, doesnt get any easier.

You snipped the part where I pointed out that my beef wasn't with the difficulty of the mission, but the fact that it has to be cheesed by sniping enemies that don't fire back, because if you die, you have to restart the entire mission (pick a squad, watch an unskipable landing sequence.)

#20
sholden180

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When I first downloaded the Overlord pack and started playing, I liked it. Even the Hammerhead. It wasn't until my first death in that infernal machine, having to restart the level and noticing that you can't bloody save while in it, that I started to get a bit annoyed.

Overall, I like the Hammerhead. But I have to agree that the weapon system on it is a bit frustrating and the tactics needed to survive most encounters with it are....cheesy. I understand the cover system for when you're on foot, I actually really like the combat system on foot, but it doesn't translate well into vehicles.

Hide, shoot, hide, shoot.

Not particularly heroic.

Maneuverability: Hammerhead.
Combat: Mako.

I wouldn't mind a middle ground vehicle. Maybe the Mako, but a bit faster and more maneuverable but far less sturdy without being as absurdly fragile as the Hammerhead.

I think of the Mako as a heavy duty pickup truck with a damn, honking cannon on it, while the hammerhead is sports car with a spear out the window.

I think I'd prefer a minivan with a chaingun or something. heh.

#21
jasonsantanna

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I for one like the mako they should have just improved the controls and gave you a grappling hook and wench to pull up high terrain, but what I really don't like is that there are no shields and you can't exit the hammerhead when you want .

In ME1 you could exit @ will and could confront enemies any tactical way you choose to , on foot or in vehicle.

I use choose out of mako for some battle just for challenge or to get the extra exp. Pts.

#22
jbblue05

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Neofelis Nebulosa wrote...

jbblue05 wrote...

Ram those turrets
Bioware rewards agreesive playing



Does that actually work? I know that you can just ram the YMIRs and everything is over (for them) but does it work on the turrets too?
And if so, is it really advisable since those darn things are rarely alone?


It takes the turrets down to 1 hp.

You have to be fast and have a quick escape

#23
Evilsod

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The Mako was crap. As were the landscapes you had to navigate.



Got to agree that the combat with the Hammerhead was so pointless. You effectively just hold down left click out of range of the target until it dies. If you go in closer so it can shoot back more often than not you get killed easily.

#24
kstarler

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jbblue05 wrote...

Neofelis Nebulosa wrote...

jbblue05 wrote...

Ram those turrets
Bioware rewards agreesive playing



Does that actually work? I know that you can just ram the YMIRs and everything is over (for them) but does it work on the turrets too?
And if so, is it really advisable since those darn things are rarely alone?


It takes the turrets down to 1 hp.

You have to be fast and have a quick escape

Also, for the Prothean Artifact collection mission, pushing a Colossus over a ledge will instantly kill it. However, this is very difficult to do if the other geth are still alive and shooting at you, moreso the higher your character level.

Modifié par kstarler, 02 février 2011 - 05:13 .


#25
Sir Ulrich Von Lichenstien

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kstarler wrote...

jbblue05 wrote...

Neofelis Nebulosa wrote...

jbblue05 wrote...

Ram those turrets
Bioware rewards agreesive playing



Does that actually work? I know that you can just ram the YMIRs and everything is over (for them) but does it work on the turrets too?
And if so, is it really advisable since those darn things are rarely alone?


It takes the turrets down to 1 hp.

You have to be fast and have a quick escape

Also, for the Prothean Artifact collection mission, pushing a Colossus over a ledge will instantly kill it. However, this is very difficult to do if the other geth are still alive and shooting at you, moreso the higher your character level.

Yup or of course, once knocked them down so they are sprawled on the floor, you can wedgie them (jump on top of them) for instant kill too.

As for Overlord, the only ones that tend to give me grief are the ones near where some of the data packs are. Granted I've only played up to 'Veteran' so far, but am assuming the 'speed past' tactic can work just as well on Insanity for that one in that passage you have to fly through is. On the other side of that where the corner is leading to the next 'frogger' moment, you can then strafe shoot the turret to death. even possibly having it where if you line it up right you can shoot at it without it firing back. I found this out the other day when it had been bugging me a bit and decided to try the 'sprint' trick. The most annoying other than the data pack ones are the 2 that are on that ledge where there is a Iridium mining spot.

When it all comes down to it though, I don't think there is really a big significance to having to deal with those turrets. I can't see the 'data packs' being really important and the Iridium just saves you a probe on a Iridium rich planet.

Personally, I love the Hammerhead, even if it is frustrating when it gets shot up so easily.

Swooping isn't bad, it can be fun :D