I'm having a blast with this Duo!
#1
Posté 01 février 2011 - 01:34
So I decided to ease into it. Instead of playing for the most powerhouse crew I can muster I decided to do Jarvia's hideout quest with just my Rogue PC and Laliana, since they're currently a couple.
My current character is level 16. We both have combat stealth (her's level 3, mine 4). I'm a dual wield Assassin/Dualist with a DEX/CUN mix, and she's a Bard archer. We're both a like a good version of Bonnie and Klide sneaking around in the shadows, popping up out of nowhere and reaping havock on Jarvia's crew.
I quickly learned without another tank and a mage to focus on she dies quick. So here's what I worked out...
I turned off her tactics and set her behavior to 'Cautious.' Basically I just want her hiding in the shadows until I direct her otherwise. I then throw Dirty Fighting on an enemy (which of course un-stealths me) and commence to back stabbing. As the mob gathers around me she pops out of the shadows with her Captivating Song - keeping them stunned and triggering my auto-backstabs. Here and there I have her pop out of the shadows with Arrow of Slaying for good measure.
BTW, I'm playing on Normal and with these tactics at level 16 it's too easy (so far), even with only two people. Still, loads of fun sneaking about in stealth with only my rogue "lover"
Anyone else ever play with just a duo? You and Alistair, the Warden dyanmic duo? Perhaps with Dog, man and man's best friend fighting evil together?
#2
Posté 01 février 2011 - 02:19
#3
Posté 01 février 2011 - 07:49
Modifié par errant_knight, 01 février 2011 - 07:50 .
#4
Posté 01 février 2011 - 07:28
@errant_knight yep that might be difficult unless one of you could go dual wielding so the shielder attracts the enemies and the dual wielder gets them from behind. You could try Alistair as a super tank and then be more sneaky with your character.
#5
Posté 01 février 2011 - 07:57
I also loved duoing with Dog.
#6
Posté 01 février 2011 - 10:06
Dog: Stealth yourself behind the enemy mage (or an archer), then have Dog come in using Overwhelm on someone. Once your target reacts to seeing Dog, backstab, then Dirty Fighting. Dog will draw most/all of the rest of the enemies because he was visible to them first. Dread Howl to follow up the Overwhelm will give your rogue time to start thinning the crowd.
Any Tank: Same idea as Dog. Get into position, have Tank charge in to draw attention, then take out your priority target, then wipe out the melee crowd from behind.
Mage: Two ways to go here. You could have the Mage come in and lead off with Cone of Cold/Fireball, then use Mind Blast to stun and reset threat when mobs recover. If the mage moves back and plinks with staff for a bit, the Rogue will draw all the mobs due to armor+DPS. Then have the Mage come back into it with Sleep or Mass Paralysis to give your rogue time to finish off the survivors.
Rogue: Duo rogues with Combat Stealth would be nasty. Each pick a target, pop out of stealth, dirty fighting and kill. Weaken or kill another target before re-entering stealth and repeat. If companion rogue is an archer, have PC start first to draw Threat, then Archer can use Pinning shot to immobilize a second target for your rogue to backstab. Once you get mobbed, the archer can scattershot the crowd. When they recover, you can choose to finish off the survivors toe to toe, your dirty fighting should be off cooldown by now, or go back into stealth. If one/both of you are Bards, then you've got more crowd control options. Or if you have a Ranger companion, they can summon their pet (even from off-screen), and it will appear next to the actively controlled character, and can become your tank/distraction.
#7
Posté 02 février 2011 - 12:40
#8
Posté 02 février 2011 - 03:37
Would it be feasible right off the bat? I imagine you'd need to get at least to the first party camp to be levelled up enough to make this workable.
#9
Posté 03 février 2011 - 12:33
Ferretinabun wrote...
You've inspired me! I want to do this now. Maybe a playthrough where I take only one companion on each mission. That'd be interesting...
Would it be feasible right off the bat? I imagine you'd need to get at least to the first party camp to be levelled up enough to make this workable.
Well apparently some people are good enough to solo the entire game on nightmare. So sure, I imagine a duo from start to finish is doable.
Doing the duo thing with a rogue PC would be the most flexible. That is, unless you don't care about locked chests and doors.
#10
Posté 03 février 2011 - 01:16
I'm sure that would be helpful, but I really like playing a sword and shield warrior. I'm more the bash 'em in the face type than sneaky.SilverSentinel wrote...
Awesome idea, I might try that with my Rogue and Zevran just a bit differently because niether of us is a bard, but I can figure something out.
@errant_knight yep that might be difficult unless one of you could go dual wielding so the shielder attracts the enemies and the dual wielder gets them from behind. You could try Alistair as a super tank and then be more sneaky with your character.
#11
Posté 03 février 2011 - 01:19
Modifié par errant_knight, 03 février 2011 - 01:19 .
#12
Posté 03 février 2011 - 08:49
Hi Paratrooper! I remember you from the Morrowind forums.
#13
Posté 03 février 2011 - 11:35
DA is the second RPG I've ever played. Head and shoulders above Morrowind in my opinion.
#14
Posté 03 février 2011 - 12:11
DA is home for me because of KOTOR and JE
@errrant_knight maybe you could try making Ali the dual wielder? If you start early enough should ok and set his tactics up so you don't have to control him. Just a thought. I am sure it would be harder doing two SBs, but there has to be ways around the difficulties.
#15
Posté 03 février 2011 - 12:14
I don't see how it gets any better in Oblivion. I found that to be a dumbed down version that had even worse gameplay mechanics with the aggressive scaling of monsters to your level. Every time you gained a level, everyone, from lowly thug to noble sheep (ok maybe not the sheep), became better at fighting. But if you had gained a level from improving your thieving abilities, leveling up just meant the game got harder. Terrible design. There was some scaling going on in Morrowind, but I never really noticed it apart from wandering monsters becoming more powerful at very high levels.
Modifié par termokanden, 03 février 2011 - 12:20 .
#16
Posté 03 février 2011 - 04:50
Glad to see you're back in one piece, Paratrooper.
#17
Posté 05 février 2011 - 06:11
How do you guys manage to solve the Bridge puzzle in the Urn of Sacred Ashes map with only 1 or 2 people?
#18
Posté 05 février 2011 - 06:16
Don't quote me on that.
#19
Posté 05 février 2011 - 06:46
Well, If I go that route, I think I'll just spec my PC for both s&s and duel wield, or go for duel wield even though it's not my favorite. Might be fun to see if two s&s can do it though. Actually, now that I think of it, I could skip the champion specializations for both Alistair and the PC and put that into varied weapons skills since I don't manage aggro. I'd lose a couple of useful things, but it might be worth it to make both more versatile.... Say, I'm getting excited about this idea!SilverSentinel wrote...
@errrant_knight maybe you could try making Ali the dual wielder? If you start early enough should ok and set his tactics up so you don't have to control him. Just a thought. I am sure it would be harder doing two SBs, but there has to be ways around the difficulties.
The only downside is no banter. I suppose we could bring the dog, but one wonders exactly how much dialogue Alistair has with the dog.
Modifié par errant_knight, 05 février 2011 - 06:48 .
#20
Posté 05 février 2011 - 12:49
Yrkoon wrote...
I have a question for people who Solo/Duo the entire game.
How do you guys manage to solve the Bridge puzzle in the Urn of Sacred Ashes map with only 1 or 2 people?
I believe they take a full party and put them on passive and make them stay far behind the warden up until the bridge part so that they don't get close enough to hostiles to do anything.





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