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Single player is fun, but for how long?


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#26
marshalleck

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muniekk85 wrote...

marshalleck wrote...
I'd prefer sitting around a table with some snacks actually playing AD&D with friends to the half-assed experience of NWN.


some people also preffer going out and play football. They point is noone woudl force you to play multiplayer. The point of this thread is to show possibilities and indicate some demand. Hopefully Bioware will see (not just from this thread - if they will ever have a look on it) that there s a demand and they can bring the supply and earn money, and everyone will be happy. :)


I'm not saying nobody else can enjoy multiplayer. I'm saying I don't miss it in a game that's got a good single-player campaign. NWN and NWN2 certainly did not, and as far as their multiplayer components...I'd only want to play with people I know in real life, and if we're going to do that, why limit ourselves with a toolset? 

The NWN games needed multiplayer because the single-player campaigns were little more than demos to show off what the toolset could do. I don't think that's the case with DAO thus I am not really bothered by a lack of multiplayer. Opinion, deal with it.

#27
twik63

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uhhhh if i wanted to socialize or do something with a friend, i would do that and go to a park something with them. A true rpg that i want to invest 100+ hours in doesn't have room for a friend, and besides bringing in people only breaks the immersion and just becomes a competitive experience.

#28
Samurai Pumpkin

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I'm just past halfway on my 2nd replay and I've only covered 50% of the game.



I am doing things differently this time around and just got done pretty much defiling a god. Keeps things interesting.

#29
Skemte

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Seriously why the hell do people bring up WoW when the slightest hint of a suggestion on multiplayer rpg pops up? There are more multiplayer rpgs then that.. Anyways I don't feel these games ever are fun playing multiplayer wise unfortunately.. I remember trying to play the singleplayer campaign with a friend of both NWN1 and Baldur's Gate 2.. IN all honesty it just felt like we were trying to rush and coordination espeically when it came to dialogue chat and the like was a nightmare.. They have just not developed a game yet I have seen where two characters can take a active role in the plot, it has always been the main character.. And your that "other guy".

#30
Pooternackle

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how do you guys manage to take more than 40 hours to complete the game? on easy 30 hours on normal 34 on hard 39 and i did all the quests (or at least 90+ % of them)

#31
FalloutBoy

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I respect your opinion but as someone who has played a lot of MMORPG's over the past 3-4 years, I am completely tired of them. I do not enjoy MMORPG's at all. I may go back to them in a couple years for a change of pace, but right now I have no interest.



There has never been an MMO with the kind of deep storytelling and branching plotlines that this game has, and I doubt there ever will be. I do not think that adding multiplayer to any single player game automatically makes it better. In fact most of the time, multiplayer causes compromises to be made which detract from the single player experience.



Bottom line is that if you want to play an MMO, then go play one. This game will never be what you want it to be.


#32
LaztRezort

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muniekk85 wrote...

some people also preffer going out and play football. They point is noone woudl force you to play multiplayer. The point of this thread is to show possibilities and indicate some demand. Hopefully Bioware will see (not just from this thread - if they will ever have a look on it) that there s a demand and they can bring the supply and earn money, and everyone will be happy. :)


Sorry to burst bubbles, but I doubt it.  I am not saying I'm necessarily against it, or that it's a bad idea, etc.  Just that certain people have been relentlessly vocal about this for a long time (more than a year before release!), and Bioware has relentlessly replied "NO MULTIPLAYER."  At this point, it is impractical that MP would be added -- for technical reasons, not subjective ones.

So any discussion about adding multiplayer to DA:O is bound to be more fruitless than adding halflings, spaceships, or sniper rifles.  Of course, I suppose that doesn't mean it can't be discussed for entertainment.  I just wouldn't expect anything to actually be added for this release (or any additional DLC/expansions).

#33
twik63

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Pooternackle wrote...

how do you guys manage to take more than 40 hours to complete the game? on easy 30 hours on normal 34 on hard 39 and i did all the quests (or at least 90+ % of them)


do you run straight through areas and skip through all of the dialouge? Pause and planning takes time, dialouge takes up time, inventory management, exploring side areas. You must have rushed through or somthing or skipped over certain aspects of the game.

#34
Guest_ChookAttack_*

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I'm often surprised when people complain about a single player game that doesn't have multiplayer components. I understand that many people enjoy the social aspect of co-op or MP games, but DA:O is a single player game that never claimed to be anything but a single player game.



I don't enjoy MP games, and don't find co-op to be appealing, but I don't then complain that games that have had resources dedicated to these aspects aren't single player only. I accept the fact that they are games that have a specific target audience which I'm not a part of and so find a game that I will enjoy. I understand when people say that I don't have to use the co-op or MP aspects of a game, but for a developer to add those aspects requires that the budget/personnel allocation for the single player game be reduced. That diminishes the prospects for such a breath taking saga such as DA:O actually is. Does anyone believe that DA:O would still be as great if they had had to reallocate resources to a MP/co-op development cycle?



I personally applaud Bioware for developing an epic single player game. There a few such games on the market now, as opposed to the many games out there that cater to the MP gamer. Don't begrudge us single player gamers our rare moment of glory.

#35
sarlaac food

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it would be nice if (i'm talking about consoles, because that's the only thing I know anything about) my friend could play as sten for a bit in my game while I'm playing, and I could play as Allistair in his or something like that, but that's as far into the multiplayer realm as I'm interested in going. I think that would be fun, even if it would only work as local multiplayer, and wouldn't hurt the story or immersion.

#36
armacham

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No, I wouldnt want this multiplayer at all. The only MMO Im looking forward to is secret world.

#37
Mikka-chan

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I think the real thing is: no, as someone who won't do multiplayer, it really wouldn't bug me if it was in the game. However, how much would they have to take away from the regular game to make that a possibility?



Multiplayer isn't a switch. There's a lot they'd have to do to get that to work: little concerns about tactic options, or dialog pausing, or who chooses what, yadda yadda suddenly are a big deal. For them to have put multiplayer in this game, they'd have to take things out of the single player game to allow that due to resources, time, money (and yes, there's the: 'they could have just worked on it longer and charged us more!' but as much sense as that might make to consumers, it's not commercially viable to companies). Which, for those of us who love singleplayer CRPGs, that's no good.

#38
Chris_Really_Rocks

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If the party was completely controlled by humans coordinating over voicechat, pause would not be necessary.

#39
Oliver Sudden

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I dunno. The games I've played that have multi player aren't usually as good a single player experience since they focus on more on just presenting stages. For that reason alone I think I'd like this series to remain single player.

#40
tkaz85

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And if the party were completely controlled by humans, there would be no need for gifts, no personal plotlines, no romance options, no witty banter between party members, and no dialog between the "main" character and your party members. It would basically turn into Diablo using DA combat mechanics. This is now a completely different game we are talking about, and given that Bioware is working on not one but TWO massive undertakings in ME2 and TOR it just isn't going to happen.



There are plenty of games out there that allow you to play with other people. WoW is the most popular but by no means the only choice (I play Lord of the Rings Online personally). May I suggest finding one that you like instead of trying to make this into something it was clearly never designed to be.

#41
abyssaldeth1

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Pooternackle wrote...

how do you guys manage to take more than 40 hours to complete the game? on easy 30 hours on normal 34 on hard 39 and i did all the quests (or at least 90+ % of them)

because we arent just doing main quest and are having fun with other stuff in the game and not rushing to get done like you are

#42
Never

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i love mmos, but i think single player rpgs are perfect when you WANT to get away from everyone else. isn't that the point? ;)

#43
Sornin

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Long enough to justify the money I have spent on it, and the some.



Between the Collector's Edition and Warden's Keep, I have spent about $80 on the game so far (I am Canadian), and have invested about 80 hours (first playthrough took me about 60 hours and I did virtually everything possible - subsequent runs should go down to 40-50 or less if I want to skip things).



Thus far, all this entertainment has worked out to $1 per hour, and since I plan on playing through at least 6 times, I will eventually have played about 300 hours, bringing it down to about 25 cents per hour.



The typical single-player game offers between 6 and 15 hours of gameplay for the first playthrough, meaning each hour of play costs about $4 to $10. Many of these games have little replay value, so that is all you get. Some have multiplayer, but I am not into that, so it does me no good. It is rare for most of these games to even keep your interest for 50 hours.



So, for how long? Way longer than we have paid for, in my opinion. If you get into the modding scene either as a player or a developer, you could potentially spend thousands of hours on this game, all for under a hundred bucks.

#44
PhantoMSouljaX

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muniekk85 wrote...

Hey.

Im enjoying DA a lot like most of you who read it. But i find myself in situation when i have time to play that sometimes i would rather play something with people instead of sinking into DA's world. Maybe its just becouse i have played mmorpgs a lot last years, or maybe becouse singleplayer age have gone long time ago...

What are your feelings?

Dont you think that such a wonderfull game world, the engine and stuff could use some breath of multiplayer?
Every time i sink into DA i feel like isolating myself form the world :) and meeting new real people trough the game is something that gives you the feeling you are not THAT isolated. :)

I believe they will add the multiplayer content soon. Some kind of survival missions, random generated dungeons and stuff like that for the characters you leveled trough single player.... Well, there are counltess possibilities - especially if they would add such mp content trough those buy'able content to download.

If anyone would find some info about Bioware plans with DA on the multiplayer/singleplayer only matter then let me know please :)

regards


See the problem is your wanting to turn the whole game into something its not,the game is built as an epic single player experience.

#45
0LunarEclipse0

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Sylvius the Mad wrote...

muniekk85 wrote...

Single player is fun, but for how long?

Given that I still happily play Baldur's Gate, at least 12 years.

THIS
People buy a bioware rpg for single play immersion. If they spent money on developing multiplayer support it would not doubt take away from the single player experience. (regardless of how ideal the image in you mind is, it would still take away from it) If you want multiplayer play any PNP with friend hell play the new dragon age PNP(I am going too) use a ventrillo server and maybe even this website (and an online dice roller) to solve said problem.

I however do not want to risk hurting this wonderful setting with some attempt at multiplayer. I bought this game for single player immersion I do not want to see the setting comprimised in future games.

Seeing as how 90% of people on these forums would agree with me (maybe even the devs) I think that things will stay the same. See way back on the old forums people wanted multiplayer they were slaughtered. This is no MMO and it is not NWN where the campaign can be generic if you are all playing together.

There are better solutions for what you are looking for. Join a vent server that plays a PNP online. However leave DAO alone.

#46
Varenus Luckmann

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For how long?
I'm still playing Baldur's Gate once in a while.

That's how long.

Isolation is part of the concept. Do you feel isolated when reading a book, too? When you watch a movie by yourself?

No. Turn off all your lights. Light candles around the entire room. No TV sets or dual monitors with movies. Load up on goodness. Play. Enjoy.

Modifié par Varenus Luckmann, 14 novembre 2009 - 05:44 .


#47
sticks435

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When was teh last time you saw a Bioware MP game? crickets chirping, crickets chirping. Oh that's right, besides TOR, you haven't. You know why? Becuase fan's of Bioware like it like that. Most of them are old school gamers, and don't/won't put up with the kiddie bullsheet that goes on in MP games nowadays. I for one never play multiplayer, unless its with people I know. I learned my lesson from Halo 3.

#48
sticks435

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When was teh last time you saw a Bioware MP game? crickets chirping, crickets chirping. Oh that's right, besides TOR and BG2, you haven't. You know why? Becuase fan's of Bioware like it like that. Most of them are old school gamers, and don't/won't put up with the kiddie bullsheet that goes on in MP games nowadays. I for one never play multiplayer, unless its with people I know. I learned my lesson from Halo 3. If I want to play some multi, I'll pick up Borderlands or something.



Disclaimer: this was all writeen under the influence of Boulevard, so all comments are null and void.

#49
MrGOH

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If DA:O were multiplayer, it would be an entirely different game. You may indeed want an entirely different game, and that's fine. But Bioware has stated that it does not intend to split the baby by making a singleplayer game with multiplayer options unless it can invest the time and resources to do both extremely well. I expect the next DA game to be singleplayer, though if the brand is really strong I would not be surprised to see multiplayer spinoffs.

#50
DM Veil

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I was always under the impression that different game types existed to fill different desires among the players. There is no wonder game that fills every niche and quite frankly there shouldn't be; how boring would that be to only play one game? When I want to play with other people I play Aion (or whatever I happen to have a subscription to at the time) and when I want to play alone I pick up DA:O or any other single player game I have.