Well, you don't need a computer to do that!Wyllith wrote...
I really wish this game had co-op, I'd love to play with my husband. (:
Single player is fun, but for how long?
#76
Posté 14 novembre 2009 - 03:45
#77
Posté 14 novembre 2009 - 04:41
#78
Posté 14 novembre 2009 - 05:36
So 4 player coop multiplayer = MMORPG? Maybe next time spend 50$ buying some brain cells.
#79
Posté 14 novembre 2009 - 05:44
#80
Posté 14 novembre 2009 - 05:46
No, wow sucks and it's nothing like dragon age. I want dragon age multi.So if you want multiplayer play WoW.
Completely different type of game. Not to mention it's old as hell.Or Diablo II
Too old, too many empty servers, obsidian entertainment sucks, too buggy., or Neverwinter Nights 1 or 2
Just no.or DDO
I don't want to play a MMO. And Aion is really crap even for a MMO., or Aion
I want to play a FRP not first person shooter.or Left 4 Dead, or Modern Warfare, or Team Fortress 2
I want to play a FRP not a RTS.or Dawn of War or Company of Heroes,
Again completely different type of games.or wait for Diablo III or Bioshock 2.
You talk as if multiplayer capability somehow changed game genre or something. Did multiplayer change BG or NWN single player experience? No.But don't demand one of the only games designed for those of us who like a single player experience every now and then be turned into yet another multiplayer title.
As for the claims that Dragon Age campaign isn't good stuff for multiplayer play, I can say this: there will be other
modules and campaigns that could easily be just that.
#81
Guest_ChookAttack_*
Posté 14 novembre 2009 - 05:49
Guest_ChookAttack_*
Spura wrote...
What's with all the morons that say multiplayer dragon age would be like WoW?
So 4 player coop multiplayer = MMORPG? Maybe next time spend 50$ buying some brain cells.
Not all those wanting MP are asking for 4 player coop multiplayer. Many are asking for full MP which is why WoW is used in answering. WoW is iconic of all the things that many people dislike about MP gaming. But I guess when the only opinion that matters is your own, you don't take time to read the opinions of others. It's much easier to insult them, isn't it?
#82
Posté 14 novembre 2009 - 05:49
It's a single player game - I would like to see it remain a single player game - just because I would not be forced to avail myself of mutliplayer does not mean I would not lose anything if multiplayer were added.
To add multiplayer would require a substantial amount of work that would take away dev time from working strictly on the single player aspect. Thus my single player aspect loses so others can play MP - it's a single player game and it has the possibilty of being one of the best ones ever made - lets not gimp that by trying to be something it was never designed to be!
#83
Posté 14 novembre 2009 - 05:50
#84
Posté 14 novembre 2009 - 05:58
#85
Posté 14 novembre 2009 - 05:58
Maybe you missed his point but he was not referring to a _MMORPG_ but simply regarding a multiplayer function. Did you ever play NWN for instance? (Not counting the gazillion other games that have multiplayer and are not considered an MMORPG)
Stop calling out "WoW" all the time and go play some other games that have multiplayer functions to broaden your perspective then come back and participate with constructive criticism instead.
To Muniekk85: I agree with you. I'd love to share my experience with friends in this gameworld. While I believe that it might be very difficult and time-consuming to make the campaign multiplayer or co-op - I still think they could release some DLCs with smaller campaigns or generic dungeons where you can battle with your friends using the characters you created in singleplayer.
Sincerely
#86
Posté 14 novembre 2009 - 05:59
#87
Posté 14 novembre 2009 - 06:04
wanderon wrote...
Sigh, why do people have such a hard time accepting what a game offers without harping on about oh this is great but if it only did this or that it would be so much better.
It's a single player game - I would like to see it remain a single player game - just because I would not be forced to avail myself of mutliplayer does not mean I would not lose anything if multiplayer were added.
To add multiplayer would require a substantial amount of work that would take away dev time from working strictly on the single player aspect. Thus my single player aspect loses so others can play MP - it's a single player game and it has the possibilty of being one of the best ones ever made - lets not gimp that by trying to be something it was never designed to be!
Firstly I imagine it as sort of a feedback mechanism. The game is good but it is NOT perfect. I'm certain that Bioware is interested in what people think, what they liked and what they wish was included as long as its posted in a constructive manner.
Now I don't believe for a second that they thought MP wouldn't be wanted which is why I asked myself what the *beep* they were thinking when they designed this game without it.
That said, I don't fool myself into thinking they'd ever go back and put MP in. They won't. The people that are posting saying it would ruin their perfect single player game are most likely wrong however and just resisting things to be resisting them. No other game that bioware created with MP impacted in any way a person playing the single player game. It was just a case of use it or ignore it.
#88
Posté 14 novembre 2009 - 06:05
Romeriez Galenar wrote...
wanderon wrote...
Sigh, why do people have such a hard time accepting what a game offers without harping on about oh this is great but if it only did this or that it would be so much better.
It's a single player game - I would like to see it remain a single player game - just because I would not be forced to avail myself of mutliplayer does not mean I would not lose anything if multiplayer were added.
To add multiplayer would require a substantial amount of work that would take away dev time from working strictly on the single player aspect. Thus my single player aspect loses so others can play MP - it's a single player game and it has the possibilty of being one of the best ones ever made - lets not gimp that by trying to be something it was never designed to be!
Firstly I imagine it as sort of a feedback mechanism. The game is good but it is NOT perfect. I'm certain that Bioware is interested in what people think, what they liked and what they wish was included as long as its posted in a constructive manner.
Now I don't believe for a second that they thought MP wouldn't be wanted which is why I asked myself what the *beep* they were thinking when they designed this game without it.
That said, I don't fool myself into thinking they'd ever go back and put MP in. They won't. The people that are posting saying it would ruin their perfect single player game are most likely wrong however and just resisting things to be resisting them. No other game that bioware created with MP impacted in any way a person playing the single player game. It was just a case of use it or ignore it.
Best and smartest post I've seen in here so far! I agree 105%!
#89
Posté 14 novembre 2009 - 06:17
Now I don't believe for a second that they thought MP wouldn't be wanted which is why I asked myself what the *beep* they were thinking when they designed this game without it.
That's easy. "Let's great the most immersive experience we can." So it was either include multiplayer and make less of the game, or exclude multiplayer and have more of the game they wanted to make.
No other game that bioware created with MP impacted in any way a person playing the single player game. It was just a case of use it or ignore it.
NWN? Come on now, don't be too naive. NWN was basically a multiplayer toolset. The original campaign was incredibly lacking, almost painfully so until the expansions came out. The single-player game was sacrificed for the multiplayer.
DA:O is simply the opposite. Multiplayer was sacrificed for a far, far, far better single-player experience.
If you're referring to the likes of BGII - also keep in mind that BGII was made over a decade ago. Game budgets have ballooned to absolutely ridiculous proportions now. It was less costly and far easier to "throw in" multiplayer with BGII. I doubt it cost 10% as much.
However, thanks for realizing that they won't change it. It's rare to find some people who can accept the fact that there won't be multiplayer while wanting it.
#90
Posté 14 novembre 2009 - 06:19
It was the most fun I ever had with that game.
Dragon Age would benefit the same way Baldurs Gate did from multiplayer. Coop 4tw
Modifié par abr4, 14 novembre 2009 - 06:19 .
#91
Posté 14 novembre 2009 - 06:20
Rubarack wrote...
This is about the second game in 5 years to show up with a focus on single player, yet we can't avoid the "Where's teh multiplayer topics"
Can we have just this one? Is it too much to ask?
Dragon Age, as it stands just wouldn't work as a multiplayer experience, it's all about coordinated strategy. Fighters protecting Mages who are, basically doing all the work, Rogues are basically keys that can set up traps (which is an entirely single player endeavour), this works only when taken as a whole. Similarly there's an awful lot of work gone into crafting an intricate story which really only works with one player making the decisions, this wouldn't translate into a multiplayer environment.
So if you want multiplayer play WoW. Or Diablo II, or Neverwinter Nights 1 or 2 or DDO, or Aion or Left 4 Dead, or Modern Warfare, or Team Fortress 2 or Dawn of War or Company of Heroes, or wait for Diablo III or Bioshock 2. But don't demand one of the only games designed for those of us who like a single player experience every now and then be turned into yet another multiplayer title.
This. Took the words right out of my mouth. Really, does EVERYTHING have to have Multiplayer? Sure there are some games out there that benefit from having mulltiplayer and really give a fantastic element to it (Diablo 2 comes to mind) but DAO is something that shouldn't have multiplayer (IMO). The bulk of the game is telling a story and interacting with those NPC's that are telling it. Let's just leave it at that, ok?
#92
Posté 14 novembre 2009 - 06:24
If what you wanted was some sort of multiplayer experiance then this was never the game for you. Sure maybe it would add to it but I just dont see it happening.
Just my 2 cents
#93
Guest_Littledoom_*
Posté 14 novembre 2009 - 06:25
Guest_Littledoom_*
#94
Posté 14 novembre 2009 - 06:26
Romeriez Galenar wrote...
...No other game that bioware created with MP impacted in any way a person playing the single player game...
I'm not sure how you, or anyone else, knows this. I don't remember being given a choice between two versions, one with and one without, to see if there were any changes when multiplayer support was added.
#95
Posté 14 novembre 2009 - 06:30
To that end, I'm still not sold on whether it is a feature that is either worth developing or desirable in the face of similar (although not analogous) alternatives.
As a single-player person - I don't begrudge anyone wishing to play multiplayer, but if it delays the game, yields bugs, requires patches, etc, etc - then I would personally opt to take the game "as offered".
My dislike of both online and multiplayer is part of the reason I chose this game. (and I'm a bit of a "Bioware groupie").
I think that when you create multiplayer, it affects the story-telling component of the game - so I opt to leave things as they are - single player.
#96
Guest_eisberg77_*
Posté 14 novembre 2009 - 06:30
Guest_eisberg77_*
Spura wrote...
You talk as if multiplayer capability somehow changed game genre or something. Did multiplayer change BG or NWN single player experience? No.
As for the claims that Dragon Age campaign isn't good stuff for multiplayer play, I can say this: there will be other
modules and campaigns that could easily be just that.
BG, NWN? Ok, BG multi was added later. NWN single player actually did suffer because of the Muliplayer attention. Look at NWN single player and compare that to KOTOR, Mass Effect, Jade Empire, and Dragon Age, and you will notice that NWN single player is no where near the calibur that these games were. Dragon Age single player would in fact suffer if they made any kind of MP, because it would have taken money and resources away from the single player portion of the game. We would not have the same single player experience with Dragon Age we have now if there was Multi in the game as well.
Now for after release of the game, they could add multi without affecting the single player portion (like with BG), but they already said that they will not be adding Multi to the game because of the reasons they have already stated.
#97
Posté 14 novembre 2009 - 06:46
eisberg77 wrote...
BG, NWN? Ok, BG multi was added later. NWN single player actually did suffer because of the Muliplayer attention. Look at NWN single player and compare that to KOTOR, Mass Effect, Jade Empire, and Dragon Age, and you will notice that NWN single player is no where near the calibur that these games were. Dragon Age single player would in fact suffer if they made any kind of MP, because it would have taken money and resources away from the single player portion of the game. We would not have the same single player experience with Dragon Age we have now if there was Multi in the game as well.
THe later modules in NWN were actually done pretty well, at least on par with the likes of KOTOR and Jade Empire IMO.
#98
Posté 14 novembre 2009 - 06:49
#99
Posté 14 novembre 2009 - 07:05
LFDog wrote...
The one thing that bioware does that is excellent is allow an open-development model. So even if multi-player doesn't get added (again, I hope it doesn't) - you can still create challenges to share with your friends.
You are being given a community why do you have to destroy my hopes of a single player game. That being the only reason I buy Bioware games. I love single player immersion. As has been stated a million times NWN single player was lacking because of the multiplayer. So enough stop crying for it. You are in the minority. Bioware fans have grown up and we still love our single player experience. There are plenty of games that cater to what YOU want. So stop trying to take away from a company who caters to what WE want.
P.S. Just because a game is old (Baulders Gate and it's mp) does not mean it is bad. So don't cry that you don't get good games with the MP. You do and plenty of companies are cattering to YOU. So can I not just have this one that caters ME and the millions of other single player gamers across the world.
#100
Posté 14 novembre 2009 - 07:11





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