Personally, I got to do my first playthrough of the game over the past week and a half, and I haven't really been surprised by anything my character said. The intent icons generally help you avoid situations where you take a far more 'extreme' stance than you expected, and the more 'action' moments are marked clearly enough that I've yet to accidentally stab someone, for example
Of course, your mileage may vary in the finished product, but I feel that the surprise is more in the exact wording this time around, rather than the 'concept' of what you're going to say/do. If that makes sense.





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