So what Cerberus just approached her and asked her for Shep's body and she hands it over?
No, there's rather more action than that.
So what Cerberus just approached her and asked her for Shep's body and she hands it over?
Xilizhra wrote...
No, there's rather more action than that.So what Cerberus just approached her and asked her for Shep's body and she hands it over?
Xilizhra wrote...
I can't clarify personally because I haven't read Redemption. But I admittedly find it hard to see how it'd be a betrayal--would Shepard rather stay dead and let the Reapers destroy everything?
Asch Lavigne wrote...
Machines Are Us wrote...
Only once.
I let Zaeed escort the crew back to the ship despite him not being loyal.
It was his fault for blowing up that damn refinery and then expecting me to ignore all the helpless workers.
Then why didn't you just leave him to die at the end?
A couple times while watching movies/reading books, yeah. But when they DID die, I felt bad, like it was my fault.Lizardviking wrote...
Oh please. Don't tell me you never read/saw/played a book/movie/game where a character annoyed you to no end and the only thing you could think of was "I hope a truck crashes through the wall and f""""ng kill him".
Well yeah. Sorry. Bad comparison. Applies to me since I'm a horrible perfectionist and an achievement wh*re, but I see your point. However, ME is still a game in which you are the main character, and not some sort of novel you plan on publishing. You can get away with breaking the rules of a good ending since you're the only one experiencing it. Butterflies and rainbows are perfectly legit since no one's going to fly in and tell everyone that you're a horrible author. (In theory, anyway. The BSN has proven me wrong, on this as well as many other things.)Mass effect isn't some sort of arcade game with a highscore. And if you try to use the "Hardest achievment/challenge" mindset, then you should be far more happy with the 10/12 characters killed playthrough.
Modifié par AdmiralCheez, 04 février 2011 - 05:18 .
AdmiralCheez wrote...
@jeweledleah: True, true. I have a reckless dipsh*t Shepard that will probably wind up losing people, but as for my "canon" game, I've got a Shep trying to redeem herself for losing half her unit on Torfan.
BTW, up there I was kind of implying an "if YOU were Shepard," not "Shepard as a character you are telling the story of." Wording goof. I should know these things! *kicks self*
Modifié par jeweledleah, 04 février 2011 - 06:26 .
Modifié par Aedan_Cousland, 04 février 2011 - 07:11 .
In some cases, it is more realistic for certain Shepards of mine to have squadmates who died in the suicide mission. It can make more sense for the character I created to make the "wrong" choice simply because they think another squadmate would be better for the job, because they trust one squadmate more than the one who is "right" for the job, or because they listened to Jacob and Miranda's suggestions. And there can be other reasons, like a paranoid Shepard letting the Cerberus crew die or a Paragon Shepard who can't trust Zaeed to follow orders leaving him behind on his loyalty mission. I'll have a lot of Shepards who get through the suicide mission with no deaths, but not all of them are the type to do it perfectly.
Bring her to the final battle unloyal. That always works.darth_lopez wrote...
i tried....but it backfired horribly and garrus died...damn you miranda one day i shall suceed!
Kim Shepard wrote...
Bring her to the final battle unloyal. That always works.darth_lopez wrote...
i tried....but it backfired horribly and garrus died...damn you miranda one day i shall suceed!
Modifié par darknoon5, 04 février 2011 - 07:32 .
darknoon5 wrote...
Nope, Not even Jacob.
I get that it's fiction, but purposefully killing someone for no reason seems so...brutal.
Mesina2 wrote...
MUAHAHAHAHAHA!
Onyx Jaguar wrote...
I once killed Jedore off on purpose
I will wait and see what repercussions this will have in ME 3