Lumikki wrote...
adam_grif wrote...
So, I think Bioware has to find balance between smooth gameplay and good quality graphics.
If it runs slow, turn the graphics down.
There's no excuse for not including high res textures since all developers already make high resolution textures in the development process for character mdoels and the such. They downscale them for the final product because their hardware target can't handle rendering them (i.e. XBOX 360 / PS3). But it's minimal effort to keep it in the game.
Why the PC version doesn't include it already is because the PC version is a second class citizen.
Sorry, but I don't like you attitude, praise your own gear and blaming
others. Why you think I would need to lower graphics down at all?
C'mon, he said nothing what you are suggesting. He didnt mock anyones computer. For ages PC games have quality settings for a reason, even ME2 has one. Very High for high-end computers and lower ones for more casual ones. Its just ME2 Very High is not exactly a Very High of nowaday standards, not even yesterday actually.
He is correct, if they make very high quality textures at developement process, which are then downsized for the limitations of consoles or just for different quality settings on PC, why leave them out all together? At some point or another, someones PC is powerful enough to handle them and run the game in all its glory.
This doesnt mean the lesser settings should look ugly. Crysis for example looks stunning even on medium settings. Very High and Extreme are just extra eyecandy for the sake of eyecandy alone, not a requirement to fully enjoy the game. We just like to push the limits, to find an excuse to upgrade our computers or some other reason...
Modifié par MaaZeus, 02 février 2011 - 03:42 .