To invest time in making real significant consequences to the decisions in ME1 and 2.
If you could make one decision for ME3's development
Débuté par
Domber121
, févr. 03 2011 10:24
#76
Posté 05 février 2011 - 12:22
#77
Posté 05 février 2011 - 07:20
No. ME conversation system is fine as is IMO. DAO conversation system wouldn't work here.snfonseka wrote...
I want to remove the conversation system that based on Paragon/ Renegade points and instead of it I like to implement DA:O conversation system.
#78
Posté 05 février 2011 - 07:37
To stick with the iconic approach to squad appearance. Do not pander to the vocal minority and give everyone full body armour, unless their character dictates it.
And for Garrus, Grunt and Legion to return as squad members.
And for Garrus, Grunt and Legion to return as squad members.
#79
Posté 05 février 2011 - 08:02
Squad armor.
#80
Posté 05 février 2011 - 08:21
Proper Keyboard and mouse support for the PC (like ME1).
#81
Posté 05 février 2011 - 08:37
bring back space exploration ME1 i like that feel that you were exploring planets finding Ancient ruins missions and that sense of aventure. it feels like that you were exploring space .
#82
Posté 14 février 2011 - 09:59
bring back the F assigment keys for weapons on PC version, dont mind if its not on the function keys but it would be nice to have them somewhere to pop one up fast and not have to stop time and go on the HUD, it would enhance combat flow. and maybe more shepard combat dialogue according to if you are paragorn or renegade. Some cool agresive shouting if you are renegade or some cheers for your squadmates when paragorn, just a little bit, not too much of those, dont want shep to be annoying. I keep coming back to the cool interactions between liara and shepard on the lotsb dlc, more of that between missions would be greatly appreciated by me. thnx
#83
Posté 14 février 2011 - 10:05
There are so many things to choose from.But if I have to pick one, I'd go with:
Make the story cohesive. Not just in consequences, but in narrative. Make me go "Now I see why that happened, It all makes sense now!"
In other words:
Don't screw continuity and lore for the sake of "Awesome!"
Make the story cohesive. Not just in consequences, but in narrative. Make me go "Now I see why that happened, It all makes sense now!"
In other words:
Don't screw continuity and lore for the sake of "Awesome!"
#84
Posté 14 février 2011 - 10:07
I would remove BSN.
Good thing I don't work in Bioware.
Good thing I don't work in Bioware.





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