DamnThoseDisplayNames wrote...
If the Chantry knew a way to do that you could be sure it would have been done by now
They can just make all mages Tranquil - a good way to boost magic economy and number of enchanted items.
Hint is, they don't want to. Everyone has their own mages, even Darkspawn, people would loose the war and die if not for their mages. And instead for praising them as heroes, they do what they think is right to do.
Right now the mages are at the sweet spot, it's where the majority of templars want the mages to be, useful but not to powerful as to be outside of their control, however if you weaken it to where this is the best mages can do, and not say, at the level of Flemmeth they would be deemed different, and dangerous but not too dangerous, basically there would less need to control the mages if they couldn't become something similar to a nuclear bomb.
Mages would still be able to defend themselves against biggots without actually having the capacity to wipe out every non-mage in existance, they would have to be more intelligent with how they used their powers and would invent a lot of small scale spells.
This would allow the templars to loosen up, the best a mage could do is kill 10 people, but 1 templar or 2 could take one down, so you could just replace templars with town guards.
That addiction stuff sucks though, I guess it would just be best to cut off the fade entirely, no demons, no abominations, no magic, but that'd be boring.

Basically, what Wynne said would be much more reasonable, if the fade was slightly farther away from mages robbing of the ability to change the world beyond a forest fire.
Modifié par Falls Edge, 04 février 2011 - 12:06 .