in game pics for alternet apperance pack 2
#76
Posté 06 février 2011 - 09:05
#77
Posté 06 février 2011 - 09:05
#78
Posté 06 février 2011 - 11:00
well, I did kinnda miss it
and OH YEAAAAAAAH, Cyber-grunt! 8)
#79
Posté 07 février 2011 - 12:13
#80
Posté 07 février 2011 - 12:59
#81
Posté 07 février 2011 - 01:05
#82
Posté 07 février 2011 - 01:33
#83
Posté 07 février 2011 - 10:26
#84
Posté 07 février 2011 - 12:16
I think Miranda's armor is a masterpiece. Whoever designed that armor had to walk a fine line and succeeded - it's armor, it's stylish, it makes her look sleek and powerful, and irresistibly sexy on top of that. I've always liked Miranda's appearance apart from my quibble with the white catsuit, but it's never been a major aspect of her attraction. Now at last she has an outfit in tune with what she is - a powerful and competent woman who combines "badassery" with style.
#85
Posté 07 février 2011 - 12:20
#86
Posté 07 février 2011 - 12:37
Ieldra2 wrote...
Funny to see the range of opinions about Miranda's armor. "She still looks too sexy", "she should have bulky armor", "she looks like a man", "for the first time I find Miranda irresistible", "more sexy than before", "badass at last" etc. etc.. Mostly appreciative, though. Good.
I think Miranda's armor is a masterpiece. Whoever designed that armor had to walk a fine line and succeeded - it's armor, it's stylish, it makes her look sleek and powerful, and irresistibly sexy on top of that. I've always liked Miranda's appearance apart from my quibble with the white catsuit, but it's never been a major aspect of her attraction. Now at last she has an outfit in tune with what she is - a powerful and competent woman who combines "badassery" with style.
except she's not a soldier, more infiltrator like thane, so why would she need armour? doesn't match with the character, anymore than armour on thane would. out of all your squad, only grunt is a real front-line-type soldier (excluding your shepard depending on class) and no missions in the game are straight-up soldier firefights, they are all infiltration-type missions, even the collector suicide mission, which comes closest (the stand) - having all the characters in armour is illogical and against their natures. i have no problem with alternate outfits that are more suitable for certain conditions (jack running around semi-naked being the prime example) but full armour on everyone is stupid.
Modifié par Jebel Krong, 07 février 2011 - 12:38 .
#87
Posté 07 février 2011 - 12:39
That'd be terrible for infiltration.
#88
Posté 07 février 2011 - 12:40
Terror_K wrote...
Machines Are Us wrote...
Every combatant in Mass Effect has a kinetic shield, they don't need heavy plated armour, they are not soldiers.
It's not like they are in a warzone with tanks, artillery and aircraft bombardments.
All they need is a shield to deflect gunfire, if that shield goes they would be dead regardless of whether they are in armour or not.
Except that according to the lore they shouldn't do. Kinetic barriers are incorporated into the armour, you don't just have personal kinetic shields by existing in the Mass Effect universe. Same goes for the automatic medi-gel dispensers introduced in ME2. Half the ME2 squad shouldn't have either given what they're wearing.
the lore is what BW decide it is. and you are also assuming no advances are made to incorporate some kind of personal protection in more standard ware, suitable for unconventional warfare-type situations, for example, rather than straight-up soldiering.
Terror_K wrote...
InvaderErl wrote...
^The only people lightly armored are biotics who consequently have biotic barriers for defense as opposed to the kinetic kind (hence why their shimmer effect and icon display for defense is purple).
Everyone that uses shields/armor have hardsuits with the exception of Kasumi whose outfit I think is reasonable given her profession.
Correct me if I'm wrong, but I was pretty sure biotic barriers like that couldn't be constantly maintained indefinitely like that and only came into play as a temporary attitional boost in addition to kinetic shields. I could be wrong, but that's how it always seemed to me given what I've seen and read.
that was the heavy barrier skill, rather than the passive ability.
Terror_K wrote...
That's one issue I have with "no proper armour" down, and another half a dozen to go [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]
oh great you got 'personal encouragment' from the apparent fanservice - just what mass effect and the forums need... [smilie]http://social.bioware.com/images/forum/emoticons/pinched.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]
Modifié par Jebel Krong, 07 février 2011 - 12:46 .
#89
Posté 07 février 2011 - 12:42
#90
Posté 07 février 2011 - 01:00
Because we don't actually infiltrate in the game. Almost all of the game is open combat, we're always in situations where dozens of bullets fly past our heads in a second. If Miranda did primarily stealth missions I would be the first to say she shouldn't wear armor. Miranda may not be a soldier, but we're on a soldier's mission. Or you do think that, say, embedded journalists shouldn't wear helmets or kevlar vests when they accompany combat operations because well, they're not soldiers?Jebel Krong wrote...
except she's not a soldier, more infiltrator like thane, so why would she need armour?
#91
Posté 07 février 2011 - 01:08
#92
Posté 07 février 2011 - 02:25
Ieldra2 wrote...
Because we don't actually infiltrate in the game. Almost all of the game is open combat, we're always in situations where dozens of bullets fly past our heads in a second. If Miranda did primarily stealth missions I would be the first to say she shouldn't wear armor. Miranda may not be a soldier, but we're on a soldier's mission. Or you do think that, say, embedded journalists shouldn't wear helmets or kevlar vests when they accompany combat operations because well, they're not soldiers?Jebel Krong wrote...
except she's not a soldier, more infiltrator like thane, so why would she need armour?
except that, y'know you never are soldiering - you are infiltrating/exploring - horizon: exploring. geth station: infiltrating. quarian fleet: infiltration. even on the suicide mission you're sneaking in as much as possible, so yes you are infiltating. nowhere do you go in, guns blazing, the front door. sure you end up in firefights, but it's never open warfare.
#93
Posté 07 février 2011 - 02:32
#94
Posté 07 février 2011 - 03:11
aeetos21 wrote...
Define infiltration, because if its sneaking around without getting caught then you're not going a very good job.
you don't go in necessarily expecting trouble until the threat becomes clear, even then you try to avoid heavy contact as much as possible, hence things like someone crawling through dangerous vents to open doors rather thgan just blasting into a city-sized space-station. also: see class infiltrator - stealth-based attacks.
Modifié par Jebel Krong, 07 février 2011 - 03:15 .
#95
Posté 07 février 2011 - 03:21
Jebel Krong wrote...
things like someone crawling through dangerous vents to open doors rather thgan just blasting into a city-sized space-station.
..There's only one occasion of that, and you never do it yourself with it being entirely off-screen.
#96
Posté 07 février 2011 - 03:42
Gleym wrote...
Jebel Krong wrote...
things like someone crawling through dangerous vents to open doors rather thgan just blasting into a city-sized space-station.
..There's only one occasion of that, and you never do it yourself with it being entirely off-screen.
?... that wasn't my point - my (obvious) point was: that you never, ever, in either game go into heavy combat and/or war zones and do proper soldiering where you would obviously need heavy armour/weapons etc. so the outfits your squad wears are perfectly applicable to the character roles (note i'm not talking about simple breath masks in hostile environments).
try reading comprehension before posting or don't expect a reply - you're generally on my 'ignore' list anyway as your particular agenda is well-known.
#97
Posté 07 février 2011 - 03:52
Which is why, of course, modern special forces soldiers like the SAS, SASR, SEAL's, Delta etc all go into combat wearing their pj's...Jebel Krong wrote...
?... that wasn't my point - my (obvious) point was: that you never, ever, in either game go into heavy combat and/or war zones and do proper soldiering where you would obviously need heavy armour/weapons etc. so the outfits your squad wears are perfectly applicable to the character roles
#98
Posté 07 février 2011 - 04:11
Machines Are Us wrote...
Well we can definitely see the visor within the faceplate is not a trick of the light with Tali. I am still not a huge fan of the colour scheme for Tali's or Grunt's.
Surprisingly Miranda's is my favourite despite her being my least favourite character out of the three of them.Blk_Mage_Ctype wrote...
I wish they had have given Miranda
some REAL armor rather than this... She already has 2 skin-tight "sexy"
outfits, I wanted some bulky armor that made her look like she could
actually survive a firefight.
Every combatant in Mass Effect has a kinetic shield, they don't need heavy plated armour, they are not soldiers.
It's not like they are in a warzone with tanks, artillery and aircraft bombardments.
All they need is a shield to deflect gunfire, if that shield goes they
would be dead regardless of whether they are in armour or not.
dont come up with these terrible excuses you are just lying to yourself
#99
Posté 07 février 2011 - 04:12
Captain_Obvious_au wrote...
Which is why, of course, modern special forces soldiers like the SAS, SASR, SEAL's, Delta etc all go into combat wearing their pj's...Jebel Krong wrote...
?... that wasn't my point - my (obvious) point was: that you never, ever, in either game go into heavy combat and/or war zones and do proper soldiering where you would obviously need heavy armour/weapons etc. so the outfits your squad wears are perfectly applicable to the character roles
but then of course they know they're going into combat. until later on (and even then some missions are exempt from this) may not necessitate combat at all in ME2...
#100
Posté 08 février 2011 - 01:27





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