I know that ME3 is very late in development, but I'm mainly just pointing some things out, and giving some thoughts as to how these "origins" could actually have an impact on the story. For instance, I think it would be great if the game started off showing Shepard's progression through his life, starting with his birth up to his teenage years living wherever it is that your Shepard's background dictates. This could either be a lengthy cutscene, or an actual playable event, where you do some errands and meet with the people who appear during those sidequests in ME1.
Then it would fast forward to the years that Shepard spent training in the Alliance, mainly focusing on how he came to develop the abilities of whatever class you pick. This would serve as the main tutorial of the game, where you learn how to play your class, and learn of any new changes in ME3.
After that, it would go forward even more to the events that are described in Shep's psych profile. This would be an actual combat mission with a squad of people from that time. After all these events are over, they could be revealed to be a dream Shepard is having, or simply he/she or someone else retelling Shep's past. The ME3 logo would appear, signaling the start of the actual game.
Of course, not all of these have to be at the very beginning of the game. Some of these could be made as optional missions that you could "remember" some time through the game.
Here is an example of how this could pan out.
Shepard with Spacer background, War Hero psych profile, and playing as an Adept:
The game begins with Shepard being born on board an Alliance vessel. This occurs during a time where both of Shep's parents are off duty, and not on any military missions. You see that there is a woman there who later serves as Shep's guardian while his parents go off on Military duty. You see Shep being forced to wait in bocking bays, shuttle transports, etc. as he is forced to transfer to many different ships and stations according to the places where Shep's parents need to go for military missions. He learns to be very patient because of this, and befriends many people as he/she goes from ship to ship, but is never able to form a lasting relationship with anyone other than the woman who watches over Shep in his/her parent's place. Once Shep reaches the age of 18, there is a party where most of the people who show up Shep doesn't actually know. Shep then tells his/her guardian that he/she is joining the military, as he/she wants to be like his/her parents, as Shep has heard many stories of his/her parent's many adventures with the military. She silently agrees, knowing that this day was coming. Later on, you see her looking out a window as Shep's shuttle departs.
Throughout Shep's military training, his/her superior officers notice something is different about Shep. It is confirmed by the science department that there are unusual brain patterns in Shep's mind. They agree that Shep has the potential to perform biotics. Shep is then tested to confirm this, and when Shep is instructed to try and lift a ball with his/her mind, Shep winds up picking up everything in the room, including the people there. They immediately give him/her the choice to go and learn to control his/her biotics at Grissom Academy, and Shep accepts, fully realizing his/her potential. After a few years at Grissom Academy, it becomes clear that Shepard is at the top of his class, and is able to perform high level biotics at a moment's notice. His/her past military training and endless amounts of patience gained from switching ships constantly as a child helps him/her tremendously in gaining control of his/her abilities. After Shep graduates with flying colors, he/she returns to serve in the Alliance, following in his/her parent's footsteps.
Later on, Shep is promoted and is given a squad to command. Shep and his/her squad, along with a few other squads, are sent to investigate a distress call on Elysium. When Shep and the troops arrive, they discover that Batarian slavers have captured the people of a small town. The Batarians have learned of their arrival and immediately attack Shep and the squads soon after their arrival. They far outnumber Shep and the squads, and soon, the other squad leaders begin to fall apart as they are pinned down by enemy fire. Shep rallies them together, and devises a plan to have troops flank around to both sides of the Batarian's line as Shep and his squad hold their attention. The flanking squads blow out the batarians with heavy weapons, and Shep's squad advances, picking off the stragglers. Under Shep's command, they enter the town and take out the remaining Batarian slavers and free the townspeople. Upon return from the mission, Shep is awarded multiple awards is promoted to the rank of Commander.
This is just one example of Origins missions that could take place in ME3. This is one of the main things about DA:O that I really liked, and I would love to see something similar in ME3. I could come up with more Origins stories if any of you are interested. So what do you think?
Modifié par LtRadczek, 04 février 2011 - 12:47 .





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