The child thing was upholding the argument of another poster, when the other dude didn't defend it, I did.

Though not really, it was just one of the business tactics that I notice gets brought up a lot, and is basically refuted with "Not our responsibility to tell you if it's good or not, research if it is relevant to your interests."
You know this is a bit of a tricky question, I don't like that I have to pay for dlc that people who payed extra by preordering have to pay, I guess when you look at it in the correct way, both paying for dlc and preordering is the same thing as paying more for more.
I just look at the numbers really, they pay 60-70 and I pay 60-70 + 7 for not giving the company the benefit of a preorder.
I guess realistically I could wait and just buy a used copy for 20 bucks though, but I'd like to play it when it comes out, cause there isn't much on the horizon right now.
I think that dlc should exist but obviously not the village that didn't make it because of bad writing, or because it didn't fit, usually they use a 'b-team' to write extra content and it usually feels like I paid for a side quest that they removed because it sucked. I know that this isn't true and that they designed it and it wasn't already in the game it just has no quality to it. Not the same for all dlc though, I did pay for some bad dlc before I learned my lesson and checked it out more throughly though. So I no longer have a problem, though I feel bad for everyone who falls into the same pitfall I did, I guess I'm empathetic about it?
Also the Warden's keep thing was not something I felt was appropriate for an rping game, you do not get involved with a story between characters and then get told to pull out your credit card, it's an immersion thing, though obviously people have disagreed about it, though I question how anyone could see that as a good way to implement as a gamer, though I can see how a businessman would.
The crux of my problem is that if Sebastion is plot related I have to pay for the 'full' experience, I guess I view it as the equivelent of having to dlc Zevran, He didn't offer anything meaningful to the main plot but it was appreciated just the same and would have felt like a lesser game without him.
Especially because Sebastion will most likely be of higher quality because the dev team stated they didn't use 'the b-team' but 'the a-team' this time.
I don't actually need the benefit of trying it first, I just need to observe it, thankfully people do that for no charge on youtube etcetera.
As I think about it now and all the discussion and information I've gotten from this topic, I realize that Sebastion is a character that is in no way free.
The general idea is a disagreement I have whether plot centric characters should be dlc.
Such as the morrigan dlc when you meet her again (Completely relevant to the plot) or Shale who was intended as a companion and then wasn't because of problems, but instead of being for free we were charged.
So basically the crux of my problem is that I don't believe plot relevant characters to the overlaying story should be anything but free as dlc, while extra companions that aren't I don't care and won't pay for.
This is a consumer thing.
But this argument is ironic because anyone who wanted to make a dime off it is going to do that of course.
So my complaint was about Sebastion, and in no way the armor, weapons, or mirror, because those things really are worthless shinies.
I didn't know there was such a thing as pre-dlc though, that's just ridiculous.

Thanks for telling me.
That's actually my plan though I'm going to check sebastion out after the game comes out then decide whether to fork over the cash.