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Any one overwhelmed with all this dlc?


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#151
Falls Edge

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This is where I think Lps come in, it isn't something any company(I think?) provides but it's useful in checking out which dlc is good and which dlc is not, it was the decider in avoiding the Kasumi dlc in Me2 and buying the shadow trader dlc.

I'm eternally grateful for the players who pay so that I don't have to wade through the bad stuff to get the ocassional good stuff.

Edit: The problem is that with dlc characters you can't really get an lp up except for the initial quest and their ending quest, not the little things inbetween that make them valuable, (Like shale).

Modifié par Falls Edge, 04 février 2011 - 07:32 .


#152
pumpkinman13

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BioTick wrote...

Dude. This is BioWare we're talking about here. Posted Image

Baldur's Gate? Metacritic score: 91%
Baldur's Gate 2: Shadow of Amn? Metacritic score: 95%
Neverwinter Nights? Metacritic score: 91%

Knights of the Old Republic?   Metacritic score: 93%
Jade Empire?   Metacritic score: 89%
Mass Effect?   Metacritic score: 91%
Mass Effect 2?   Metacritic score: 96%
Dragon Age Origins?   Metacritic score: 91%

You notice a a pattern emerging here? You see some sort of general trend shaping up?
This isn't about faith. It's just common sense.
This isn't a gamble. It's an investment.

And I'm sorry you didn't pre-order before January 11th too. Posted Image


Epic post.

Added some just to further make the point.

#153
Miri1984

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@Seifz ???? I haven't not been able to play the DLC I bought. It's still there. I can still play it. And Awakenings. What planet are YOU on?

#154
AlanC9

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I can't imagine watching someone else play something to decide if I'd like playing it. Edit: I've got the "lp" concept right, don't I?

Modifié par AlanC9, 04 février 2011 - 07:39 .


#155
s0meguy6665

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Stanley Woo wrote...

Realranger55 wrote...
Right, its up to the consumer to purchase the dlc. Remember Levi Dryden, hangin out in your party camp? I really wanted to finish that conversation with him, so I sucked it up and payed for it. 
The question is, is it really good practice to do things like  add dlc, then taunt the people who don't feel like paying for it? If you are going to stick something in the game, might as well make it available to everyone at release.

And any company that puts ads on television or on the radio might as well give you free stuff, right? you call it taunting, I call it yet another incentive to purchase the DLC. He was an optional conversation to get an optional quest, just like some of the quest zones in Lord of the Rings Online require payment to unlock. If I want to complete those quests, I'll choose to pay for them. If I don't need to do them that badly, I'll think twice. If I don't want them, I won't pay for them at all. As always, it is my choice.


No. He was extremely annoying with a huge exclamation mark in the camp that you could not get rid of if you didn't buy the DLC. It's a backhanded tactic that only ****s would use.

#156
Kileyan

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pumpkinman13 wrote...

BioTick wrote...

Dude. This is BioWare we're talking about here. Posted Image

Baldur's Gate? Metacritic score: 91%
Baldur's Gate 2: Shadow of Amn? Metacritic score: 95%
Neverwinter Nights? Metacritic score: 91%

Knights of the Old Republic?   Metacritic score: 93%
Jade Empire?   Metacritic score: 89%
Mass Effect?   Metacritic score: 91%
Mass Effect 2?   Metacritic score: 96%
Dragon Age Origins?   Metacritic score: 91%

You notice a a pattern emerging here? You see some sort of general trend shaping up?
This isn't about faith. It's just common sense.
This isn't a gamble. It's an investment.

And I'm sorry you didn't pre-order before January 11th too. Posted Image


Epic post.

Added some just to further make the point.


LOL, pretty much. If you remove the Orange boxs games and Sid Meiers Pirates from the PC metacritics category, good chance almost every game left is Bioware if you sort them by scores above 90.

#157
Falls Edge

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Games are dialogue heavy and it's better than the trailers that intentionally make the game look better than it is, Dragon age is a prime example of this, using pre-rendered cutscenes and rock music when the whole thing was a chill D&D game.

It was misleading, unless you actually checked the game out more throughly than the trailers.

Mass effect 2 I only checked out the first 30 minutes before I decided I didn't like Kasumi and that it was awfully short for a dlc (How many parts the player had put up showed the general estimate for how long it was) While the Shadow mission was a lot longer with quite a bit more content, and much better writing. :ph34r:

I can't imagine buying something to find out whether it is good is or not, it sounds like bad financial practice.

Modifié par Falls Edge, 04 février 2011 - 07:43 .


#158
wulfsturm

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s0meguy6665 wrote...

No. He was extremely annoying with a huge exclamation mark in the camp that you could not get rid of if you didn't buy the DLC. It's a backhanded tactic that only ****s would use.


I really like people who blame other people for their lack of self-control. It's like a smoker blaming a cigarette company for getting them addicted to cigarettes.

Not saying that DA should be compared to cigarettes, but it is pretty addicting. :P

#159
Falls Edge

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wulfsturm wrote...

s0meguy6665 wrote...

No. He was extremely annoying with a huge exclamation mark in the camp that you could not get rid of if you didn't buy the DLC. It's a backhanded tactic that only ****s would use.


I really like people who blame other people for their lack of self-control. It's like a smoker blaming a cigarette company for getting them addicted to cigarettes.

Not saying that DA should be compared to cigarettes, but it is pretty addicting. :P


Oh cmon, you can't tell me you didn't yell BS the first time you saw him just standing there telling you about Duncan and then saying 'gotta pay boi'. :happy:

#160
brownybrown

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I hope the post game and post expansion pack DLC missions have a better price per hour of play ratio . DAO had a decent replayability factor- the origins stories and fan made mods but I dont think i ever replayed any of the DLC or if i did it was just "going through the motions"

#161
wulfsturm

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Falls Edge wrote...

Oh cmon, you can't tell me you didn't yell BS the first time you saw him just standing there telling you about Duncan and then saying 'gotta pay boi'. :happy:


I can. :)

#162
Falls Edge

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wulfsturm wrote...

Falls Edge wrote...

Oh cmon, you can't tell me you didn't yell BS the first time you saw him just standing there telling you about Duncan and then saying 'gotta pay boi'. :happy:


I can. :)


Better man than I. It was before I learned about Lps, so I just paid up, thankfully that was a pretty useful dlc all things considered, so was shale, I avoided the later content though, then watched Awakening. =]

Modifié par Falls Edge, 04 février 2011 - 10:49 .


#163
pumpkinman13

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brownybrown wrote...

I hope the post game and post expansion pack DLC missions have a better price per hour of play ratio . DAO had a decent replayability factor- the origins stories and fan made mods but I dont think i ever replayed any of the DLC or if i did it was just "going through the motions"


Certainly mass effect 2 and its DLC almost feels "modular", almost any of the original character missions and their respective loyalty missions could have been swapped out for Zaeed or Kasumi. Whilst the overall game had several paths or ways of doing things, the individual "modules" were much more limited. Thus when you've done it once, you've done it all you need to.

The mention of DLC combined with modular gaming and the "chapter-esque" structure of both Mass Effect and Dragon Age worry me slightly...

I pray to god that Dragon Age 3 won't see us paying for each successive chapter released a month apart or something. That would just be mad. But then this whole promo DLC with Amazon is mad atm already.

#164
Z-Dragon

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Gotta say thanks to Mr. Woo, a lot of interesting information in this thread

#165
AlanC9

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pumpkinman13 wrote...
Certainly mass effect 2 and its DLC almost feels "modular", almost any of the original character missions and their respective loyalty missions could have been swapped out for Zaeed or Kasumi. Whilst the overall game had several paths or ways of doing things, the individual "modules" were much more limited. Thus when you've done it once, you've done it all you need to.

The mention of DLC combined with modular gaming and the "chapter-esque" structure of both Mass Effect and Dragon Age worry me slightly...


I don't know if this will make you feel any better, but structures like ME2's have been around for a long time. There's no difference between ME2's structure and BG2's structure.

For that matter, you could drop another planet into KotOR if Bio wanted to do a DLC that big.

#166
AlanC9

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Falls Edge wrote...

Oh cmon, you can't tell me you didn't yell BS the first time you saw him just standing there telling you about Duncan and then saying 'gotta pay boi'. :happy:


I didn't, but I already knew there were a couple of DLCs available. I actually thought it was a pretty clever way to integrate downloading DLC into the main game. Though I didn't think the design goals were really met because it isn't  really seamless, since you have to go outside DAO unless you just happen to have BW points kicking around in your account already.

#167
koshiee

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Atakuma wrote...

PeterBazooka wrote...

Pre-order DLC is one of the worst things to happen to video games.

I hate free stuff!


lol it's funny that you think that a.) this crap has any value b.) you think it's "free"

Modifié par koshiee, 04 février 2011 - 09:35 .


#168
Dave of Canada

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koshiee wrote...

lol it's funny that you think that a.) this crap has any value b.) you think it's "free"


A) Value is dependent on the person. What one person values isn't the same as the other.
B) Over half this DLC I recieved without doing anything I wouldn't have done normally, how is that not "free"?

#169
Kinghoza

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I'm "ok" if there's some minor items you could get when you pre-order, but cutting out a companion is just stupid - as if they want to encourage pirating.

#170
Sabariel

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If the DLCs are of better quality than some of the Origins DLCs, near the 'end' the DLC quality was pretty "ppbbbt", then I've no problem with them. If they suck then... I don't know. Perhaps I shall write a sternly-worded letter... or just not buy anymore DLCs :)

#171
Dave of Canada

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Kinghoza wrote...

I'm "ok" if there's some minor items you could get when you pre-order, but cutting out a companion is just stupid - as if they want to encourage pirating.


They didn't "cut" him out.

Modifié par Dave of Canada, 04 février 2011 - 09:57 .


#172
Cyr8

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HBC Dresden wrote...
I have made a personal list to keep my sanity (I only do this with BioWare games: Mass Effect 1 & 2 and Dragon Age: Origins & II).
However, an awesome member on the forum has made a list, as does the Dragon Age wiki. Here is a link to the list on the forum here:
http://social.biowar...index/5801791/1


HTTPed the link. Thanks for posting it, I was about to drive myself crazy trying to write it all down. IRT Topic: my god, 19 DLC items? Well, I know DA:O had more because of more individual store promotions, but goddamn is that a lot. I seriously wonder if it will unballance the game.:crying:

#173
FDrage

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doubt that these items unbalance things. Probably the once you get from the start you'll out level pretty quickly and the other once you probably have to buy in-game (based on some of the items in DA:O), which I assume can only be affordable later in the game and therefore are more level appropriate. If one buys them at all at that point.



Since the ME2 armour pre-order bonus and some of the DA:O pre-order bonus if not at all the exited about them anymore. Some of them are nice and might look cool, but that's about it.

#174
swirlwind

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My biggest concern with all the DLC items is that the game isn't necessarily balanced to include so much special stuff. I mean, if I start a new game of DA:O, nowadays I have all sorts of super powerful items just waiting in my inventory as soon as I reach Ostagar, and just by selling one of those items I have more gold than I ever did on my vanilla playthroughs before all the DLC came out. Sure, I have the option to just destroy the items in my inventory instead of making my character into a rich and powerful dude/tte, but that's not exactly fun, either.



At least with Origins, I had the opportunity to have a near-vanilla experience when the game first came out, but with DA2 it seems like there's so much day one DLC that we're practically drowning in it. So, how will the game handle all the good stuff? Will we be underpowered if we use none of the DLC items or overpowered if we use all of it?

#175
brownybrown

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They might be automatically added to a merchant inventory and price accordingly, if that's the case think of them as similar to the DAO vershaille axe /etc, things that you could only afford much later and probably only one or two. Im very careful with fan made mods myself not to get any OP gear.