Games are dialogue heavy and it's better than the trailers that intentionally make the game look better than it is, Dragon age is a prime example of this, using pre-rendered cutscenes and rock music when the whole thing was a chill D&D game.
It was misleading, unless you actually checked the game out more throughly than the trailers.
Mass effect 2 I only checked out the first 30 minutes before I decided I didn't like Kasumi and that it was awfully short for a dlc (How many parts the player had put up showed the general estimate for how long it was) While the Shadow mission was a lot longer with quite a bit more content, and much better writing.
I can't imagine buying something to find out whether it is good is or not, it sounds like bad financial practice.
Modifié par Falls Edge, 04 février 2011 - 07:43 .