The problem that I have with DLC, at least with Bioware style RPG's is that it comes up feeling a little incomplete compared to the old expansion pack. I'm mainly focusing on character interaction here. Compare Throne of Bhaal to all of ME2's DLC combined. In Throne of Bhaal, all of your companions had new dialogues and interactions. It felt like they were really there. Now in the ME2 DLC, your companions say virtually nothing. The dialoge is limited to just a handful of characters, such as Liara, Dr. Archer, Kasumi, etc. Dragon Age's DLC was a bit better, but there were only a couple of adventures with your old companions, while the rest were created soley for the DLC.Stanley Woo wrote...
I would never discount an opinion that merely disagrees with me, if that opinion is well presented, which yours is. I would counter with the sheer popularity of games today and just how many games are available for purchase between three giant consoles, a few different mobile markets, a couple of handhelds, online casual, social network games, platforms like Steam, GOG, and other digital distribution platforms. In 6 months without any content being released, even MMOs get a little stale.Kileyan wrote...
I mostly wanted to respond to your comment about no one even knows who you are if you don't release DLC constantly. I find that hard to believe. Although only anecdotal, I don't know a single gamer that wouldn't rather have a hefty well thought out expansion, over the 20 minute DLC stuff, that often takes more time to download and aunthenticate than is does to play.
Don't discount my input because I criticize, but I think you are really wrong, I think people would freak out over an old school lenghty expansion and be fine without DLC.
Sure, some people prefer the less frequent, big expansion content model, but I'm not sure that's really an option anymore with the state of the industry as it is. there's a reason old-school is "old": because things have changed rather significantly over the last 10 years. Digital communication and storage has grown exponentially, and so has broadband internet in the home and console connectivity. In order to hold that audience, you need something to keep them interested in your game. For the most part, that something is frequent DLC, in my opinion.
I liked the general approach with Origins, where you had both DLC and an expansion, I just never liked having the last several DLC packs be stand alone adventures instead of being intigrated into the main game.





Retour en haut





