Modifié par C Barchuk, 04 février 2011 - 03:02 .
Does NWN2 always run like this?
#1
Posté 04 février 2011 - 02:39
#2
Posté 04 février 2011 - 05:22
#3
Posté 04 février 2011 - 06:26
#4
Posté 04 février 2011 - 07:12
Nvidia seems to hold the leader Stinky Performance flag at the moment. Lately they've had issues where updates to their drivers do not actually support all the cards in every series and when they get updated, some of those cards choke on NWN2 -- or fail miserably in some cases.
We've had people come onto the boards insisting that NWN2 was the ONLY game they had that had this much trouble -- can't understand it, got the New Hotness Card, Latest Drivers, yadda yadda yadda. In almost all cases, the issue turns out to be drivers for the Video Card.
Sometimes you have to roll back a few levels or in other cases just find a driver set that specifically lists your card in the supported or built for in the driver release notes.
In the meantime, turn Point Light Shadows to low or off. There might also be a V-Sync function you can check (can't recall if it's on or off, but whatever it is now, switch it and see what it does.) And there's a setting for number of lights, reduce that to less than 4.
The Pirate in Pink (MokahTGS) is right, shadows are a resource hog in this game and I think the way they are done causes some issues with DX10 /11 enabled cards, because they were designed to run in DX9. I can run my old ATi X1650 pro (it's like 4 years old) w/512M DDR2 VRAM with everything on at full and as long as my screen resolution is 1024x768. I know that's a low resolution for you kids today (and those of you who have much newer gear than I) but for me it's pretty decent on my 1997 19" CRT monitor. I could probably go higher res, but then I'd have to set some of the settings lower.
Why can I get away with it? I'm guessing it's because I have a card designed for DX9, and a game designed for DX9 and there's fewer issues with draw and render algorithms. I can't say for sure, but I do know that I can run this game far nicer than some folks with all brand new stuff. Go figure.
You should also give the Client Extension a shot, especially if you are going to MP with others. The CE does still provide benefits to SP (Single Player) as well, but I haven't tried that.
dunniteowl
#5
Posté 04 février 2011 - 09:31
So yeah... your not the only one.
#6
Posté 04 février 2011 - 10:06
using a 8500GT card on a two-year-old computer, I tend to concur with Dno. I turn shadows, bloom, and normal mapping off (also water stuff off), but keep AA at 4x and res. 1280x1024. I'm getting a very playable 20 to 30 fps: not good enough for FPS, but this just ain't that. At times I'll crank everything on - with all the dazzle and glittering stutter.
hoping to upgrade to a GTX 460
#7
Posté 04 février 2011 - 11:12
To focus on a single issue ( Shadows ) and comparing it to a single game dragon age ( and i am usng this not to bash either game, but to talk about design decisions ). In context Dragon Age and NWN2 were started in development at the same time approximately, share a lot of the same core systems, and really are children of NWN1, but bioware was able to release Dragon Age when it was polished, and NWN2 was released after a very rushed schedule. Note that bioware got to watch NWN2's mistakes and spend a good year making sure they did not have the same issues.
The single issue is you have to do the shadows in the toolset, baking them into the color of the ground, basically pre-rendering the shadows so the video card never really deals with them. In NWN2 the shadows are done on the video card on the fly and change as the lights move thru the area. In one you have to choose if it's day or night, in NWN2 you have a sun and moon and multiple ways the area looks. This is a design decision which allows a game like dragon age to run much better, the end user thinks it's the same, but dragon age gets a lot better performance. As a developer i like it to be done on the fly, however it is a major issue to the end user, and is not something i would choose for NWN2. Dragon Age is a more modern game, it's more polished, but NWN2 actually does a lot more of what i want ( in my opinion ). I mean in how many games can you find a nice looking hill and watch the sunset with some buddies.
On my PW i actually turn off shadows by default, and do the same thing with a painting tool and you can't really tell the difference visually, so i can choose to do it either way where in DA it's forced on us. However it puts a burden on the developers to be more technically savvy ( and the devs really only did this somewhat even though i understand they did listen to us and improved each expansion - frankly a lot of this we learned together, but the initial OC has a lot of things which would never get approved on a PW ). The design decisions for most games are completely different than NWN2, and if Dragon Age's developers had to deal with Atari, the same rushed schedule, WOTC, and also had to cater to the NWN2 community you would see almost all the same issues as you see in NWN2.
A lot of this is making a game which lets us do whatever we want as a community. It was not designed like most other games, but always knew it's success was related to what we did with it. Generally the folks running PW's pay attention to this stuff a lot, and SP devs assume the player has a better system. It gives us the option of doing real shadows, or painting them, it gives us choice, and given a choice most developers assume the player has a system as good as theirs.
There is an issue of it being a very rushed game too, the NWN2 client extension has rewritten entire sections of code, and i've seen areas which used to take 1 minute to load pop open in 10 seconds.
I read a post by a developer for the mac port that it was one of the worst ports he's ever seen as well so don't even want to bring that up, the mac version from i understand is much worse. ( Note the developer who was doing that port did a lot of very good improvements which made it playable, prior to that it really was scary, i think a lot of it was money )
Note i play using a laptop, booted into windows via bootcamp, graphics card is a ATY,RadeonX1600 which from what i understand is near the worst possible situation. And yes it works fine, but then i play on my own PW and i make sure stupid things are not done.
Now in my making a PW, i can use something like torque, or i can use something i create from scratch. The result just won't look as good, especially with my skill level, nor run as well, and the PW i run is only possible because of this game. I think i can say the same for all the modules out there, and i get to use the Offical D&D rules, say i have a beholder, use character names like elminster without being sued. I can really say that despite it running so poorly, there just is not a better option yet, nor does it look like another option for the forseeable future, they seem to think the money is not in the community we have, but in a Heroes Based MMO which i am sure won't have the performance issues. The only competitor to this game based on my standards is NWN1 which is a great game, but it's features just can't handle the type of things i want to create.
Now if you compare something like DDO, the new D&D MMO, you will get a game that is straight from WOTC. The many PW's which follow a unique vision, including subjects like Sex, faerun's political intrigue, real roleplay, or players trying to kill each other, or even things which are not designed to sell more rulebooks ( like 4th edition ) or for you to spend more of your money by people who actually still really like the 2nd edition rules and think each version keeps getting worse( am i weird ), or who add features from dragon age, or who decide it's fun to add a few hundred missing wizard spells.
Remember this is a game which you can play which is made by us players, who can make almost anything happen given enough of our sweat, and its a way to share it, and what those of us creative types do can be used by just plain players for hours of free entertainment. To compare it to other games, well you have to compare it to products which let you build your own RPG, your own MMO as well. To me this is the only game besides NWN1 which allows me to implement the most important rule in D&D - Rule Zero ( which is whatever the DM wants ).
As for the performance, shut down the settings, turn off the shadows, you got too a lot of options. Fix your video card, even if it is required for NWN2, it likely will make your other games go up in FPS a bit, and go find that wiki page on how to fix the camera. There is enough of value in this game to invest in making it work for you. You are correct it does not compare well in performance to other games, but it also lets us do things you just won't see in other games ( nor is that likely to ever change for a very long time )
Modifié par painofdungeoneternal, 04 février 2011 - 11:15 .
#8
Posté 05 février 2011 - 12:17
#9
Posté 05 février 2011 - 04:22
#10
Posté 06 février 2011 - 07:50
Granted I have to turn the options down for some wide-view outdoor areas with lots of trees (like in Trinity and some other modules). But lots of trees with shadows on can bring even advanced rigs on their knees.
But some of the custom made visuals for NWN2 are really great - and often look much sharper and more detailed then in DAO. Then there is the lighting. Using this mod:
Light Emitter in Spell Effects
some spell effects look really nice, especially in darker areas. I mean balls of flame and other spell effect should generate dynamic lights & shadows, shouldn't they?
Modifié par Haplose, 06 février 2011 - 07:51 .
#11
Posté 06 février 2011 - 11:28
Well, you'd be wrong. It all depends on the system.C Barchuk wrote...
Yea I just got done with a big underground fight in the mod Subtlety of Thay and my framerates were horrible. It really sucks. Makes a great game less than enjoyable. Now I've got my resolution at 1330x900. I guess I could turn it down and see what happens there. It would take some getting used to for sure. My shadows are turn downed to low as well. I also have the client extension rockin' as well. Honestly I can't imagine this game running completely smooth to tell ya the truth.
Your experience may not be indicative of someone else's and vice versa.
Not really sure what people have for gaming systems... my old computer from 2005 ran NWN2 fine... not full effects and maximum resolution or anything like that, but I'd say at about 80% of full bells/whistles.
But then my experience may not be indicative of someone else's and vice versa to reiterate.
#12
Posté 06 février 2011 - 11:37
As it was said NWN2 big performance hit is the lightning and shadows that goes with it. But I still prefer this way than what was done for DAO, in DAO everything is always blurred, and no dynamic lighning, no Day/night cycle is really bad. Just for this reason I am enjoying more NWN2 than DAO for exemple.
If NWN2 doesn't run well reduce your graphical option or upgrade your machine. It's not an optimal software, that's clear, but neitheir DAO is one. You can't compare them to something like WoW, or Aion for instance where you haven't got load screen when you travel.
Modifié par Shallina, 06 février 2011 - 11:41 .
#13
Posté 06 février 2011 - 11:38
A categorical panning of the game's performance on singular systems is, at best, nothing more than personal opinion. As I said earlier, for some reason, newer systems seem to be having more trouble than they should and I attribute this to being at the cusp of changing technology, combined with a newer mentality of not supporting backwards compatibility (which used to be REQUIRED in the industry,) as it costs more to support it than to simply ignore it.
dunniteowl
#14
Posté 07 février 2011 - 12:12
#15
Posté 07 février 2011 - 01:41
Modifié par kamal_, 07 février 2011 - 01:49 .
#16
Posté 07 février 2011 - 04:46
And while we're at it, I have a Nvidia 9600 GT and I haven't updated the drivers for some time. Any issue with the latest versions?
#17
Posté 07 février 2011 - 06:41
http://www.nvidia.co...nglish_whql.exe
and check to see that it's current and specifically geared to supporting your card as a first step. (You can usually find the specifics in release notes, if your card is not specifically listed, I would not recommend that driver.) Be sure to have your back up drivers saved (just in case Bad Things happen) so you can roll back if necessary.
dunniteowl
Modifié par dunniteowl, 07 février 2011 - 06:44 .
#18
Posté 07 février 2011 - 06:49
I asked because, as you said, some time ago some people (me among them) had to revert their drivers because of graphics problems with NWN2, so now I never know if updating them is a good thing (for NWN2 specifically, I mean).
#19
Posté 07 février 2011 - 06:53
A number of people have reported solid state hard drives giving them a large reduction in load times.Arkalezth wrote...
Runs fine for me too. I disabled the shadows today and I didn't notice a great difference (I had them at max before). However, I'd like to reduce load times if possible. Any idea?
And while we're at it, I have a Nvidia 9600 GT and I haven't updated the drivers for some time. Any issue with the latest versions?
/still a standard drive myself.
#20
Posté 07 février 2011 - 07:03
#21
Posté 17 mars 2011 - 06:41
After reading this thread I went back to the Weeping Willow Inn, and found a particular spot where my FPS dropped in the low 20s. I then turned off "Point Light Shadows" and my FPS, in the exact same spot, jumped to 38-40. I also turned off and on "Soft Shadows" but that had a very negligible effect (1-2 FPS).
Bottom line: disable Point Light Shadows!
#22
Posté 24 mars 2011 - 02:04
low end ? yes but considering what I had to deal with before 400 mb 256 ram nivida riva 176/180 with window 2008 I'm pretty good.
anyway compared to say...morrowind it works really well on my laptop, I just have shadows off (8200 have problems with those) and it set to 800x600 resolution, which I hate but hey it runs pretty well even with the high resolution textures i have installed.
#23
Posté 24 mars 2011 - 04:11
Currently it seems to be the original NWN that is causing performance problems, as detailed in Nvidia forums' Huge Problem GTX480 and Neverwinter Nights... thread (mind you, the forums themselves have been in a pretty broken state with CSS problems and numerous server outages). I'm currently getting framerates of 10 or so on NWN1 myself.dunniteowl wrote...
We've had people come onto the boards insisting that NWN2 was the ONLY game they had that had this much trouble -- can't understand it, got the New Hotness Card, Latest Drivers, yadda yadda yadda. In almost all cases, the issue turns out to be drivers for the Video Card.
In contrast, I've been able to complete max out NWN2 (all settings at maximum, transparency supersampling via the Control Panel to smooth out tree leaves and several hires texture mods) and have frame rates in the 30-40s in the most demanding areas (with 2x460GTX 1GB cards, 2.8GHz Core i7, 6GB RAM, WinXP SP3 running at 2560x1600).
However I'm seeing video memory usage on such a setup maxing out at 950MB, making NWN2 the most demanding game I've come across aside from the original Crysis. Anyone using a videocard with 768MB of RAM or less may find it useful to check GPU memory usage (using tools like MSI Afterburner or Rivatuner) since exceeding what is available will typically result in significant framerate loss (system memory gets used for textures which then makes the PCIe bus the bottleneck).
Modifié par WanderingIdler, 24 mars 2011 - 04:12 .
#24
Posté 24 mars 2011 - 01:09





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