Theories: Who Destroyed The SR1?
#1
Posté 04 février 2011 - 06:56
#2
Posté 04 février 2011 - 06:58
#3
Posté 04 février 2011 - 07:01
General question is - how this entire interception and later on destruction was possible since Normandy was running in stealth mode when attack started?
Modifié par Asheer_Khan, 04 février 2011 - 07:02 .
#4
Posté 04 février 2011 - 07:03
Kaldarm wrote...
Um, it was the Collector's dude - I thought the game made it pretty clear but if you've only just started your first playthrough then I can understand the question
I was expecting to see that in the canon wiki articles, but they insist on still saying 'unknown enemy'.
#5
Posté 04 février 2011 - 07:06
Lapis Lazuli wrote...
I was expecting to see that in the canon wiki articles, but they insist on still saying 'unknown enemy'.
That's odd as at several points in the game (mostly when you're asking your team about Normandy updates) they refer to the first attack by the Collector Ship and how the modifications will hopefully help you the next time you face them.
#6
Posté 04 février 2011 - 07:08
Kaldarm wrote...
Lapis Lazuli wrote...
I was expecting to see that in the canon wiki articles, but they insist on still saying 'unknown enemy'.
That's odd as at several points in the game (mostly when you're asking your team about Normandy updates) they refer to the first attack by the Collector Ship and how the modifications will hopefully help you the next time you face them.
ah..that makes sense.
#7
Posté 04 février 2011 - 07:09
#8
Posté 04 février 2011 - 07:14
Pro_Consul wrote...
The initial entries say that because they are trying to avoid spoilers. Recall that you don't actually find out about the Collectors until the end of the first mission you do for Cerberus. Up to that point it is supposed to be a mystery, and I suspect that the video Veetor shows you is supposed to be (but fails to be) a dramatic reveal.
Because there is no history with the collectors it's like "who the hell are the collectors"? Same with the Prothean reveal. Because we never knew the Protheans only about them, it's like "so what".
#9
Posté 04 février 2011 - 07:18
BobSmith101 wrote...
Because there is no history with the collectors it's like "who the hell are the collectors"? Same with the Prothean reveal. Because we never knew the Protheans only about them, it's like "so what".
Yer prolly right. Or at least that's a big part of it. But it also fails to muster any real signs of interest from the characters in the scene. Miranda is like, "Oh those are just Collectors. Isn't that odd?" Shep is all, "Collectors? Huh?" And Jacob is too busy picking his nose to make an intelligible comment. As for Veetor, who should be manically interested in learning the identity of the "monsters", its like someone has just that second shot him full of morphine or something the way he loses all interest in the subject. Really a poorly written scene all the way around.
Modifié par Pro_Consul, 04 février 2011 - 07:18 .
#10
Posté 04 février 2011 - 07:23
Wiki doesn't go with spoilers most of the times but Bioware's trailers in other hand...
#11
Posté 04 février 2011 - 07:23
Asheer_Khan wrote...
Answer to who destroyed is rather obvious - Collector cruiser.
General question is - how this entire interception and later on destruction was possible since Normandy was running in stealth mode when attack started?
Interesting indeed...
#12
Posté 04 février 2011 - 07:26
Joker intentionally gave away their position to put the Normandy through her paces. He tried again in ME2, with nearly the same result.Asheer_Khan wrote...
Answer to who destroyed is rather obvious - Collector cruiser.
General question is - how this entire interception and later on destruction was possible since Normandy was running in stealth mode when attack started?
#13
Posté 04 février 2011 - 07:30
Asheer_Khan wrote...
General question is - how this entire interception and later on destruction was possible since Normandy was running in stealth mode when attack started?
I figure that they did a visual scan,
or have some way to track eezo drive core use, maybe that's also how the oculi tracked the SR2 as one flies towards the Collector base?
#14
Posté 04 février 2011 - 07:53
#15
Guest_mrsph_*
Posté 04 février 2011 - 08:00
Guest_mrsph_*
#16
Posté 04 février 2011 - 08:01
Lapis Lazuli wrote...
Okay. I'm going to go out on a limb and be as hard-headed as the Turian Council member. We can say that Collector technology destroyed the SR1. We also know that Collectors exchange their technology as a bargaining chip . We also know that Shep walks around carrying Collector technology fthat he found laying on the ground aka the Collector particle beam. So how do we know it was the Collectors themselves who destroyed the SR1 when it was a full 2 years before they started abducting humans (unless I'm wrong about that too)?
Joker and EDI confirm that it is the same ship that destroyed the Normandy as Shep is moving through the Collector Ship on that mission.
So are you asking if it was Harby, maybe the Collector General, or another entity commanding the Collector ship?
#17
Posté 04 février 2011 - 08:09
Praetor Shepard wrote...
Lapis Lazuli wrote...
Okay. I'm going to go out on a limb and be as hard-headed as the Turian Council member. We can say that Collector technology destroyed the SR1. We also know that Collectors exchange their technology as a bargaining chip . We also know that Shep walks around carrying Collector technology fthat he found laying on the ground aka the Collector particle beam. So how do we know it was the Collectors themselves who destroyed the SR1 when it was a full 2 years before they started abducting humans (unless I'm wrong about that too)?
Joker and EDI confirm that it is the same ship that destroyed the Normandy as Shep is moving through the Collector Ship on that mission.
damn. got me again. But what's with the delay in abducting colonists? Why not start grabbing colonists as soon as they think Shep is dead?
#18
Posté 04 février 2011 - 08:11
#19
Posté 04 février 2011 - 08:18
Maybe they did? The SR-1 was destroyed looking for what made three ships dissapear. What if the collectors nabbed those? And nobody tells you when they started abducting colonies, only that it was "while you were gone". Or they could have been developing the seeker swarms to be able to target humans.Lapis Lazuli wrote...
damn. got me again. But what's with the delay in abducting colonists? Why not start grabbing colonists as soon as they think Shep is dead?
Modifié par Chaos-fusion, 04 février 2011 - 08:18 .
#20
Posté 04 février 2011 - 08:24
Lapis Lazuli wrote...
damn. got me again. But what's with the delay in abducting colonists? Why not start grabbing colonists as soon as they think Shep is dead?
Got you? I'm just sharing what I know to answer your question.
Well, it is implied that Freedom's Progress (FP) was not the first colony. In the shuttle to FP, you can ask Jacob and Miranda about previous colonies, and I think there is at least one news report that brings up the matter of disappearing colonies also.
Denize wrote...
Interesting question is imho, why they didn´t just escape with FTL speed, if they could escape with SR-2 in the
end of Collector ship mission.
I've figured that the SR1 was too damaged to go to FTL at that point, and Joker was not anticipating such a powerful weapon in the first place, since they just arrived in that system. I also wonder how long it takes to disengage the Stealth systems and fire up the FTL?
With the Collector Ship, Joker learned from the last experience and had the Normandy ready to immediately jump.
Modifié par Praetor Shepard, 04 février 2011 - 08:25 .
#21
Posté 04 février 2011 - 08:53
Denize wrote...
Interesting question is imho, why they didn´t just escape with FTL speed, if they could escape with SR-2 in the end of Collector ship mission.
FTL drive used on SR 1 required about one hour cooldown before was ready for another jump (possibly design flaw) and that's why they were unable to made emergency jump in FTL speed when they realized that unknown ship is on intercept course.
Visual detection? - possible but seriously who in space would relay on visual scan (Gunnery Chief in Citadel says that pretty hard)... unless you will have from the beginning coordinates of target exit point from FTL speed what is almost impossible to determine OR you have radar system able to tracking ship moving in FTL corridor.
#22
Posté 04 février 2011 - 09:04
#23
Posté 04 février 2011 - 10:29
#24
Posté 04 février 2011 - 10:31
seriously? you're told within like 30 mins or so of the game...but...
ok..then....
Modifié par Suron, 04 février 2011 - 10:31 .
#25
Posté 04 février 2011 - 10:53
Modifié par Volus Warlord, 04 février 2011 - 10:53 .





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