Babli wrote...
They can be dressed like anything they want on Normandy and peaceful hub-worlds but in combat and space they just need armor. Period.Val Seleznyov wrote...
Mordin looks like a doctor. Samara looks like a warrior monk. Thane looks like an assassin. Their individual looks belie their characterisation and personalities. This is a good thing.
No, that doesn't work for me.
If Bioware is going to insist on pandering to zealots like you, i would hope that they would do so without compromising their own artistic vision for their own IP.
Clearly, and by the vast majority of players (including ones that enjoyed the game but have never felt the need to come here and talk about it) the characters were incredibly well received. Their looks were a big part of that. We need more of the same in ME3.
Maybe after the game has been released they can bring out some AAP's that consist of nothing but sealable harsduits for the body armour fundamentalists, which would give them the option to experience the game the way they think it should be played after they have experienced it the way Bioware intended.
In any case, and under no circumstances, should i be forced to succumb to your frankly idiotic notion that body armour is in any way a necessity for a combat engagement in the Mass Effect universe.
Hostile environments, yes. Firefights, no.
Modifié par Val Seleznyov, 06 février 2011 - 12:47 .





Retour en haut




