I have created my own module and I have a chest that has a key in it, simple enough right? When I click to open that chest, shouldn't my character advance towards the chest and open it? Instead I have to manually move him till hes humping the chest then click open. This applies for EVERY usable object I have created. please help.
Character is blind? lol
Débuté par
Leyf
, févr. 05 2011 12:49
#1
Posté 05 février 2011 - 12:49
#2
Posté 05 février 2011 - 11:00
Based on my experience, you can sometimes encounter this issue if you do not bake each area. After every physical change to the area (new placeable, new corridor, new walkmesh helper, etc.) you have to re-bake. You don't have to bake all areas at once, which is good because exterior areas take a long time depending on their overall size (that's what she said).





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