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ME3. How to reward the Renegade?


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#101
jbblue05

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Moiaussi wrote...

jbblue05 wrote...
I doubt the Council are going to sit back and let the reapers "reap"Image IPB


they might not, but that doesn't mean they would trust renegade shep enough to work with him.

They might also be indoctrinated, but that would more likely hurt paragons than renegades.


The new council has renegade Shep to thanks for their job.

The old Council doesn't trust Cerberus Operative Shepard eitherImage IPB.

The new council is likely to be more aggresive than the old Council they don't want to make the same mistakes as the predecessors

#102
jbblue05

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Wulfram wrote...

jbblue05 wrote...

I doubt the Council are going to sit back and let the reapers "reap"Image IPB


The council races could well sit back and let Earth burn.  Defending the Citadel is the logical priority for them



It would be a great reward for Paragons to have the DA sacrifice itself so that human civillian transports can evacuate Earth.

If the Alliance survives the attack on Earth I will laugh if the other races ask for our help..  Let ithem all burn!Image IPB

#103
Aurica

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I lean towards a paragon playstyle for most of my Shepards and I even I feel that BW shortchanges renegade choices sometimes.  The renegade choices is supoose to represent ruthlessness approach or "get the job done" at any cost approach.  
Yet some of the actions that reward renegade points don't actually seem like a ruthless approach, they seem more like a mean or idiotic approach.  There is no logical reason why I would even do it unless I'm just plain nasty or stupid. 

Modifié par Aurica, 06 février 2011 - 01:20 .


#104
Arijharn

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Asheer_Khan wrote...

"I came, I saw... I left".

Happy flame war.


Don't let it hit your ass on the way out!

Xilizhra wrote...
And then Zulu showed up.

But I digress. I really don't care how Renegades are rewarded as long as Paragons aren't shafted.


Um... Zulu made the thread.

As to how Renegades get rewarded? Perhaps skimming the money from Administrator Analeois'/Fists accounts?

I don't think renegade shep should replace TIM, because I get the impression that TIM is crazy smart, and Shephard well... isn't.

#105
Zulu_DFA

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Arijharn wrote...

I don't think renegade shep should replace TIM, because I get the impression that TIM is crazy smart, and Shephard well... isn't.

TIM is simply way out of Shepard's league. It would suck just because it'd be unrealistic.

#106
bookwurmneo

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I want Renegades to get some awesome tech and upgrades from their decisions. i.e if they saved the collector's base they should get some cool collector based weapons.

#107
Arijharn

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I also want to intimidate the Krogan, or at the very least command respect.

#108
Fixers0

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Zulu_DFA wrote...

Arijharn wrote...

I don't think renegade shep should replace TIM, because I get the impression that TIM is crazy smart, and Shephard well... isn't.

TIM is simply way out of Shepard's league. It would suck just because it'd be unrealistic.




Why should he, Shepard could just storm in into TIM's Office, and shoot him in the face, a higher social rank does protect bullet's.

#109
Zulu_DFA

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Fixers0 wrote...

Zulu_DFA wrote...

Arijharn wrote...

I don't think renegade shep should replace TIM, because I get the impression that TIM is crazy smart, and Shephard well... isn't.

TIM is simply way out of Shepard's league. It would suck just because it'd be unrealistic.

Why should he, Shepard could just storm in into TIM's Office, and shoot him in the face, a higher social rank does protect bullet's.

It generally protects from someone's storming into your office. Even when it doesn't, the assailants don't usually live to enjoy the fruits of their defiance.

Shepard can kill TIM, of course, but he can't do that on his own. He needs some serious backing from TIM's peers.

#110
James2912

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Zulu is right yest Shep is a bad ass but he couldn't do squat without someone backing him, paying for his armor his guns his ships. Maybe now at the end of ME2 he could go freelance but he never would have been able to get there himself that is without Cerberus giving him all of that stuff.



Shep without a backer= hobo shep

#111
PauseforEffect

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The OP's conditions are pretty reasonable (except for Verner's wife. The guy seems a few twists short of a pretzel so I wonder what kind of shrew he married)

What about this: exclusive renegade interrupts to those with a high enough renegade score. There would be the usual renegade interrupts any player could make, but for those with a high enough percentage could take additional actions that eventually end a confrontation to the equivalent of a Cain blast. Less fuss talking.

#112
Arijharn

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Fixers0 wrote...

Zulu_DFA wrote...

Arijharn wrote...

I don't think renegade shep should replace TIM, because I get the impression that TIM is crazy smart, and Shephard well... isn't.

TIM is simply way out of Shepard's league. It would suck just because it'd be unrealistic.




Why should he, Shepard could just storm in into TIM's Office, and shoot him in the face, a higher social rank does protect bullet's.


Good luck even finding his office to begin with... and you don't assume that TIM couldn't take steps to increase his safety?

#113
Phaedon

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Um, you were already rewarded by being the only faction with good interrupts?

Otherwise, being a badass, punching and kicking everyone and then crying about the guy you kicked not giving you a cookie doesn't sound so renegade to me.

Modifié par Phaedon, 07 février 2011 - 11:30 .


#114
Dean_the_Young

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Well, it's good no one's crying over a cookie from the people we kicked, isn't it?



After all, we pay Bioware money, and I don't think anyone's kicked them in the head.





Moreover, what's wrong with costless Paragon interrupts? You don't like hugging Tali? Or interrupting Liara on her murderous rampage in LotSB? You don't like saving injured civilians with medigel? How are those un-paragon?



Interrupts are costless, and aren't even binary: doing one doesn't lose you on points of the other type.

#115
Phaedon

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Dean_the_Young wrote...
After all, we pay Bioware money, and I don't think anyone's kicked them in the head.

I beg to differ.

Modifié par Phaedon, 07 février 2011 - 11:43 .


#116
Dean_the_Young

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How can you kick a corporation in a head?



It's a legal person, but doesn't actually have a body.

#117
Zacarius2

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Interrupts are costless, and aren't even binary: doing one doesn't lose you on points of the other type.



Saving the batarian at the start of Mordins missions cost you 2000 credits. It does net you 40 exp though. Hugging Tali ...wait no, Stopping Liara...nope, nothing again. Ok thats the only one I got. But your first time through you can't take the risk that not being a jerk will cost you free money.

#118
Dean_the_Young

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Oh my god!

Two thousand credits! (And no extra alignment points.) That's certainly an amount that will haunt your game choice forever!


(Oh, and technically the first interrupt choice in the game is binary.)

Modifié par Dean_the_Young, 07 février 2011 - 12:22 .


#119
AkiKishi

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Dean_the_Young wrote...

Oh my god!

Two thousand credits! (And no extra alignment points.) That's certainly an amount that will haunt your game choice forever!


Theres another 5k off the smuggler. While it sounds trivial prior to the DLC money was pretty tight in ME2 unlike ME1 where having 999999999 was the norm.

(random number of 9's but you get the idea).

#120
Dean_the_Young

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It was common to have 99999999999 after you'd already beaten the game. During the early/mid game itself, money was simply useless: you could pick up all the good weapons and mods from crates, and by the time the Spectre weapons became available you were drowning in money. It wasn't that money wasn't tight in the early game if you insisted on buying things, but that you didn't have to buy anything at all. (And you still don't, really.)



By the endgame of ME2, leading to the Derilect Reaper, doing all the story and recruitment missions gets you in the same sort of surplus of cash that you had in the higher levels of ME1, even without DLC. Not to mention the N7 sidequests you could hunt down and do as well.





It's not that there is an especially different amount of purchasing power, but rather that you have to purchase in the first place. But if you simply wait it out, you'll get the same sort of credit surplus, even without maxing.




#121
Zacarius2

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I simply ment to point out that there was one (A WHOLE ONE TIME) in the game where not doing an interrupt got you something. But money was really tight when the game first released, Even with only Zaeed available it cost more to get all upgrades and N7 pieces than there was actual credits in the game, that is not even counting the lose for fuel and probes. But now if you have Zaeed, Kasumi, Overlord, and Shadow Broker you can buy out all the stores and end the game with over 300,0000 credits (I know I finished one last night with that much and everything, even the stupid fish).



Money in the original Mass effect was a joke. Almost every game I ended with max credits and having to omnigel stuff because my inventory was full. Never bought anything but grenade and medigel upgrades and lisences until the final mission when I would load my squad down this Colossus X armor and Spectre X weapons.

#122
AkiKishi

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Here we go I found some statistics on gamefaqs.



TOTAL BASE CREDITS AVAILABLE (w/o DLC) - 1,042,725

With store discounts (new ME2 game, no import) - 1,276,741



Even with the 200k NGP bonus in no way does it come close to the ridiculousness of ME. Obviously with the "rich" bonus and the import bonus (more than likely 60 for anyone on the forums). It's quite different.



I played a "clean" PS3 game and found money to be something that actually mattered for a change.

#123
Phaedon

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Dean_the_Young wrote...

How can you kick a corporation in a head?

It's a legal person, but doesn't actually have a body.

It has a legal body.

#124
Dean_the_Young

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So you're someone used a legal boot to kick it's legal head, and that's why Bioware doesn't give everyone equal cookies?

#125
Aggie Punbot

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Renegade players are already rewarded with badass dialogue and actions; I don't think we need anything other than that.