Possibility of ME2 squaddies to be non-existant/non-squad members in ME3...
#1
Posté 05 février 2011 - 02:39
Since all your party can die, we'll probably never see the guys from ME2 in ME3... And if we do, they'll be there just like ME1 party members were in ME2...
Also, I'm fearing worse that some of the characters will never be in ME3... Like Legion. Because you can turn him over to Cerberus... Or Grunt, which you can leave him in his tank...
If that's the case... It kinda makes me sad ( carepointz??)...
Any opinions?
#2
Posté 05 février 2011 - 02:47
#3
Guest_Inarborat_*
Posté 05 février 2011 - 02:50
Guest_Inarborat_*
Glorious_Leader wrote...
I fear they'll be in your party, but all of their parts will be streamlined and watered down so the plot can survive without them. I also am thinking that you'll probably be given a couple new characters in case the vast majority of your squad died in the suicide mission. Hopefully they'll be characters from ME1.
I fear that too. It seems like Bioware has written themselves into a corner with the possibility of your entire squad dying. Hopefully, they'll prove me wrong. The only ME1 character they could bring back, without the problems you mentioned, is you know who.
#4
Posté 05 février 2011 - 02:52
#5
Posté 05 février 2011 - 02:54
#6
Posté 05 février 2011 - 02:55
Glorious_Leader wrote...
I fear they'll be in your party, but all of their parts will be streamlined and watered down so the plot can survive without them.
Yes, this too... But I'm thinking... they wouldn't put resources in a char people would never talk with, even though the char would be watered down... I mean, those are still hours of work, payment to the actors etc...
Just sayin'...
#7
Posté 05 février 2011 - 02:56
Honestly I am not trying to bash anyones opinion or even the original posters comments which he is entitled to. I just feel right now we really don't have enough information to go on to really start drawing conclusions:
EG:
-will they bring back all members
-will ME2 members be in more cameo roles or support roles
-will they just go for a whole new cast.
In my opinion there just isn't enough information yet to discuss this, however I will be more than happy to be proven wrong in the case if there is something out there about it.
#8
Posté 05 février 2011 - 03:05
Most of those variables will probably translate to nothing more than what messages news koisks announce, though. Really, I'm not getting my hopes up. BioWare's history of going above and beyond made me genuinely believe that Mass Effect 2 would be different depending on your choices in ME1. In the end, however, the only the thing that really changed was the excuse you were given to downplay your choices in ME1. If this trend resurfaces in ME3, we'll probably see an end result that's up to par, but doesn't go far beyond that.XyleJKH wrote...
Well if you do recall they did say that Mass Effect 3 will have 1000 different variables to deal with... i am thinking it will be alright, however I do think even if some of them did survive, will be like in ME2 with some of your squadmates from the 1st one. I hope they don't do that to all of them like Garrus, Tali, Legion even Mordin.
#9
Posté 05 février 2011 - 03:17
So what's the issue? You can do any missions with any 2 members, as they ditched the ME1 requirement of needing to have at least 1 member with skill 'X' in your party for a decent game.
Sure, if you kill off your entire team save 2 in ME2, you wouldn't have much in the area of diversity, but that's the price you would pay for killing off the majority of your crew then.
In fact, I would go so far as to say that the people that actually killed so many of their team members went 'the extra mile' just to get so many killed while still surviving, so they would most likely be disheartened if there wasn't any proper effect in ME3 of this slaughter.
#10
Posté 05 février 2011 - 03:24
It's actually easy to stumble into the two surviving teammates situation.SalsaDMA wrote...
You can't import a ME2 shepard into ME3 without having at least 2 surviving team members. (You can't import a dead shepard, as has already been stated by Bioware, and Shepard always have at least 2 teammebmers if he survives)
So what's the issue? You can do any missions with any 2 members, as they ditched the ME1 requirement of needing to have at least 1 member with skill 'X' in your party for a decent game.
Sure, if you kill off your entire team save 2 in ME2, you wouldn't have much in the area of diversity, but that's the price you would pay for killing off the majority of your crew then.
In fact, I would go so far as to say that the people that actually killed so many of their team members went 'the extra mile' just to get so many killed while still surviving, so they would most likely be disheartened if there wasn't any proper effect in ME3 of this slaughter.
***SPOILERS***
If someone goes through only doing storyline missions, never stopping to do loyalty missions, they'll get to the Reaper IFF segment, after which they won't have anymore storyline missions to do. So they will probably do two loyalty missions, after which the Collector kidnap event will occur. Since loyalty missions largely decide the outcome of the suicide mission, it'll be easy for them to stumble into a scenario where they only have two surviving teammates. And this isn't through some obscure, unlikely sequence of events. It's simply a likely outcome of someone prefers to do the whole storyline without paying mind to side missions.
***END SPOILERS***
Modifié par Glorious_Leader, 05 février 2011 - 03:25 .
#11
Posté 05 février 2011 - 03:51
#12
Posté 05 février 2011 - 03:52
#13
Posté 05 février 2011 - 04:21
Lets take them all on turns...
Miranda and Jacob - Jacob, I'm sure 80% sure he'd remain with the Commander if he survived the Suicide Mission. Miranda, don't know for sure... she relied on Cerberus protection and sponsorship for a lot of time, so she might stick with TIM.
Mordin - his job was to provide a countermeasure for the Collector bugs and to assist the team with tech stuff. He did what he was asked to. Now, he could stay with Shep and help him against the Reapers further on, or he could go back on Omega or any other place to do any other stuff just as well, might as well still try to help Shepard, but not as a team mate... Convincing the salarians of the Reaper threat or traveling to discover and develop some sort of weapon against the Reapers etc. This one would be split, 50%-50%.
Garrus - I think he'd stay with Shep. Ever since they met, he really hasn't gotten any other purpose other than helping the Commander. Of course, like Mordin he could do this by rallying turians / ex- CSec/ ex-military/ ex-merc guys, like he did on Omega. Sort of gathering a specialized fleet or something.
But would be more likely for him to stay with Shep. 70% chances he stays with the Commander, I say.
Grunt - He could stay with Shep ( most likely ), or be called by Wrex after the Suicide Mission to help him with the Krogan, prepare the Krogan for the Reapers ( something similar to Garrus' and Mordin's possibilities ). I'd say 60%.
Jack - Unless romanced ( and even so ), I doubt Jack would stay with the Commander... Simply no reason for her to remain. Though it would be cool and a very nice surprise for her to stay. 30% I say.
Zaeed and Kasumi - Don't find any reason for them to remain. They were hired guns anyway. They did their job, they can leave ( at least, I imagine Zaeed would do that), except if both, or at least one of them, decide to stay with Shep and help him with the Reapers, but chances for these are thin. I say < 20%
Samara - she stood with Shep because of the oath she took. Now that she is free, I doubt she will stay. Apart from the oath thing, she could be off for another couple of reasons ( similar to Mordin, Grunt and Garrus ). ~30%.
Tali - I would have initially said that there are high chances for her to remain.. but! Her father left a vacuum in the Admiralty Board, and she already said she's being asked to join. So she could go there and try to convince the Quarians about the Reapers ( similar things, like Grunt, Garrus, Mordin, Grunt and Samara ). 50% chances I say.
Thane - He might as well remain with Sheploo... unless the Kepral's Syndrome kills him. 50%...
Legion - I think he might stick with Shepard, or go to the Geth and prepare them for the Reapers ( like the rest). Even so, ~70% chances he remains, I say.
All these go-to-prepare cameo-reasons would actually fit with ME3, because you know... gotta prepare em all... Just sayin'...
Modifié par Dexi, 05 février 2011 - 04:24 .
#14
Posté 05 février 2011 - 04:31
Mordin is less than 50-50 because in addition to lack of purpose he has such high odds of death (relatively speaking) on the SM - never mind Mordin survives actual mission at a much higher rate the Garrus. Love Mordin but don't expect him to be back.
In the end I think the only folks who "have" to make it into ME3, if they survived, are Tali and Garrus since they are long-standing holdovers from ME1.
#15
Posté 05 février 2011 - 04:33
#16
Posté 05 février 2011 - 04:36
I think Loyalty can play a large role here. If,say, you did *not* deal with the Geth factions in Legion's Loyalty assignment, the orthodox-heretic-quarian triangle of politics can make Legion unavailable in ME3 even if he survived.
So it is possible that surviving un-Loyalized squadmates will not be squadmates in ME3.
#17
Posté 05 février 2011 - 04:38
Meh, in the end, there's so many variables, just... might as well have the exact same team in ME3 or never hear from them ever again...
#18
Posté 05 février 2011 - 04:39
#19
Posté 05 février 2011 - 05:15
They won't disappoint their fans.
#20
Posté 05 février 2011 - 05:33
My money's on Garrus and Miranda returning, at least.
Modifié par AdmiralCheez, 05 février 2011 - 05:33 .
#21
Posté 05 février 2011 - 05:37
#22
Posté 05 février 2011 - 05:38
DO IT ANYWAY.Phaedon wrote...
Coding-wise, nothing is stopping Bioware from make them all return as squaddies. I'd post a link, but that'd be spam.
#23
Posté 05 février 2011 - 05:44
And possibility for me not to look at next Bioware's product ever if that happen.
Pretty sure I won't be alone in that.
Modifié par Mesina2, 05 février 2011 - 05:45 .
#24
Posté 05 février 2011 - 05:45
SPAM
Anyway, the import system works with true/false flags. Bioware could just make parts of the game 'not exist' or have lesser features if something is flagged as false for example. You lost a squadmate? You miss content.
#25
Posté 05 février 2011 - 05:48





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