Mass Effect 3 - Online game or not?
#51
Posté 07 février 2011 - 04:25
#52
Posté 07 février 2011 - 04:37
2: Where is BioWare's response to it?
3: Can the above be provided with sourced links?
If the above cannot be properly explained I wash my hands of this madness.
#53
Posté 07 février 2011 - 04:47
because its the last game of the trio and no fan wants to see it bomb just because someone wanted to add a MP that only last a month.raza31 wrote...
why all the hate on multiplayer. are mass effect fans some sort of exclusive click that defends a idea that they have no hand in developing story or creating the franchise. why limit bioware from unraveling and trying out new ideas.
.
#54
Guest_Inge Shepard_*
Posté 07 février 2011 - 06:49
Guest_Inge Shepard_*
And what does this comment mean??
“BioWare chose UE3 for the Mass Effect because they wanted to make an immersive shooter,” says Rein
The next installment of the Mass Effect trilogy will be powered by Unreal Engine 3, Epic vice-president Mark Rein has said.
The popular Unreal Engine 3 has built up a sizable base of licensing support since its 2006 release.
-Inge
#55
Posté 07 février 2011 - 07:13
#56
Posté 07 février 2011 - 07:19
#57
Posté 07 février 2011 - 07:19
Ulzeraj wrote...
Whats up with the multiplaying crowd? Most of the game is spend talking and not shooting. Unless is some kind of "arena match", multiplaying would be very limited.
It is a dead horse Jim. Please stop beating it.
I'm not sure if what you say is correct. I spent a lot of time shooting stuff in ME2.
It doesn't have to be the generic competitive multiplayer we all know. Mass Effect is free to take its own approach to multiplayer. Demon's Souls has a unique approach to multiplayer in my opinion.
#58
Posté 07 février 2011 - 09:16
Pwnisher wrote...
Multiplayer is a no-no in an RPG built around chosing your own path. Let's face it, not every encounter you have in ME is about running around and shooting everyone/everything that moves so having a multiplayer component wouldn't work.
If MP was in ME3 it's most likely it would be separate from the main campaign and have nothing to do w/ the SP experience. That said, I still don't want it. I'd rather BW concentrate on making ME3 the best SP game ever. A first day MP DLC that has to pay for itself would not be out of line IMO.
#59
Posté 07 février 2011 - 09:32
Tasuru wrote...
1: Where the hell did this rumor start?
2: Where is BioWare's response to it?
3: Can the above be provided with sourced links?
If the above cannot be properly explained I wash my hands of this madness.
There is no formal statement from BW on this subject.
Rumors: ME Devs looking for MP programmer + Trailer alluded to MP mode (generic space marine #37).
Modifié par JamieCOTC, 07 février 2011 - 09:44 .
#60
Posté 07 février 2011 - 10:13
Da_Lion_Man wrote...
I'm not sure if what you say is correct. I spent a lot of time shooting stuff in ME2.
It doesn't have to be the generic competitive multiplayer we all know. Mass Effect is free to take its own approach to multiplayer. Demon's Souls has a unique approach to multiplayer in my opinion.
Yes, but you create your own character in games like Demon's Souls. Everyone, EVERYONE who plays Mass Effect is Shepard.
Even the craziest stretches of imagination do not present a solution to how there are suddenly two or more shepards, two or more talis, two or more mirandas, etc playing together.
#61
Posté 07 février 2011 - 10:22
The7Sins wrote...
scarletsteam wrote...
wrong!!!!!!!!The7Sins wrote...
Please no. Just no.If ME3 has any sort of online multiplayer function then more than likely the story and single player experience will suffer as do most games that introduce a multiplayer. Hopefully Bioware will be smart and make ME3 exclusively a single player game and then if they want to give the Mass Effect universe multiplayer then make a spinoff game later on whose sole purpose is for the multiplayer.
look at halo you dum ass
Then I'm right as the Halo series is a sub-par set of games.
I'm 100% against multiplayer in mass effect and think this guy's argument of "look at the halo forums" holds no water, but referring to a series that has become a gaming icon as subpar makes you come off as an 'I hate everything popular' fanboy. You don't have to like something to appreciate that it's well-made.
#63
Posté 07 février 2011 - 10:50
The game itself was designed for multiplayer, you can't deny that. Most (most!) people who played that game would spend a relatively small amount of their time in the singleplayer, and the rest of their time in multiplayer or survival mode. In other words, in arcade modes rather than in singleplayer. Patches for the game were released to fix multiplayer bugs rather than singleplayer bugs. Then, people stopped playing it when the newest game came out. Then all you're left with is a single player game that gives you 6 to 10 hours of single player. Hooray.
Many of Mass Effect's skills are also completely incompatible with anything but a single player experience. How would multiplayer tackle the time dilation from Adrenaline Boost or from the first second or two of a Vanguard's Charge?
#64
Posté 08 février 2011 - 12:07
#65
Posté 08 février 2011 - 12:15
#66
Posté 08 février 2011 - 12:45
#67
Posté 08 février 2011 - 03:11
#68
Posté 08 février 2011 - 03:33
Gravbh wrote...
The7Sins wrote...
scarletsteam wrote...
wrong!!!!!!!!The7Sins wrote...
Please no. Just no.If ME3 has any sort of online multiplayer function then more than likely the story and single player experience will suffer as do most games that introduce a multiplayer. Hopefully Bioware will be smart and make ME3 exclusively a single player game and then if they want to give the Mass Effect universe multiplayer then make a spinoff game later on whose sole purpose is for the multiplayer.
look at halo you dum ass
Then I'm right as the Halo series is a sub-par set of games.
I'm 100% against multiplayer in mass effect and think this guy's argument of "look at the halo forums" holds no water, but referring to a series that has become a gaming icon as subpar makes you come off as an 'I hate everything popular' fanboy. You don't have to like something to appreciate that it's well-made.
you realy wanna go there **** face i'llkick your ass so hard you'll be breathing and eating out of it!!!!!!!!!!!!!!!!!!!
#69
Guest_Nuav_*
Posté 08 février 2011 - 03:41
Guest_Nuav_*
#70
Posté 08 février 2011 - 05:05
scarletsteam wrote...
you realy wanna go there **** face i'llkick your ass so hard you'll be breathing and eating out of it!!!!!!!!!!!!!!!!!!!:pinched:
what the hell is wrong with you? Grow up or get off of these forums. Is it impossible for you to calmly state your opinion without throwing out curses and names?
It does nothing to back up your "opinion" if the best retort you come up with is to threaten a stranger with violence like some overcompensating twelve year old.
#71
Posté 08 février 2011 - 06:04
Reasons for NOT including multiplayer in ME3: A proper ME3 MP really should be its own game, thereby allowing for richer features and no prospects that the single player experience will be diluted. ME3 is the last game of the trilogy, therefore a MP should not be "tacked on" just to cash in on the CoD crowd. The MP suite will require much attention and will, most likely, receive a higher priority in fixing bugs than the SP game to keep the MP crowd sated and pleased. Although highly unscientific, most polls on and off this forum indicate that the majority of vocal fans, some being the hard core RPG fans that made BW, do not want it.
Modifié par JamieCOTC, 08 février 2011 - 06:06 .
#72
Guest_Inge Shepard_*
Posté 01 mars 2011 - 07:57
Guest_Inge Shepard_*
#73
Posté 01 mars 2011 - 08:11
Thinking about it, the dude in the ME3 teaser might be the guy you play as if you join someone elses game online...
As you may have noticed, I am against this. It is just another shooter feature someone trys to force into ME. Having said that I am willing to give the people at Bioware the benefit of the doubt. We all assume that this is regular shooter multiplayer with two people running around shooting things. Maybe they manage to do something more meaningful with it and if not in can hardly be an option you will be forced to use... right?
Modifié par Vyse_Fina, 01 mars 2011 - 08:11 .
#74
Posté 01 mars 2011 - 08:16
Case in point, Need for Speed Hot Pursuit's Autolog which doesn't require you to participate in any actual multiplayer race.
In fact, I can see Bioware implementing something like the fan CDN site (the one with the roleplaying comments) but on a larger scale on ME3, that's an online component that's not multiplayer, another one would be leaderboards if they get around to implementing a Pinnacle Station-like minigame in ME3 (Which, IMO, would be welcomed).
Vyse_Fina wrote...
Well seeing how Mirror' Edge 2 was appearently canceled and one of main the reasons EA named was the lack of multiplayer
Mirror's Edge 2 wasn't cancelled because of "Lack of multiplayer", it was cancelled because it didn't sell enough to justify a sequel in the same way Dead Space did, on top of that EA currently needs as much manpower as possible to work on Battlefield 3 (Mirror's Edge 2 was being developed by DICE).
Don't be spreading bull**** around here as the boards are already filled with enough ignorance for non-rpg stuff as it is.
Modifié par DustArma, 01 mars 2011 - 08:27 .
#75
Guest_TomatoTomato_*
Posté 01 mars 2011 - 08:50
Guest_TomatoTomato_*
Dub me selfish, but I am tired of this recent trend that every game must somehow have multiplayer, co-op, etc. These days, a strong, solely single player experience seems endangered.
Mass Effect has been a single player series from the start, and has worked excellently with it. Story-driven, immersive and independent. One of the only ways that I could see multiplayer work and not drastically interfere with the game was if it was like Secret of Mana. Meaning a single player game yet someone else could pick up a controller and they would take control of one of the squadmates during combat/roaming about, but that is it.
Though even then I would find that difficult to implement to PC play.
Modifié par TomatoTomato, 01 mars 2011 - 08:55 .





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