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Awesome 10 new screenshots!


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#276
Blacklash93

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The demo will clear all of this up, hopefully. Even without DX11 seeing the graphics on max settings should settle all of this speculation on screenshots.



I know DX11 won't be present, but PC demos usually have all the other graphic options, right?

#277
DTKT

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Blacklash93 wrote...

The demo will clear all of this up, hopefully. Even without DX11 seeing the graphics on max settings should settle all of this speculation on screenshots.

I know DX11 won't be present, but PC demos usually have all the other graphic options, right?


Its possible it might be limited to the "Resolution" setting.

#278
Erlemar

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Anybody noticed, that the genre of Dragon Age 2 is action now?



Publisher:Electronic Arts

Developer:Bioware

Genre:Action

Release Date:March 8, 201

#279
Brockololly

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Blacklash93 wrote...

The demo will clear all of this up, hopefully. Even without DX11 seeing the graphics on max settings should settle all of this speculation on screenshots.

I know DX11 won't be present, but PC demos usually have all the other graphic options, right?


Not necessarily- its not uncommon in many demos to have many if not most graphics options really scaled back so as to make the file size of the demo smaller. Usually there are still the lower end options, but the higher end ones aren't usually available, or if they are, quite limited.

Erlemar wrote...

Anybody noticed, that the genre of Dragon Age 2 is action now?

Publisher:Electronic Arts
Developer:Bioware
Genre:Action
Release Date:March 8, 201


Its been labeled as such on quite a few sites like that for some time now.

#280
Mordaedil

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Brockololly wrote...

Erlemar wrote...

Anybody noticed, that the genre of Dragon Age 2 is action now?

Publisher:Electronic Arts
Developer:Bioware
Genre:Action
Release Date:March 8, 201


Its been labeled as such on quite a few sites like that for some time now.

It's labeled as such on EA's store page too now, so I guess it is official?

#281
Merced652

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Nice, that sword is only 15 feet long in that SS with the hurlock bolter.

#282
Lotion Soronarr

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:mellow:
:pinched:
:unsure:


oversized sword and overblown action are still there.....:(

#283
Dubya75

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Ryzaki wrote...

I can't wait for the mod to remove those circles...

They're probably not toggable.


You will be able to toggle the circles on/off. :)

[Edit] Sorry, I see this has been confirmed about a million times already.

One thing I hope to see is the ability to toggle OFF all those annoying sustained and rune effects.

Modifié par Dubya75, 07 février 2011 - 09:45 .


#284
Morroian

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Lotion Soronnar wrote...

:mellow:
:pinched:
:unsure:


oversized sword and overblown action are still there.....:(

OK just finished a play through of Awakenings and Witch Hunt and the sword is the same size as any DAO. Look at Ageless for example. 

#285
Jimmy Fury

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Mordaedil wrote...

Brockololly wrote...
Its been labeled as such on quite a few sites like that for some time now.

It's labeled as such on EA's store page too now, so I guess it is official?

:huh:
Seems there are Three. Different. Pages. from EA that would like to disagree with you on that.

#286
Lotion Soronarr

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Morroian wrote...

Lotion Soronnar wrote...

:mellow:
:pinched:
:unsure:


oversized sword and overblown action are still there.....:(

OK just finished a play through of Awakenings and Witch Hunt and the sword is the same size as any DAO. Look at Ageless for example. 


I never said I liked the oversized weapons in DA:O, now did I?

#287
lionsfan208

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Mage weapons look so much better now. All of the weapons do I guess but the mage ones especially.

#288
Captain Sassy Pants

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[quote]Yrkoon wrote...

[quote]slimgrin wrote...
I just don't understand. If you have done something well the first time. KEEP IT THAT WAY.[/quote]
[/quote]If the world operated with that mindset, we'd all still be driving Model Ts,  and hooking our Commodore 64s up to our Black and white Television sets.
[/quote]

Here's the problem: Those were actual improvements.

This isn't.

It's ugly as hell.

Modifié par Captain Sassy Pants, 07 février 2011 - 03:32 .


#289
Captain Sassy Pants

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PrinceOfFallout13 wrote...

Falls Edge wrote...

I think the thing that upsets me most in those pics is the completely non-functional armor the blight guys are wearing, I'm sorry but they might as well run around naked with all those holes in their armor, I mean seriously  THE AUXILLARY IS VULNERBLE WHAT'S THE POINT?  And their backs are bare, what if they got flanked by archers?:crying:

Sorry for the rage, I take my armor seriously. :mellow:

Edit: Well, at least they have armor for their thighs. -_-

using logic on a game with an hp system? laughable


Completely throwing logic out the door because the game runs on an HP system? Even more so.

#290
SG60

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[quote]Captain Sassy Pants wrote...

[quote]Yrkoon wrote...

[quote]slimgrin wrote...
I just don't understand. If you have done something well the first time. KEEP IT THAT WAY.[/quote]
[/quote]If the world operated with that mindset, we'd all still be driving Model Ts,  and hooking our Commodore 64s up to our Black and white Television sets.
[/quote]

Here's the problem: Those were actual improvements.

This isn't.

It's ugly as hell.[/quote]

In YOUR opinion.

#291
Captain Sassy Pants

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In Exile wrote...

The character models look great, and are clearly above origins in terms of the detail and the fact they seem to be wearing clothing... but the landscape is terrible and blocky. At least, IMO. I wonder if they aren't sacrificing resolution & textures in the environment to get high quality models, at least for the consoles and then just scaling up for the PC.


They are. They said they are, in order to make the characters "pop".

#292
BallaZs

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Niiiiiceee.

The battle really looks a lot more intensive.

#293
Cerberus Operative

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The health bars and such look horrific, the Origins ones looked far better.

#294
TheTraina

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wohoo, thx for posting

i really like the effects of the spells in picture 1 and 4 :)

#295
tmp7704

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Upsettingshorts wrote...

Yeah, disliking the art style is all well and good but I can't see anything about the graphics in these screenshots that isn't much improved.

I can't with clear conscience say i see anything about graphics in these screenshots that is much improved. Resolutions, textures, models all appear to be on level of fidelity that's very similar to DAO (when viewed at similar distances/angles) It's possible i'm missing something specific, so if you could point it out, that'd be appreciated.

Perhaps it's higher quality than DAO on consoles, but it seems about on par with the PC version. The really dull environments don't help this impression, granted.

#296
ankuu

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Make that 11.



Posted Image

#297
LordGarm

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Arcane Horror! NICE!

#298
ViSeiRa

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@ankuu: Awesome, thanks for sharing... this pic is in Sundermount where we first meet Merrill :D