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How is this a Dragon Age: Origins sequel anymore?


357 réponses à ce sujet

#1
Riloux

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You take out elf and dwarf creation choices. (The most prominent aspect of Origins.) Why? Why, why, why, why, why, why? Why infinity? Why? Instead of giving us more options, you took them out entirely. Makes for terrific roleplaying.

You change the art style completely so there is no consistency between the games anymore. Dragon Age 2 doesn't even look like a part of Thedas anymore. And before you tell me it's not Ferelden, I will reply that I severely doubt the landscape and architecture would change so dramatically moving a little north of Ferelden. 

Varric. I don't understand the love for this character. He doesn't look anything like the dwarves we see in DA:O. He looks like a short stumpy human. His face is not dwarf-like in the least.

No aerial tactical camera. This tells me the game doesn't require much tactical management of your party members and will be more or less like a hack and slash game.

Dialogue Wheel; Paraphrasing. Taking the fun out of having to read through the choices, figure out the tones of each line and picking an option. Now, you have pretty colors telling you what's bad and what's good, your only two options. 

Approval. Either they love you or dislike you slightly. Can't be evil anymore.

Edit: One more point. You're not in charge of your character's destiny anymore. You're just watching the already established story of some random human unfold while your role is to fill it in with colorful dialogue.

There's more, but I'm tired of typing and each point is making me exponentially angrier. 

Why all these changes? You had a great thing going with DAO. Couldn't we just have more of that? With each new piece of news that informed me about features being stripped away or becoming less complex in Dragon Age 2, I became progessively less interested. It seems like you've just moved backwards. 

Modifié par Riloux, 06 février 2011 - 05:47 .


#2
Klace

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It's Dragon Age 2.

Not Dragon Age: Origins 2.

#3
Falls Edge

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I'll just leave this here for debate unless a mod wants to come in and correct her.


Well, lets look into artistic decisions made because of such testing and statistics.
Only
5% of players choose to play as a Dwarf, or beat the game as a Dwarf
thus, you should not waste time making a playable Dwarf race, Elves were
similar in statistic except less so.

Thus, you could possibly,
if you kind of veer off into assumption territory think that this could
have affected the decision that made us forced to play as the human race
this time.

But this had nothing to do with Dlc and was counted
using an online tracking system on xboxlive such as the leaderboards and
what not. Or was it a survey? I forget.

 An implication of
what the original question was though, is that 'should what the players
want be more important than overall good quality work? Or "Should we
give the players what they want even if it doesn't make sense
artistically? Should people get what they want because it's cool? Is
that part of a serious work? similar to classics in other forms of art?
Did they read statistics or if you look at historical evidence some
works of art were not appreciated at the time of their creation and were
later famous when the culture changed.

So this is quite the loaded question, giving the players what they want does not necessarily, a good story make. But maybe not.

You
could argue that the developers would simply spend more time on other
parts of the game therefore making the overall experience better I
guess.

Edit: In short, when you change stuff someone somewhere is going to get upset.

Modifié par Falls Edge, 06 février 2011 - 06:10 .


#4
TJPags

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Ooo, beat the lock.



Because this is what they wanted to give us. There is really no other answer.

#5
chiliztri

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How can you NOT like Varric?



Yes, I'm ignoring most of your post to point out this one travesty.

#6
Ponendus

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I know what you mean, but yeah, it's not supposed to be a sequel to what happened in Origins, it's the next story that takes place in the 'Dragon Age'.



Also it's often easy to say 'I want moar!', but most of the time, that just results in player boredom. People often don't realise they want something new until they have it. Don't sweat, it might be awesome!

#7
Uhh.. Jonah

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There's not "good" or "bad" choices. This has been addressed SO many times

#8
Falls Edge

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TJPags wrote...

Ooo, beat the lock.

Because this is what they wanted to give us. There is really no other answer.


Why would anyone lock this thread though? It's a genuine question, why does a game with the original title of origins which was part of the game no longer apply to this next one? It was written in a kind of angry way, but I don't see the problem with this question.

Edit: Oh, it was answered by developers already? Okay.

Modifié par Falls Edge, 06 février 2011 - 05:47 .


#9
Revan312

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While I agree with just about everything you said, your just asking for trouble posting that on a fan driven forum for the game in question. Also, no dev is going to respond beyond maybe a quip..



If you want some more like minded individuals there's always Kotaku to post on.

#10
TJPags

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chiliztri wrote...

How can you NOT like Varric?

Yes, I'm ignoring most of your post to point out this one travesty.


Because he waddles.

Although, I'm sure plenty of people think it's cute.

#11
Fenn_

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I understand the point your trying to make but try the demo first then judge don't jump the gun.

#12
TJPags

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Falls Edge wrote...

TJPags wrote...

Ooo, beat the lock.

Because this is what they wanted to give us. There is really no other answer.


Why would anyone lock this thread though? It's a genuine question, why does a game with the original title of origins which was part of the game no longer apply to this next one? It was written in a kind of angry way, but I don't see the problem with this question.

Edit: Oh, it was answered by developers already? Okay.


I'm expecting the lock because there have been many threads with this theme over the past few months, there are threads going on now where these issues are being discussed, and I'm also noticing - and maybe it's me - that the devs and moderators seem to be getting a little less accepting of threads like this, for whatever reason.

But hey, I agree it's a legitimate question, and I have no problem with the OP starting this thread.

#13
Vicious

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This from the person who says the game looks sci-fi?





I'll leave it for everyone else to do a play by play correction and explanation. But Seriously.



Taking the fun out of having to read through the choices,




rofl.

#14
Anarya

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Just learn about DA2 today, did you? Ah this takes me back.

#15
mellifera

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TJPags wrote...

chiliztri wrote...

How can you NOT like Varric?

Yes, I'm ignoring most of your post to point out this one travesty.


Because he waddles.

Although, I'm sure plenty of people think it's cute.


BUT IT'S SO CUTE >.>

#16
Guest_xnoxiousx_*

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Fenn wrote...

I understand the point your trying to make but try the demo first then judge don't jump the gun.

Demo wont change that there 1 origin and you can only be human.

#17
NRO TYN

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Only thing i can say is i know your venting but dude you got to get over it ,whats done is done most people complain about stuff like this never get satisfing answers just let it go.Your only going to get more upset.



I Mean Bioware are like the kings of RPG games just put some trust in them they know what there doing.

#18
mellifera

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Anarya wrote...

Just learn about DA2 today, did you? Ah this takes me back.


Were you the only one who survived?

#19
Ponendus

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xnoxiousx wrote...

Fenn wrote...

I understand the point your trying to make but try the demo first then judge don't jump the gun.

Demo wont change that there 1 origin and you can only be human.


That's why it isn't called 'origins' anymore. It's just Dragon Age 2.

#20
packardbell

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*checks thread creation date* Hmm nope, not created 6 months ag.

#21
Falls Edge

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Vicious wrote...

This from the person who says the game looks sci-fi?


I'll leave it for everyone else to do a play by play correction and explanation. But Seriously.

Taking the fun out of having to read through the choices,


rofl.


What she said in that thread and in this one don't actually contradict each other.:whistle:

#22
Vicious

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No, just complaining about all of this NOW seems silly when they've been posting for so long.

#23
upsettingshorts

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Hmm...  I'll take this part.

Riloux wrote...

Approval. Either they love you or dislike you slightly. Can't be evil anymore.
...
It seems like you've just moved backwards.


That's not really true at all.  I don't even think I'm going to get "called out" by anyone by pointing this out and linking you to a thread where the change in Approval has been described.  It's hardly going to be perfect but it's absolutely not a step back by any stretch of the imagination I can see.

Here you go.

The rest of the stuff, well, it's a mix opinions that I don't share but have no particular issue with, except maybe the implication that the dialogue wheel will tell you what is "bad" and "good" - as it's not quite as simple as Mass Effect.  But there are little icons, so that's probably nitpicking.  I'm sure others will be along to agree or disagree about other stuff, but the Approval thing kinda stood out to me a something that ought to be corrected.

Modifié par Upsettingshorts, 06 février 2011 - 06:00 .


#24
Ryllen Laerth Kriel

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Klace wrote...

It's Dragon Age 2.
Not Dragon Age: Origins 2.


Where is Dragon Age 1 then? Image IPB

#25
bsbcaer

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Riloux wrote...

You take out elf and dwarf creation choices. (The most prominent aspect of Origins.) Why? Why, why, why, why, why, why? Why infinity? Why? Instead of giving us more options, you took them out entirely. Makes for terrific roleplaying.

You change the art style completely so there is no consistency between the games anymore. Dragon Age 2 doesn't even look like a part of Thedas anymore. And before you tell me it's not Ferelden, I will reply that I severely doubt the landscape and architecture would change so dramatically moving a little north of Ferelden. 

Varric. I don't understand the love for this character. He doesn't look anything like the dwarves we see in DA:O. He looks like a short stumpy human. His face is not dwarf-like in the least.

No aerial tactical camera. This tells me the game doesn't require much tactical management of your party members and will be more or less like a hack and slash game.

Dialogue Wheel; Paraphrasing. Taking the fun out of having to read through the choices, figure out the tones of each line and picking an option. Now, you have pretty colors telling you what's bad and what's good, your only two options. 

Approval. Either they love you or dislike you slightly. Can't be evil anymore.

Edit: One more point. You're not in charge of your character's destiny anymore. You're just watching the already established story of some random human unfold while your role is to fill it in with colorful dialogue.

There's more, but I'm tired of typing and each point is making me exponentially angrier. 

Why all these changes? You had a great thing going with DAO. Couldn't we just have more of that? With each new piece of news that informed me about features being stripped away or becoming less complex in Dragon Age 2, I became progessively less interested. It seems like you've just moved backwards. 


1.  Because the game is not "Dragon Age: Origins 2", it is "Dragon Age 2".  Origins were a really great way to introduce characters to the various races and aspects of the world, but now that you're introduced, lets move on.  Im almost to the point where I wish they didn't do origins in the first game so that we wouldn't have the teeth gnashing of "oh my god, I can't choose my race??!!!"  In all seriousness, how much did race matter to the story of DA:O after the origins themselves?

2.  They decided they wanted something more stylized to set the Dragon Age franchise apart visually.  I don't know about you, but I'd rather they do the big change from old graphics earlier in the series, rather than later in the series, but that's just me...

3.  Well, that seems to be a bit of a personal opinion...is it more the fact that he's beardless that you dont' really think he looks like a dwarf?

4.  The tactical camera has been shifted, not moved...I'd recommend either (a) watching the combat video that they made a little while ago or (B) watch the thing that they're doing later in February...

5.  No, there are no "pretty colours" telling you what's right and what's wrong.  They've taken out the morality (a la "paragon" and "renegade") and have focused more on tone (aggressive, diplomatic, sarcastic).  But I know better than to engage too much with someone who's really upset about dialogue wheels.

6.  Well, you have the friendship and rivalry paths now, which is a different take on things.  Until we play the game, we don't know if we can drive characters away.  We also don't know about how "good" or "evil" we can be.

7.  The issue of "destiny" (for lack of a better term).  I just want to point out that the game that everyone holds up as the golden chalice (Baldur's Gate) is the same way without the framed narrative. 

8.  As in life, you have to evolve or you die...you may come into some branches that need to be trimmed (hey, this isn't working well for what we're doing, sort of thing).  If you remain static, you're not going to succeed