How is this a Dragon Age: Origins sequel anymore?
#126
Posté 06 février 2011 - 01:33
#127
Posté 06 février 2011 - 02:08
Modifié par Xewaka, 06 février 2011 - 02:18 .
#128
Posté 06 février 2011 - 02:25
I approve the new combat style for consoles, though. The old one never suited for a Xbox 360 or PS3 controls. And, I liked they decided to implement voice to the main character, it helps Hawke to feel more alive than just a doll, like it was with DA:O.
#129
Posté 06 février 2011 - 02:37
#130
Posté 06 février 2011 - 02:47
Shepard Lives wrote...
I can't possibly believe threads like this still pop up. It's like we've gone back to seven months ago.
It has to be boredom. People are bored wating so keep starting old idea threads. Or maybe they think - This time it will be different.
#131
Posté 06 février 2011 - 02:58
Riloux wrote...
.........
Why all these changes? You had a great thing going with DAO. Couldn't we just have more of that? With each new piece of news that informed me about features being stripped away or becoming less complex in Dragon Age 2, I became progessively less interested. It seems like you've just moved backwards.
I believe the answer to your question is that someone in Bioware/EA has utterly miscalculated what made DA:O such a succes. Already Awakenings and most of the DLC showed that Bioware was attempting to shift the attention away from the troublesome roleplay, and rather serve us more pointless combat.
Dragon Age 2 at this point is not a game I wish to buy. Perhaps the demo will convince me otherwise, but I believe the sudden descision to release a demo is because of the heavy negativity that surrounds DA2 at this point.. IMO, the hope is that a demo will change that and convince those who has written off the game to purchase it anyway. We'll see. In any case, nothing will change now, to late for that.
#132
Posté 06 février 2011 - 03:15
mopotter wrote...
Shepard Lives wrote...
I can't possibly believe threads like this still pop up. It's like we've gone back to seven months ago.
It has to be boredom. People are bored wating so keep starting old idea threads. Or maybe they think - This time it will be different.
Or, just perhaps, the OP doesn't spend inordinate amounts of time here, and is just now learning some of this information and becoming upset. Or maybe they simply finally read one new thing that was the straw that broke the camel's back and decided to post a rant.
It always puzzles me when people who regularly post on and read a forum assume everyone else does as well.
No, it's likely they're complaining about it for the first time. It's simply they're doing it now instead of seven months ago.
Not everyone in the universe runs on the same timeline. Nor should they. If you're tired of reading the 'same' kinds of complaints, move on to a different thread. Don't attack someone for posting something you've grown weary with.
It's highly likely that you, yourself, were engaging in these same kinds of debates or complaints X months ago. They just started later than you did.
Modifié par wyvvern, 06 février 2011 - 03:18 .
#133
Posté 06 février 2011 - 03:31
#134
Posté 06 février 2011 - 03:34
Not knowing the intention behind what your character in going to say? Yeah... That's real role-playing.Riloux wrote...
Dialogue Wheel; Paraphrasing. Taking the fun out of having to read through the choices, figure out the tones of each line and picking an option. Now, you have pretty colors telling you what's bad and what's good, your only two options.
Also, there are 6 options on the dialogue wheel, one of which can be an investigate option, which allows even more options. You know... Just like DAO.
Modifié par Noviere, 06 février 2011 - 03:37 .
#135
Posté 06 février 2011 - 03:35
Riloux wrote...
You take out elf and dwarf creation choices. (The most prominent aspect of Origins.) Why? Why, why, why, why, why, why? Why infinity? Why? Instead of giving us more options, you took them out entirely. Makes for terrific roleplaying.
Edit: One more point. You're not in charge of your character's destiny anymore. You're just watching the already established story of some random human unfold while your role is to fill it in with colorful dialogue.
You weren't anymore in charge of your hero's destiny in Origins. You always had to do the four main quests and you always had to end the blight somehow.
Now you somehow have to become the Champion of Kirkwall. The way to get there and what being the Champion means is still up to your decisions.
In this game you're main character has a much more defined backstory and his family members come with you. What should they have done? YOu desperately want to play an elf and suddenly you have elf Behtany and elf!Carver with no other change....that idea is just ridiculous and obviously not thought through on your part.
Also,you think the definition of roleplaying is being able to play an elf or a dwarf? That's interesting,maybe google could help you...
Riloux wrote...
You change the art style completely so there is no consistency between the games anymore. Dragon Age 2 doesn't even look like a part of Thedas anymore. And before you tell me it's not Ferelden, I will reply that I severely doubt the landscape and architecture would change so dramatically moving a little north of Ferelden.
Varric. I don't understand the love for this character. He doesn't look anything like the dwarves we see in DA:O. He looks like a short stumpy human. His face is not dwarf-like in the least.
No aerial tactical camera. This tells me the game doesn't require much tactical management of your party members and will be more or less like a hack and slash game.
From what I heard a lot of people didn't like the visuals very much and so they tried to make them better.
Also "And before you tell me it's not Ferelden, I will reply that I severely doubt the landscape and architecture would change so dramatically moving a little north of Ferelden." You're absolutely right,architecture looks the same in every country. /sarcasm
And who are you to decide what's dwarf like? Know many dwarves, do you? Also you should really read/watch the information they put out on the game...You obviously didn't.
"No aerila tactial camera" WRONG
A)You have way more choices than bad and good. Again,you would know this if you had actually read the info made available about the game!Riloux wrote...
Dialogue Wheel; Paraphrasing. Taking the fun out of having to read through the choices, figure out the tones of each line and picking an option. Now, you have pretty colors telling you what's bad and what's good, your only two options.
Approval. Either they love you or dislike you slightly. Can't be evil anymore.
As for you having to figure out the tone in which a line would be taking by a character? Most of the time they took it seriously,often even when you thought you were being sarcastic or funny...
C) What doesn approval have to do with your character being evil? When Morrigan hated your guts,did that make your character evil? You say DA:O was so much better and DA2 should keep to that. In DA:O you always ended up being considered one of the heroes to end the Blight to matter what you did to get there. So I can assure you that you can have just the same level of evil in DA2.
You should stop your whining (because that's all it is so far),read/watch all the info that's out there and maybe wait for the demo. If you still don't like the game- Don't buy it. Nobody's forcing you too. Just as nobody is forcing Bioware the make the game YOU consider to be perfect.
Also,please keep in mind that this is Dragon Age 2,and NOT Dragon Age: Origins 2!
As for your precious race choices,I'm sure they will be back should they make a DA 3.
And PLEASE, I understand getting angrier and angrier while thinking on something and writing it down but please, try to actually be informed before you start ranting next time!
Modifié par Weltea, 06 février 2011 - 03:41 .
#136
Posté 06 février 2011 - 03:38
@TMZuk...you couldn't be more wrong about the combat...because the only reason DAO was 60+ hours long is because the game was padded with outragous amounts of combat every five feet as well as ludicrously long dundeons filled with said mobs every five feet. DA2 is shorter because there is simply less padding of pointless combat which is what you are apparently accuseing DA2 of. All they did to combat was make it more pleasent to watch and not make it look so clunky and "dice rolly".
#137
Posté 06 février 2011 - 03:41
mopotter wrote...
Shepard Lives wrote...
I can't possibly believe threads like this still pop up. It's like we've gone back to seven months ago.
It has to be boredom. People are bored wating so keep starting old idea threads. Or maybe they think - This time it will be different.
OR GASP...New Playerbase, You need to understand When Steam Had it's Xmas Super Sale, Dragon Age: Ultimate was number seller for period of 24hours, It was beating out Black Ops, which usaully had Top Sale even though it wasen't on sale entire Xmas Sale. So Odds are your getting new blood(Like me) to DA:O Series. Then we go read up on DA2 are like Whoa Whoa Whoa....
JJ
#138
Posté 06 février 2011 - 03:42
#139
Posté 06 février 2011 - 03:44
JJDrakken wrote...
mopotter wrote...
Shepard Lives wrote...
I can't possibly believe threads like this still pop up. It's like we've gone back to seven months ago.
It has to be boredom. People are bored wating so keep starting old idea threads. Or maybe they think - This time it will be different.
OR GASP...New Playerbase, You need to understand When Steam Had it's Xmas Super Sale, Dragon Age: Ultimate was number seller for period of 24hours, It was beating out Black Ops, which usaully had Top Sale even though it wasen't on sale entire Xmas Sale. So Odds are your getting new blood(Like me) to DA:O Series. Then we go read up on DA2 are like Whoa Whoa Whoa....
JJ
So?? I'm "new blood" too. But before I would open a thread to start ranting about all the ways I think DA2 will suck I would still read through all available info on DA2. That has nothing to do with being new to Dragon Age and everything with common sense!
#140
Posté 06 février 2011 - 03:45
First, the art style did not change that drastically. They improved the graphics yes but I'm not seeing this change in style.
Second, Varric does look like the dwarves from the prior game. Not all dwarves had beards in the prior game and Varric doesn't look that much different from those that didn't have beards.
If you play the PC version you still have that aerial version. Console never had it to begin with
I can agree with you a bit on the dialogue wheel in that you can't read out the full choices but I don't see it as a bad thing
Approval changed for the better because there wasn't much disadvantage to having a party member not like you other than a slight chance they could leave. In this if they don't agree with you it sounds like you get better dialogue options
On your last point, yes it's a framed narrative so you become the champion of kirkwall but we still end up defining how that occurs. Much like in the last game it was predetermined we would defeat the archdemon but how we went about it wasn't always the same.
Finally, at least try the demo before making your final decision on it
#141
Posté 06 février 2011 - 03:46
Riloux wrote...
Dragon Age 2 doesn't even look like a part of Thedas anymore. And before you tell me it's not Ferelden, I will reply that I severely doubt the landscape and architecture would change so dramatically moving a little north of Ferelden.
Considering the vast differences in architecture on Earth, the planet you happen to live on, I find it shocking that you can't fathom that not all of Thedas is a murky green/brown, cold and miserable. Who the hell wanted more of Ferelden anyway? I am so ready to explore different parts of Thedas.
Modifié par yummysoap, 06 février 2011 - 03:46 .
#142
Posté 06 février 2011 - 03:47
The only thing we know is that the story does not have the same protagonist. However, single protagonist stories are very rare in modern epic fantasy (and are often an indicator of young adult fiction rather than adult fiction). Epic fantasy is almost always a story about the world, not the individual characters
So the question is whether the story of the blight is continued, not the story of the warden. And this we simply do not know, because we know so little of the story.
#143
Posté 06 février 2011 - 03:48
Weltea wrote...
JJDrakken wrote...
mopotter wrote...
Shepard Lives wrote...
I can't possibly believe threads like this still pop up. It's like we've gone back to seven months ago.
It has to be boredom. People are bored wating so keep starting old idea threads. Or maybe they think - This time it will be different.
OR GASP...New Playerbase, You need to understand When Steam Had it's Xmas Super Sale, Dragon Age: Ultimate was number seller for period of 24hours, It was beating out Black Ops, which usaully had Top Sale even though it wasen't on sale entire Xmas Sale. So Odds are your getting new blood(Like me) to DA:O Series. Then we go read up on DA2 are like Whoa Whoa Whoa....
JJ
So?? I'm "new blood" too. But before I would open a thread to start ranting about all the ways I think DA2 will suck I would still read through all available info on DA2. That has nothing to do with being new to Dragon Age and everything with common sense!
Awesome, now you can belitte someone who didn't start the thread, Gasp... It's interwebs, It's known for 3 things, Anon Based Posting that allows you to freak out at any given moment, Porn, & Self Entitlement.
I was just offering reason's as to why folks may be seeing more these posts again after January ended, since many folks who are new said game probably finished a run or 5 are now just getting themselves familiarized with DA2, the OP probably did look up stuff, they did mention many things in DA2 & expressed reasons why they disliked it, though in more rantish term, but they could been having a bad day that just really irked them to the rant mode phase.
JJ
#144
Posté 06 février 2011 - 03:49
I know right? because France and England looks exactly the same because they only have the English Channel seperateing them.yummysoap wrote...
Riloux wrote...
Dragon Age 2 doesn't even look like a part of Thedas anymore. And before you tell me it's not Ferelden, I will reply that I severely doubt the landscape and architecture would change so dramatically moving a little north of Ferelden.
Considering the vast differences in architecture on Earth, the planet you happen to live on, I find it shocking that you can't fathom that not all of Thedas is a murky green/brown, cold and miserable. Who the hell wanted more of Ferelden anyway? I am so ready to explore different parts of Thedas.
#145
Posté 06 février 2011 - 04:21
- I needed some preparation H, i have an upset stomach which only responds to medicine from the 80'ies packed in toothpaste tubes.
- Jesus Christ.. Could you turn it off, the DA2 complaints of change are starting to appear, and they will swallow the world!.. OMG, THE MAYANS WHERE RIGHT!!!
Modifié par Steffen, 06 février 2011 - 04:22 .
#146
Posté 06 février 2011 - 04:27
And for the art decisions, I'm not that worried; someone has mentioned that they looked a lot like the characters for Final Fantasy 7 or something like that. The reasons for the change was that Bioware wanted to make for instance elves look even more like elves (and not just tall humans). What worries me more is the art direction, bugs can be fixed, but bad art direction will live forever...[And by art direction I mean the levels, the placing of the levels, the ligting of the levels and so on]. As for the voiceover thing, (where the main character speaks) playing Leliana's Song really convinced me that is the way to go for their next games. As for the dialogue options, the tones will tell you about agressive or investigating dialogue choices. As for the choices themselves, they will still lead you around a loop so to speak.
As for the whole 'we're not free to make a choice whether or not Hawke becomes the Champion of Kirkwall or not, ' I can certainly understand the point. And am agreeing with it up to a certain point. Rememeber in Origins, you had no choice than be a Grey Warden (yes, sometimes pulling and pulled)but you needed to be a Grey Warden - for the story to work. And for the story to work - Grey Wardens fight the Blight, the darkspawn and the final enemy you also needed to beat. So were that a real freedom or did it just give an illusion of freedom? For this particular story to work in the DA universe, Hawke needs to be the Champion of Kirkwall.
edit:
I kind of liked Awakenings. Yes, it has a lot of combat. But the story was, imo, very good, well told and well structured.
And at least in the end, it gave you two choices. And in later games they might come back to haunt you.
edit:
I think in an interview one of the Bioware devs. said that already during the development of DA: Origins (in 2007 or 2008?) they decided to go with this new direction for Dragon Age 2. Contrary to what people believe, developers of videogames are not players who live in their grandma's basements anymore; in fact they are people who has responsibilities. And as such, they need to think ahead... And a game being released in late 2009 has been finalized many months (or at least weeks) before it ships. And as such, devs. need to work on something, be it dlc or the next game. I'm guessing Bioware and EA didn't even think or believed in that DA:O could or would sell as many copies as it did.
I'm not sure what lies behind this whole demo-release thing, but following the above pattern, maybe it was their plan all along?
Modifié par aries1001, 06 février 2011 - 04:39 .
#147
Posté 06 février 2011 - 04:30
For me the changes that I've heard of so far are a mixed bag. Voiced protagonist is a very much a good thing, makes immersion so much better. The downside is that the replies seem to now be pidgeonholed into different cathegories, 'diplomatic', 'aggressive' or 'funny', it will probably not be possible now to roleplay a more complicated character. Still, probably an ok tradeoff.
Not being able to be an elf or a dwarf is a downside of course, but since it seems vast majority of DAO people played a human anyway I can see why Bioware would not want to spend effort on that if their work was not appreciated.
Lack of equippable armor is a definite downside, it takes a lot of strategic and aesthetic depth away from the game.
The new art style and the combat I believe can't be judged at least until the demo is out. What I've seen in preview on youtube is not very encouraging, but we'll see how it all looks in the demo.
Overall it seems that DA2 is set to not be as good as DAO, but given how awesome DAO was, not quite as good as that is still pretty damn good. I'd love to be pleasantly surprised of course.
Modifié par Nilbog79, 06 février 2011 - 04:32 .
#148
Posté 06 février 2011 - 04:37
JJDrakken wrote...
Awesome, now you can belitte someone who didn't start the thread, Gasp... It's interwebs, It's known for 3 things, Anon Based Posting that allows you to freak out at any given moment, Porn, & Self Entitlement.
I was just offering reason's as to why folks may be seeing more these posts again after January ended, since many folks who are new said game probably finished a run or 5 are now just getting themselves familiarized with DA2, the OP probably did look up stuff, they did mention many things in DA2 & expressed reasons why they disliked it, though in more rantish term, but they could been having a bad day that just really irked them to the rant mode phase.
JJ
I'm sorry if you felt I was "belittleling" you. That was not my intention.
I was just pointing out that "being new to a Fandom" does not equal "I don't have to look up stuff,I will just start ranting about things I heard in passing, because that's more fun and I won't have to bother actually checking my facts. Such fun"
And reading through that post it became very clear to me that the OP did in fact NOT check the facts since he/she brought up mostly things that were already proven wrong or explained in interviews and whatnot...
And I do understand the need to rant. And it's still my opinion that before you rant you should find out more about your topic,you might find out there's no reason to rant at all.
And that's why I can't see what you wrote as an "exuse" for the OP.That's all I said in the post that was "belittleling" you and that's all I'm saying now.
#149
Posté 06 février 2011 - 04:42
Riloux wrote...
You take out elf and dwarf creation choices. (The most prominent aspect of Origins.) Why? Why, why, why, why, why, why? Why infinity? Why? Instead of giving us more options, you took them out entirely. Makes for terrific roleplaying.
You change the art style completely so there is no consistency between the games anymore. Dragon Age 2 doesn't even look like a part of Thedas anymore. And before you tell me it's not Ferelden, I will reply that I severely doubt the landscape and architecture would change so dramatically moving a little north of Ferelden.
Varric. I don't understand the love for this character. He doesn't look anything like the dwarves we see in DA:O. He looks like a short stumpy human. His face is not dwarf-like in the least.
No aerial tactical camera. This tells me the game doesn't require much tactical management of your party members and will be more or less like a hack and slash game.
Dialogue Wheel; Paraphrasing. Taking the fun out of having to read through the choices, figure out the tones of each line and picking an option. Now, you have pretty colors telling you what's bad and what's good, your only two options.
Approval. Either they love you or dislike you slightly. Can't be evil anymore.
Edit: One more point. You're not in charge of your character's destiny anymore. You're just watching the already established story of some random human unfold while your role is to fill it in with colorful dialogue.
There's more, but I'm tired of typing and each point is making me exponentially angrier.
Why all these changes? You had a great thing going with DAO. Couldn't we just have more of that? With each new piece of news that informed me about features being stripped away or becoming less complex in Dragon Age 2, I became progessively less interested. It seems like you've just moved backwards.
1: according to Bioware's data most people played human noble (just saying Elf and Dwarf were NOT the most prominent part of DAO)
2: I DARE you to go down to Sicily, look at the architecture there on the Aegean (southern) coast and then go up to Padova just 800 miles north and take a stroll by the Battistero and tell me if the goddamn archtecture changed or not...and it's the same goddamn country.
3: Subjective crap like "liking a character" or a the way conversations are handled should not even begin to enter an objective discussion
4: Tactical camera is still there as confirmed by the devs. You can pull back much further on PC than on consoles
you know what....no, it's not even worth arguing anymore some people just want to argue for the sake of arguing at this point. If people are THIS unhappy they should go back to playing BG, BG2 and DAO
#150
Posté 06 février 2011 - 04:44




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