aries1001 wrote...
I kind of liked Awakenings. Yes, it has a lot of combat. But the story was, imo, very good, well told and well structured.
And at least in the end, it gave you two choices. And in later games they might come back to haunt you.
Even if it is off topic I have to comment upon this:
Instead of me deciding when I wanted to instigate a conversation with the strange troupe that was suddenly my followers in DA:A, I had to wait until we stumbled upon ~just~ the right tree. Very immersive.
That aside, the story absolutely sucked, IMO. (spoiler alert)
Warden: "So, mr. Architect, how did you become sentient?"
Architect: "Oh, you know, suddenly one day I woke up and was sentient."
Warden: "so what's the deal with the dwarf?"
Architect: "-sullen, stubborn silence-."
Warden: "Right, well, so you want peace?"
Architect: "Yes, yes. Leave us alone and we will go away and multiply and become legion."
Warden: "Right, uh... how is it you ~do~ multiply?"
Architect: "Oh, we abduct human, elvish, dwarven or qunari women, and through a horrible, terryfying proces we transform them into broodmothers."
Warden: "................. "
GREAT story. Very plausible. <_<
Modifié par TMZuk, 06 février 2011 - 05:08 .




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