Mass Effect 3 - Xbox 360 Controller Support for PC version
#26
Posté 25 février 2012 - 03:20
#27
Posté 25 février 2012 - 03:21
#28
Posté 25 février 2012 - 03:23
#29
Posté 25 février 2012 - 05:17
#30
Posté 25 février 2012 - 06:27
#31
Posté 29 février 2012 - 01:24
Any idea if the Splitfish Shark controllers will work with PC?
#32
Posté 04 mars 2012 - 06:51
#33
Posté 05 mars 2012 - 10:20
#34
Posté 05 mars 2012 - 05:21
There's been plenty of threads about the lack of gamepad support in the past, and Bioware's response, almost verbatim, is: "we made a PC version of the game that supports proper PC input methods only" as if no one on the PC uses a gamepad and would be a fool to do so.
Meanwhile, all of my PC gaming friends use 360 pads, and even on forums and such it seems there are plenty of "serious" PC gamers that use gamepads now due to the prevalence of 3rd person games that are more suited to them. On top of that almost every PC port/multi-platform release under the sun now supports 360 pads. So this isn't a case of fans being over-entitled and asking Bioware to do something that a vast majority of their peers aren't already doing - this is a case of Bioware failing to meet a simple standard that almost every other game on the market meets and then making a rather out-of-touch excuse for it.
Modifié par Stevedroid, 05 mars 2012 - 05:23 .
#35
Posté 06 mars 2012 - 02:12
Will probably wait and pick the game up second hand, download a pc crack to get the locked DLC, and hopefully by then too some nice person in the gaming community will have come up with a satisfactory work around. No thanks to Bioware.
Modifié par hendoben, 06 mars 2012 - 02:13 .
#36
Posté 06 mars 2012 - 02:51
#37
Posté 06 mars 2012 - 06:01
melmacj wrote...
What I don't understand and I've seen it here and I see it on other threads. Why do K/M users get all hot and bothered because some want gamepad support. I mean if you don't want to use a controller don't. K/M is always priority for PC games. It's not like they're not going to support K/M in favor of gamepad. I just don't get it. I don't want to play Mass E on console because it's the less pretty of the bunch. Some want the true 1080p, high end graphics, smooth frames that 2 SLi Nvidia GPUs with i7 980, SSD provides from the comfort of a couch. Why shouldn't that option be there? I curse Bioware for being lazy and not giving it fans options. I rather pay 20 bucks extra to play Mass E in all it's glory than a washed down copy. That's just me so I hope we keep the threads going looking for ways to re-enable gamepad like in Mass E 1,2. Coalseced.ini here I come
I think it's some bizarre, smug, false sense of superiority. Like oyu say, if you prefer K/M, you really habe no business posting on threads like these ones if all your goiung to do it bore us with the same rethoric we've heard a million times already.
#38
Posté 06 mars 2012 - 07:16
#39
Posté 08 mars 2012 - 04:08
The only reason I bought this game for the PC was for the improved graphics (it certainly wasn't for the privilege of using Origin). The graphics seem a waste if you're confined to sitting at a desk, staring at a monitor.
Controller support has been a common feature among cross-platform games for some time now. As gamers we've come to expect it. I can't understand why Bioware are so reluctant to include this functionality.
#40
Posté 08 mars 2012 - 11:50
Why? Because being a left hander the controller for me is easier to use and I don't have to remember which key does what.
#41
Posté 09 mars 2012 - 02:52
#42
Posté 09 mars 2012 - 06:56
Mass Effect 3 in 2012 and it DOESN'T have gamepad support natively? I am the marketing/development/whatever manager for Bioware/EA. I have a university degree and am paid quarter of a million bucks per year. Gee there are potentially roughly a couple of hundred MILLION PC gamers in the world who might want to buy my product. Many of these have grown up using gamepads over the last decade and are now wage-earning PC users.
I know - lets give them a reason not to buy my product - that makes sense.
Waaaaaaaait a minute, it must be really really really hard and time-consuming and expensive to create gamepad controls in a PC game. Especially one which is made for consoles as well. And it's not like other game developers and publishers can be bothered to do this for their customers!!!
(Borderlands, Fallout, Assasins Creed etc etc etc. Xbox 360 wireless controller support, plug and play, auto-detect, context coontroller icons)
This issue is just another nail in the coffin for this company. Origin-only, no Steam. Day 1 paid DLC. I will just reiterate what everyone on the planet outside of EA and game "critics" already know:
Like a LOT of people, I won't be buying this game
Modifié par chillgreg, 12 mars 2012 - 10:43 .
#43
Posté 09 mars 2012 - 09:08
Skyrim, Witcher 2, Batman AC, Assassin's Creed, Crysis 2, Battlefield 3 and RAGE are just some games I've played last year which include native controller support. Witcher 2, Ass Creed and the Batman actually works better on a gamepad. And in Rage I tend to switch between k/b mouse and gamepad between the driving and shooting sections. Gamepad simply suits some games better, Mass Effect 3 being one of them IMO.
The user made controller patches for ME2 were really clumsy to use but it showed that there are still remnants of the controller support in the code. You just needed to change few values in the config files to get it working on some level.
Bioware please, just include the controller support for this game via a patch. So many people are requesting the gamepad support and I can't imagine it being a large thing to implement. You already have the icons and part of the code.
Give us both gamepad support and FOV options(even the possibility to edit them via config files) and I'm pretty satisfied already.
#44
Posté 09 mars 2012 - 07:59
On another note that's "completely" unrelated, I laughed at the message that came up when I was installing Origin saying EA will not tolerate any abuse of its staff. Gee, I wonder why they felt the need to put something like that out...
#45
Posté 09 mars 2012 - 10:06
#46
Posté 10 mars 2012 - 12:34
#47
Posté 10 mars 2012 - 10:32
#48
Posté 11 mars 2012 - 12:19
I originally played 1&2 on 360 and they are my all time favorite games. I figured I could get rid of my 360 because Mass Effect were the only games it was being used for. I purchased and installed this game not having any idea it wouldn't support a gamepad. Now it is a paper weight, and I am not happy.
1. K&m is great for run and gun 1PS where aiming is priority and precise character movement doesn't matter as much. However, an analog control stick is an absolute must for 3rd person action games and is more important than the precision of mouse aiming in a lot of peoples opinion.
2. Driving is back in this game, no? K&m driving has to be the most retarded gaming experience a person could have. Driving games suck with anything but a wheel and pedals, but since this is an action game with driving elements, a gamepad is the only logical conclusion.
I also have the same complaints as others such as wanting to run the game on a powerful machine yet not have to be hunched over a desk like some sort of mutant ape, both options should be available to those who want it.
Maybe if €A thought we'd pay extra in the form of DLC they would provide it.
Modifié par ZoneOfNibiru, 11 mars 2012 - 12:20 .
#49
Posté 11 mars 2012 - 11:17
A lot of people like me, is playing pc with an HTPC setup, making almost impossible to play with keyboard and mouse.
In fact, playing in the living room on a 50" hdtv from the sofà is really hard without a pad.
Please, don't tell me that a game like ME3 wasn't intended to be played on a big screen and with stunning implemented dolby digital audio, often not available on desktop setups.
As a lot of people would like to have the best possible experience with this gorgeous game, you can't punish them imposing keyboard/mouse only because is the better way to play on desktop setups.
You should support the always increasing HTPC users as well, we expect this from bioware.
#50
Posté 11 mars 2012 - 07:27
I have just downloaded and installed it and am using the profile as explained at pinnaclegameprofiler.com/forum/showthread.php and it works brilliantly. The controller layout is pretty much exactly the same as the xbox version of the game (or even identical - I'm not sure).
The keyboard and mouse play are unaffected when playing with the controller so you get the best of both worlds.
Even if you are not going to pay for Pinnacle I strongly recomend this. You can at least have 30 days controller usage.
I am going to pay after the 30 days as I doubt if I will have finished ME3 by then and I also am going to create a configuration to play Star Wars TOR as well.
It is pretty lame that there is no native support for gamepads in the game. However, in a way I am not that bothered now as this setup works excellently and I will now be able to play my older PC games and mmos like WoW etc using a controller and I would not have discovered how to do this otherwise.
Modifié par Fezzik Vizzini, 11 mars 2012 - 07:38 .





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