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Why so jaded???


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#76
Ravenmyste

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TDelamay wrote...

I'm excited about Dragon age 2, but I also have 2 concerns;

DLC -
When I bought DA:Origins, I thought I bought the full game, but then all this DLC started appearing and I realized the original game wasn't the full game. I prefer by far Blizzard's style of developing games, they release a game and a number of expansions, but each is fleshed out with plenty of features that make expansions valuable. I don't like getting additional content in scraps and shreds. It feels too much like it's not part of the game.
DA2 has it even worse; the game isn't even released yet and i can't keep track of all the exclusive content; there's the signature edition special items, the pre-order, the special location bonus, the newly bought bonus, the cross-advertising armor bonus and there will probably be more. What exactly am I getting with the game, and am I even buying a full game any-more? I'm jadded because of all this segmentation of the game content, so I'm going to wait for the full game release that will come in a single package in a year or two.

My second concern is replayability-
This concern is composed of many smaller concerns. I'm extrapoling from the experience I had in Mass Effect 2. Like in ME2, DA2 only has one hero with sub-class, he is now voice-acted and the gameplay is now more action oriented. There's a few other things. It's minor concerns that by their own don't hold much threat, but put together, they might grow into an issue. The problem I had with ME2 is that I couldn't find the fun to replay the campaign. I played the game once, and then I just didn't have fun going through it again. I didn't have that problem with DA:O though. I played through about 6 characters in origins, and every time I felt like it was varied enough to keep me interested. I'm worried that DA2 won't have that same allure though.

That's it, that's why I'm a jadded fan.



actually  you did buy the full game dlc are addons the return   and wardens keep was after darkspawn attacks only one that you  had to buy if you didnt get was prisnor of stone now that was  dlc that wasnt included but  some people got the code for it i bought it after i finished my first time thru and kicked my self

#77
Night Prowler76

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wulfsturm wrote...

Darth Hawke wrote...

Elton John is dead wrote...

I'm actually excited for it and am pretty sure that it will be RPG of the year.

HAHAHAHAHAHA ... no ...

Mass Effect 3, Skyrim, Deus Ex: Human Revolution and especially The Witcher 2 all look far better than DA2


Wait.

You know what ME3, and Skyrim look like? What?

I smell a troll. :bandit:


Well Oblivion and ME2 both look better than any gameplay I have seen for DA2, even the cheesey trailers for DA2 look horrid compared to games that are years older than it now, so I will say he has a pretty good idea that those games will look better.  Look at the Witcher 2 demo's, they make DA2 look like a bunch of highschool students made a game for their computer class, and Im not trolling, from what Ive seen DA2 will not even be in the top three for RPGs this year, and thats sad considering how good DAO was sigh.

#78
Darth Hawke

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wulfsturm wrote...

Wait.

You know what ME3, and Skyrim look like? What?

ME2 > DAO. And I've no doubt in my mind that DAO > DA2.

And about Skyrim. I loved Oblivion and seen some stuff about Skyrim all of which sound better than stuff from DA2

I smell a troll. :bandit:

That's just your feet.

Modifié par Darth Hawke, 07 février 2011 - 06:33 .


#79
Altima Darkspells

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Given the shoddy information drip and marketing (or lack thereof), I don't see how people can NOT be at least apprehensive.



Dragon Age 2 is doing nothing but relying on the laurels of its predecessor--which, admittedly, seems to be in only a vague, general sense--and BioWare's name.



"Buy this, because it's a sequel, and because we made it." Is that how you look forward to the future of gaming?

#80
TheMadCat

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Khemdog wrote...

TheMadCat wrote...

I'm slightly confused by these STALKER comments. Clear Sky is usually regarded as the black sheep of the series because it over populated the game world and turned more into a run & gun, heavy focus on big shoot outs rather then the desolate, scarcely populated zone where creatures and gun fire could turn up unexpectedly and allowed for the use of more subtle, stealthy tactics.


I don't think anyone here specifically referred to the altered gameplay in Clear Sky. The comments were more toward the overall direction of the STALKER series.


I don't know, DJBare made applauded the very specific point that Call of Pripyat's game world was fairly empty which was contrary to Clear Sky which was loaded with squads of troops for the faction wars. The usual knock on Clear Sky is that it did load the zone up with people and killed the desolate feel and style of the original which is why GSC reverted back. Kind of thought you were agreeing with him on that point and it surprised me to see people wanting that specific aspect brought back into the STALKER series as it's contrary to the very popular opinion.

#81
John Epler

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As much as I always love to talk about STALKER, let's try to bring things back on-topic.

#82
Morroian

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Altima Darkspells wrote...

Given the shoddy information drip and marketing (or lack thereof), I don't see how people can NOT be at least apprehensive.

The amount of info has been fine even if the marketing has been off.

Altima Darkspells wrote...

Dragon Age 2 is doing nothing but relying on the laurels of its predecessor--which, admittedly, seems to be in only a vague, general sense--and BioWare's name.

Making the changes they are hardly seem s to be resting on the laurels of DAO. If anything its the opposite.

#83
Riona45

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Morroian wrote...
Making the changes they are hardly seem s to be resting on the laurels of DAO. If anything its the opposite.


Especially given the emphasis the marketing is putting on said changes.

#84
Dschmidt18

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I'm excited about the game, but the streamlining of plot, combat, and especially customization is a bit worrisome.



I do hope that they include more models for armour and weapons. I would like my epic greatsword and massive armour set to appear different than the gear I was using at level 10.



And I hope there are darkspawn aplenty. I love killing darkspawn, never gets tiring.


#85
Phoenixblight

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Dschmidt18 wrote...

I'm excited about the game, but the streamlining of plot, combat, and especially customization is a bit worrisome.

I do hope that they include more models for armour and weapons. I would like my epic greatsword and massive armour set to appear different than the gear I was using at level 10.

And I hope there are darkspawn aplenty. I love killing darkspawn, never gets tiring.


Devs have commented that Darkspawn will be taking the backseat in this game afterall its after a blight. Not saying there won't be any obviously it just won't be as much as the original like the geth in ME 2. 

#86
FiveThreeTen

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BurtonSD wrote...

youngzman wrote...

kylecouch wrote...

Blacklash93 wrote...

Elton John is dead wrote...

I'm actually excited for it and am pretty sure that it will be RPG of the year.

ME3


Will eaither be TOR or TES V: Skyrim.


I honestly think Skyrim, after seeing the accomplishment that is Oblivion Morrowind.


:wizard:

Jokes aside I liked Oblivion a lot, but Morrowind... amazing.


I'm just replaying it now, modded and all :wub:what a game, it really aged well, the best TES so far for me .

As for DA2, some announced features bother me like not being able to initiate a conversation whenever you want, not being able to change companions outfits, the silly combat animations .
Maybe it will be game-breaking for me, maybe not, can't tell until I play the game .
Better to have low expectations and be pleasantely surprised .

#87
Guest_simfamUP_*

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I'm concerned for DA2's sales. Though it has no competition, being the first big RPG of the year (Bethesda has been kind to all of the others setting a release date so far away from DA2). But I haven't seen enough feedback to clarify that this is going to do great in the market. I want Bioware to get lots of monies! XD



But on the otherhand, there is WAY less content being released from Bioware, I am only hoping that they bring out the big guns a week before release. I remember tones of trailers for DA:O.

#88
MindFlayer360

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Khemdog wrote...
Same here, but I had two playthroughs: 1 Paragon Shep and 1 Renegade Shep. It didn't feel like I was playing "my own chracter" and I got bored with it.


That's my biggest concern with the wheel and why I'd like to see more of it in action to get a better idea of whether I'll be playing 'my character' or Hawke. I'm not saying I dislike playing games with pre-set characters, but if the character IS preset, then I need to see more of the character to determine if I actually want to play them. I'll admit to this being a very simplified example, so don’t all jump down my throat telling me how different the dialogue systems are here, especially since I’m not comparing them, but take Squall from FFVIII for instance. I hated him. I wanted him to die. I really tried to like the game, and you can choose 'Nice Squall' vs. 'Jerk Squall', but at the end of the day it was still the character of Squall. I finally just couldn't stand him anymore and decided finishing the game was not worth another minute of dealing with him. I haven't played ME so I don't have first hand experience with the wheel method (although I’ve been watching youtube videos of ME2 to get an idea since the wheel was announced for DAII) and I like the idea of the tone icons, but I just want to see MORE of DAII’s wheel. I want to know what to expect and how much I can customize my character’s personality so I can go from there with my decision on whether to purchase the game or not. I'm willing to give the wheel a shot, I would just prefer if Bioware showed, rather than told, us why this wheel is a vast improvement to Mass Effect’s and how the tone icons will customize our character. I feel like a broken record mentioning this again, but I'm thinking of the Ostagar video Bioware released for DA:O. 'The world reacts to you. Here is the same interaction with the Quartermaster where you are an elf mage and again as a human noble. Here are a lot of examples of combat'. Let me see and decide for myself like I did for DA:O.

I don’t know about everyone else, but I pretty much get maybe one game a year. Because of the Ostagar video showcasing the things I personally found most important/exciting, DA:O was that definitive buy in 2009. This year DAII is facing some stiff competition for my money, competition that has been showing me more and getting me pumped where DAII hasn’t. It’s all about different tastes, and while many of the changes either didn’t bother me too much/at all or actually sounded really cool, until I see more video to answer more of my questions regarding tactical combat and the wheel, I’m not going to be sure what to think. And no, I think that combat video they released was far too short to really show me anything. All it proved was that there’s a pause command. All of that said, I have high hopes for the Live Gameplay/Questions session Feb 11th.

Modifié par MindFlayer360, 07 février 2011 - 07:28 .


#89
Sacred_Fantasy

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zombiseatppl wrote...
   
     So, as a fellow DA fan boy i ask you all to take a breath, put your fanboyism aside for two seconds and relise you all have already pre-ordered a month ago and are going to play threw it 8 times in the first week it's released and just enjoy the hype and the game for what it is, a sequal. Not an exspansion!

I'm not looking for expansion and sequel. I'm looking for personal involvement since the day I play TSR Advance Dungeon & Dragons and despise Final Fantasy.

#90
MrDizazta

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Elton John is dead wrote...

I'm actually excited for it and am pretty sure that it will be RPG of the year.

But it's going against Skyrim and Mass Effect 3Image IPB

#91
Guest_simfamUP_*

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[quote]MindFlayer360 wrote...

don’t know about everyone else, but I pretty much get maybe one game a
year. Because of the Ostagar video showcasing the things I personally
found most important/exciting, DA:O was that definitive buy in 2009.
This year DAII is facing some stiff competition for my money,
competition that has been showing me more and getting me pumped where
DAII hasn’t. It’s all about different tastes, and while many of the
changes either didn’t bother me too much/at all or actually sounded
really cool, until I see more video to answer more of my questions
regarding tactical combat and the wheel, I’m not going to be sure what
to think. And no, I think that combat video they released was far too
short to really show me anything. All it proved was that there’s a pause
command. All of that said, I have high hopes for the Live
Gameplay/Questions session Feb 11th.[quote]

This is extactly how I feel. Bioware hasn't really tried to get us
pumped or hyped as much as they did with DA:O. I remember coming home
and always watching the 30 seconds to mars trailer until DA:O arrived
(or was it Blood and Violence? hmm...). So far we have gotten tones of
boring game pre-views with the same info most of the times, and less
Videos. And tbh I prefer a film presentation than one with text and some
screenshots we'eve already seen before.

I find my self looking
foward to the game, but not as exited as I was when I first saw that
marvelous trailer. But with each new piece of info I do get that hype
back, the problem is, you've only got 2 trailers and a half completle
'making of' vid.

Modifié par simfamSP, 07 février 2011 - 07:42 .


#92
BlackyBlack

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MrDizaztar wrote...

Elton John is dead wrote...

I'm actually excited for it and am pretty sure that it will be RPG of the year.

But it's going against Skyrim and Mass Effect 3Image IPB

More importantly, The Witcher 2

#93
Lotion Soronarr

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zombiseatppl wrote...

     Im just curious but am i the only fan of DA:O that is actually 100% excited and supportive of all the changes/improvements to DA2? I mean ya its diffrent, but its not called Dragon age: orgins 2. Its still the same fun dialouge, combat and exsploration we all love but with a prettier skin and some changes to keep it fresh two years later.
     So, as a fellow DA fan boy i ask you all to take a breath, put your fanboyism aside for two seconds and relise you all have already pre-ordered a month ago and are going to play threw it 8 times in the first week it's released and just enjoy the hype and the game for what it is, a sequal. Not an exspansion!


I haven't pre-ordered.....:mellow:

DA:O balancing and mechanics turned me off, so I han't played it 8 times.
So unless it's better than DA:O, I sure as hell won't play DA2 8 times.

Modifié par Lotion Soronnar, 07 février 2011 - 08:38 .


#94
Milana_Saros

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"Why so jaded?"

As far as I've attended official forums (of any company) or most unofficial ones at that, the general attitude of those forums is horribly negative which is why I personally tend to be on a defence-bot mode.

People are bored and waiting anxiosly for a new game. They discuss about the game, the known and the uknown features constantly and some topics especially start dragging on with assumptions, varying opinions start to surface and the result is jaded people getting into flame wars.

Which is why I've stopped posting completely and just wait and see. After all, that's what any of us can do anyway. I hardly doubt that game developers listen to their players suggestions that much anyway. If we look at GW2 for example, lot of GW1 elites kept wishing for a similar game this time around as well to "keep all the idiot noobs away". This, however, is not ANet's intention it seems. Whether faitful GW players like it or not, GW2 has been built to look more mainstream. They HAVE to think about sales and general appeal. They simply can't listen to a small number of certain players. Same goes for DA2 I would imagine.

It's not easy trying to build a product that should please as many consumers as possible.

As for the game features themselves...I'm indiffrent at this point. Combat does seem a lot different, more tactical and fast phased. I'm personally not bothered by that. My first fantasy RPG was Baldur's Gate and clicking on that 2D map and controlling my tiny puppet-like characters didn't decrease the connection to my main character. The simplification of character classes...well that does worry me a little, I can imagine people missing their dual wield warrior. Also the characters themselves haven't really impressed me so far but then again I haven't met them yet *shrug*

Modifié par Milana_Saros, 07 février 2011 - 08:46 .


#95
Guest_BrotherWarth_*

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MindFlayer, some people say Shepard in Mass Effect isn't as predetermined as most game characters, but he certainly isn't as malleable as the Warden. Expect to feel more you're playing an action game where choices effect the story but not the character.

#96
Morroian

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MindFlayer360 wrote...

That's my biggest concern with the wheel and why I'd like to see more of it in action to get a better idea of whether I'll be playing 'my character' or Hawke. I'm not saying I dislike playing games with pre-set characters, but if the character IS preset, then I need to see more of the character to determine if I actually want to play them.

I don't see why Hawke will be any more preset than Amell, Cousland, Surana........

#97
Morroian

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BrotherWarth wrote...

MindFlayer, some people say Shepard in Mass Effect isn't as predetermined as most game characters, but he certainly isn't as malleable as the Warden. Expect to feel more you're playing an action game where choices effect the story but not the character.

Why? Why does the fact that we get 1 origin as opposed to 6 make the character less malleable than any of the characters in DAO? I can understand say it cutting down on the ability to replay the game to a certain extent but surely the character can be molded just as much as any of the characters in DAO, maybe even moreso given the new characterisation and character interaction options.

Modifié par Morroian, 07 février 2011 - 09:55 .


#98
Collider

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Morroian wrote...

BrotherWarth wrote...

MindFlayer, some people say Shepard in Mass Effect isn't as predetermined as most game characters, but he certainly isn't as malleable as the Warden. Expect to feel more you're playing an action game where choices effect the story but not the character.

Why? Why does the fact that we get 1 origin as opposed to 6 make the character less malleable than any of the characters in DAO? I can understand say it cutting down on the ability to replay the game to a certain extent but surely yeh characetr can be molded just as much as any of the characters in DAO, maybe even moreso given the new characterisation and character interaction options.

I agree.
Having one origin does not preclude Hawke as being diverse as any warden. Sure, he has to be human, but there's much more to a character than just his/her race.

#99
Terror_K

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I usually only lurk on this side of the forums and usually stick to the Mass Effect ones, but I'm personally very jaded because with a few exceptions it just seems DA2 is becoming less like everything I liked about the original and more like all the things I dislike about modern, mainstream gaming.

To be perfectly blunt here, it seems like we're going from an epic, tactical, PC-based fantasy RPG with all the trimmings and rich RPG elements that let me play a character I could really craft my own way and fully roleplay, into a cliched, action-driven dime-a-dozen mainstreamlined console-driven affair with a colour palette from the dirt spectrum that's a third the length, forces me into playing an established role that's voiced for me and with half the options and customisation.

On top of it all, I saw almost the same thing happen from Mass Effect 1 to Mass Effect 2, which I hated, and I'm drawing a lot of parallels here.

Yes, I will admit there are some factors I like that have changed, but most of them are basic design ones that build upon the original. The major changes I'm not a big fan of for the most part. Maybe if this was a spin-off game I'd have nowhere near as many issues with it, but this is supposed to be Dragon Age 2, and yet everything just seems scaled back and simplified, and I can't help but feel it's done more to appeal to a greater audience and pander to today's mainstream gamer than it is to actually be good for the Dragon Age IP or for the RPG genre as a whole. I can't choose my race now, I can't truly roleplay my own character, and the game is a third the length of the original... that's just disappointing to me when I feel sequels should add more and not take away. And it kind of feels like BioWare have pulled a bait-and-switch here for me by giving me the spiritual successor to Baldur's Gate at the start, and once they've hooked me in pulling a "retooled by the network for today's target demographic" switcheroo.

Now, I'm going to clarify things here: this is how the game SEEMS to me. I'm not saying that's what the game is, but given what I've seen and read, and given my past experiences with similar circumstances, this is the impression I get from it. I promised after misjudging DAO due to the awful advertising and apologising for such that I wouldn't be as directly critical of the devs and Dragon Age, but... it's really hard not to, which is why I'm still reserving judgment until the game comes out and I get to play it, and why I want to make it clear that that this is how I'm perceiving things to be, rather than outright saying "they are this!" etc.

I just can't really get excited about this. I have it pre-ordered and everything, and in some ways I'm looking forward to it. But nothing the devs have said so far really gives me all that much confidence to be honest. I still think I will enjoy the game to a degree... probably more than most even. But I get the feeling that as far as being a "Dragon Age" game goes --especially the follow-up sequel to the original-- I'm just going to be massively let down.

Modifié par Terror_K, 07 février 2011 - 10:02 .


#100
Legacy017

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I am with u zombie this game looks great looks like this is gonna be a lot of fun Gj bioware