Why so jaded???
#126
Posté 07 février 2011 - 01:05
After playing ME2 i tried to think of a feature I wanted back from the original (always a good way to compare a sequel) And I couldn't think of a of a single thing. Bioware tossed out what slowed the game down kept everything else and it looks like to me like they've done the same with DA2.
Either way we will know March 11th and I don't think we'll be disappointed
#127
Posté 07 février 2011 - 01:15
Yeah here's a few changes here and there which I may be worried about but I'm still excited with DA2 no matter what. DA is one of the few games that makes me play it again and again without ever getting bored of it. The one thing which I'm gonna anticipate the most is how DA2's voice acting will be. DAO had one of the strongest voice acting performance in today's list of games and achieving the same level is not an easy task though. Hopefully, DA2 will be great as well!
#128
Posté 07 février 2011 - 01:25
BlackyBlack wrote...
Let's see now: there's no races, no origins, it'll be much shorter (ME2's length), you can't change armor and different weapon types for party members (like in ME2), warriors can't duel wield or use archery, you can duel wield only daggers, mages can only use staffs, there's less specializations, $60 for PC, no specializations for party members, mods/toolset MIGHT be released in the future, no isometric tactical view for PC etc...
I can't possibly think of a reason why people might be pissed ...
you speak my mind
#129
Guest_Inarborat_*
Posté 07 février 2011 - 01:32
Guest_Inarborat_*
#130
Posté 07 février 2011 - 01:36
Morroian wrote...
See to me thats a matter of your expectations not the game itself. I read a column a few weeks ago from a games journalist about letting go of expectations for DA2 and just enjoying the game completely on its own merits. After all if you enjoyed ME1 you should be able to enjoy DA2. Its not like DA2 is going to go to the same extent as ME2 in stripping away customisation and they are adding elements.Terror_K wrote...
I also like Unreal Tournament, but I don't expect Mass Effect 3 to become more like it, just like I like Golden Axe or even Diablo but I don't want Dragon Age to become more like them. I came to Dragon Age to play a proper, old-school, epic fantasy RPG where I was in fully control of how I played, like Baldur's Gate, Icewind Dale, Neverwinter Nights and even Morrowind and Oblivion. To me, Dragon Age 2 just doesn't seem to fit that description any more.
That's bull pies! I get what you're saying, but there always should be a certain degree of expectation when it comes to the sequel to a game. It doesn't matter if the game is good, if it fails to live up to its predecessor and can't retain a consistent style, then it's going to be a disappointment, especially if one loves said predecessor's style and misses the fact that it's almost a thing of the past these days. I think there needs to be a certain degree of consistency within a proper sequel. DA2 just wreaks --to me-- of a modern PC classic being dumbed-down for the mainstream console audience. That may sound elitist to some of you and somewhat insulting, but there's no real nice way to put feelings like that and sometimes the God-honest truth gets the point across far better than beating around the bush, even if it does ruffle some feathers.
I'm not saying consoles are bad and that those who play them don't deserve games, but there's a time and place for these things, and I don't think Dragon Age when it's an IP that started out on the PC should be restricted and watered down overall just so that it can work better on the, for lack of a better term, "less complex and versatile" hardware. Beat-em ups work great on console, as do racing games, platformers, etc. RPGs can work, yes, but Dragon Age started out as being a "spiritual successor to Baldur's Gate" and a modern PC RPG, and it's sad to see the title suffering because it's looking more primarily at what were once secondary platforms.
When it comes down to it the IP and game style is changing, and I don't believe it's for the better. It may be a good game, but it's still going to be a lesser game to me than a proper RPG when it was intended to be that in the first place. I love shooters like Unreal Tournament, Half-Life 2 and even Gears of War. Bulletstorm is looking pretty awesome too, I have to say. But that doesn't mean I want Mass Effect turning into these games and am going to accept it doing it just because I also happen to enjoy them. And I'm not going to accept Dragon Age 2 suddenly going from an epic, fantasy RPG designed for the PC with the first game into a shallow and short fantasy action title made for the consoles. I love RPGs, but that also doesn't mean I want Starcraft 3 to be one or Duke Nukem Forever And A Day to be one either.
So, yes... there is an expectation behind it all. The expectation to stick to your guns and remain consistent throughout your main series. You want to do a spin-off with your IP... fine. But don't give us something half the length, half the scope and with half the options and paint it as a true sequel.
And, again... enough with bland, dirt-coloured palettes in games! It's bad enough that every other second game out there has to be almost completely devoid of colour without the Dragon Age team jumping on the brownwagon.
And I've said before but DAO was not like BG really, it was more like Kotor than BG.
I always saw it as kind of the near-on perfect blend of old-school fantasy RPG like BG and NWN and the more cinematic approach that BioWare started with KotOR and built on since.
Its economics, its more expensive to produce. And my average play through of DAO without any DLC was around 80 hours.
What do you expect when the sequel comes out so soon though? They could have easily just have taken longer and made a far richer and longer game.
And I was including DLC personally, btw. Or at least the stuff that you can play within the main campaign. I've never played it without Shale or Soldier's Peak for instance.
Modifié par Terror_K, 07 février 2011 - 01:38 .
#131
Posté 07 février 2011 - 01:37
I might have actually pre-ordered it if it had hack and slash combat ... hack and slash done right can have a satisfying level of difficulty, and works well with a character centered camera. Just like party based combat done right, can have a satisfying level of difficulty.such as whether it would have hack and slash combat (it won't).
It wasn't exactly done right in DA:O though (terrible balancing, annoying limits on camera movement) and in some ways they actually made it worse in DA2 (worse camera). As I see it the game is going to be easy mode through and through, the only difficulty being created by friendly fire and a terribad camera making aiming from a distance hard.
I just can't reward those kind of design choices with an order at full price.
#132
Guest_Inarborat_*
Posté 07 février 2011 - 01:50
Guest_Inarborat_*
PinkysPain wrote...
I just can't reward those kind of design choices with an order at full price.
Or those health bars and portraits. It looks so....lazy.
#133
Posté 07 février 2011 - 01:53
Most Definitely Sane wrote...
@Eshaye
As much as I love FemShep, she sounds like a dirty pervert when she talks to Jacob.
@Everyone about ME3 and DA2
You can't compare those two games. They both have good things, and both have bad.
True (to both things), but with the ME3/DA2 thing, I don't know why people always compare them. Aside from being Bioware RPGs they don't have a lot in common. And everyone will have their opinion on it. It's like trying to argue whether Morrigan is a better character than Alistair. It's an unwinnable argument.
I don't make Shep talk to Jacob anymore, unless it it's for a loyalty mission. It's just too creepy, and what with the camera angle and the look on her face
Modifié par ReallyRue, 07 février 2011 - 01:53 .
#134
Posté 07 février 2011 - 02:04
If Origin toolset is compatible with DA 2, then it wouldn't be long that Hawke finds himself powerless to defy my personal intervention. Outside Official Story he is a dead character. He needs my soul to make him alive!
Shepard, on the hand, is an interesting character and leader. Sadly, he offers nothing personal for who he is. His tale begins at Mass Effect 2 and end there. There will be no Mass Effect 3 for me.
#135
Posté 07 février 2011 - 02:05
zombiseatppl wrote...
Im just curious but am i the only fan of DA:O that is actually 100% excited and supportive of all the changes/improvements to DA2? I mean ya its diffrent, but its not called Dragon age: orgins 2. Its still the same fun dialouge, combat and exsploration we all love but with a prettier skin and some changes to keep it fresh two years later.
So, as a fellow DA fan boy i ask you all to take a breath, put your fanboyism aside for two seconds and relise you all have already pre-ordered a month ago and are going to play threw it 8 times in the first week it's released and just enjoy the hype and the game for what it is, a sequal. Not an exspansion!
But they're murdering my favourite game!!!
...
Seriously, though, there are several changes I don't like (paraphrased dialogue wheel, silly-looking combat animations, an art style that at times looks more like a parody than a serious game, etc) which are also hard to ignore.
While I still expect DA2 to be a good game, it probably won't be the great game I was hoping for.
#136
Guest_Inarborat_*
Posté 07 février 2011 - 02:12
Guest_Inarborat_*
ReallyRue wrote...
True (to both things), but with the ME3/DA2 thing, I don't know why people always compare them. Aside from being Bioware RPGs they don't have a lot in common. And everyone will have their opinion on it. It's like trying to argue whether Morrigan is a better character than Alistair. It's an unwinnable argument.
I'd say you can compare them with DA2 using a lot of the "streamlining" that was implemented in ME2. The combat and setting is different but the lines are becoming blurred between the games. They're not carbon copies, for sure, but they're not that mutually exclusive.
#137
Posté 07 février 2011 - 02:26
Don't get me wrong, I guess one could see Mass Effect and see the direction Bioware was taking, but when Dragon Age was figured to become a series, I figured they would have one series be all action (Mass Effect) with RPG elements and one series be mostly an RPG (Dragon Age) with some streamlining.
Honestly, I kinda want EA to just remake Ultima 1-7 in a new engine. That'd make me happy for RPG's for a while.
#138
Guest_BrotherWarth_*
Posté 07 février 2011 - 04:44
Guest_BrotherWarth_*
Inarborat wrote...
ReallyRue wrote...
True (to both things), but with the ME3/DA2 thing, I don't know why people always compare them. Aside from being Bioware RPGs they don't have a lot in common. And everyone will have their opinion on it. It's like trying to argue whether Morrigan is a better character than Alistair. It's an unwinnable argument.
I'd say you can compare them with DA2 using a lot of the "streamlining" that was implemented in ME2. The combat and setting is different but the lines are becoming blurred between the games. They're not carbon copies, for sure, but they're not that mutually exclusive.
Yeah, it really makes me mad when people act like the "Dragon Effect" label is completely unfounded. If you deny that most of the changes are ME-inspired then you're just lying.
#139
Posté 07 février 2011 - 05:10
PS: ME's streamlining was the best that ever happened to that franchise after a disappointing first installment. Not sure if it fit's DA though. Time will tell
Modifié par Velvetmeds, 07 février 2011 - 05:12 .
#140
Guest_PurebredCorn_*
Posté 07 février 2011 - 05:31
Guest_PurebredCorn_*
#141
Posté 07 février 2011 - 05:32
zombiseatppl wrote...
Im just curious but am i the only fan of DA:O that is actually 100% excited and supportive of all the changes/improvements to DA2? I mean ya its diffrent, but its not called Dragon age: orgins 2. Its still the same fun dialouge, combat and exsploration we all love but with a prettier skin and some changes to keep it fresh two years later.
So, as a fellow DA fan boy i ask you all to take a breath, put your fanboyism aside for two seconds and relise you all have already pre-ordered a month ago and are going to play threw it 8 times in the first week it's released and just enjoy the hype and the game for what it is, a sequal. Not an exspansion!
Lies! Don't speak the untruths! They make my eyes bleed. I'm very excited for Dragon Age 2. I count the days down.
#142
Posté 07 février 2011 - 06:26
I am going through awakenings expansion for the first time for my fix.
There are hardcore CRPG purists who believe that the changes are going to cater more for the casual crowd.
Have to wait and see.
#143
Posté 07 février 2011 - 06:35
#144
Posté 07 février 2011 - 06:35
MankoMeista wrote...
The only thing REALLY that I was disappointed about is the fact you can only be human. And I don't know if this is fact but apparently there are no DW warriors in the game
Correct you are human in DA2. And there is no DW warriors.
Modifié par Phoenixblight, 07 février 2011 - 06:36 .
#145
Posté 07 février 2011 - 09:26
Velvetmeds wrote...
PS: ME's streamlining was the best that ever happened to that franchise after a disappointing first installment.
Couldn't disagree more. And it was more of a culling than a streamlining. Streamlining is when you cut only the fat and still give the player full control of what they could already do in an easier, more user-friendly way. ME2 cut too much entirely and put far too much of what was left on autopilot, while treating the player as if they were a baby who needed constant help and supervision throughout.
#146
Posté 07 février 2011 - 09:34
It will just feel like they've cut out more then they've added, and will thus be a failure as a sequel.
I pray I'm wrong; I really, really do.
#147
Posté 07 février 2011 - 09:43
How do you know it won't be a rich game as it is? In this day and age actual time taken is irrelevant whats important is man hours, which no-one knows except Bioware. Besides that when I say economics I mainly mean the VO, which is a lot more expensive to produce. Plus there's the complexity of the dialogue system which adds to the VO expense. Also it wouldn't surprise me if they still haven't made back the cost of producing DAO.Terror_K wrote...
Morroian wrote...
Its economics, its more expensive to produce. And my average play through of DAO without any DLC was around 80 hours.
What do you expect when the sequel comes out so soon though? They could have easily just have taken longer and made a far richer and longer game.
#148
Posté 07 février 2011 - 09:55
Terror_K wrote...
Velvetmeds wrote...
PS: ME's streamlining was the best that ever happened to that franchise after a disappointing first installment.
Couldn't disagree more. And it was more of a culling than a streamlining. Streamlining is when you cut only the fat and still give the player full control of what they could already do in an easier, more user-friendly way. ME2 cut too much entirely and put far too much of what was left on autopilot, while treating the player as if they were a baby who needed constant help and supervision throughout.
I wouldn't cal it a culling so much as streamlining that got carried away. Features were cut that shouldn't have been. Features were also cut that should've been. I think ME3's main goal should be to find a balance between the two.
#149
Posté 07 février 2011 - 09:56
Guess I'll be the Debby downer..
No companion armor/clothes swapping so for potentially ten years they'll be wearing the same duds..
Friendly fire only on Nightmare.
Dialogue wheel and a voiced protag.
New "colorful" artstyle a little too cartoony for my personal tastes..
Combat animations look out of place in the world established in the first game.
The worry about difficulty on anything but Nightmare/the potential that pause and play is pretty much uneeded.
No free roam camera.
A substantially shorter game.
Guess that's everything I'm concerned about, the rest of the changes like the story, the characters, the ten year structure etc I'm excited about but the others I'm watching with an unconvinced eye..
^This is spot on.
Will play demo before making a purchase.
Modifié par heronice1, 07 février 2011 - 09:59 .
#150
Posté 07 février 2011 - 10:14





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