Something I was recently wondering about was how much overlap and communication there is between BioWare teams. Does Peter Thomas ever talk to Christina Norman (both lead gameplay designers)? Or how about Mike Laidlaw and Preston Watamaniuk or James Ohlen. How much crossover is there between all the BioWare studios and their different games and how much has it influenced the design for Dragon Age 2?
Has the Dragon Age team learned from other BioWare games?
Débuté par
Vahe
, févr. 07 2011 08:01
#1
Posté 07 février 2011 - 08:01





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