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Human Archer vs Elf Archer - Two Handed Warror


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#1
izaktaylor

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Hi,

Two questions. First Im curious what y'all think of using a human warroir as an archer instead of an elf. Im a bit frustrated with the elf archer, and im looking to try something different.

Second, I have a Warroir with two-handed weapons. I prefer using greatswords because they have a higher chance of hitting and seem to be a bit quicker. Unless im mistaken, more dextarity will increase her chances of actually hitting the enemy. If thats the case, how much Dex should i give her without over compensating?

Thank you.

#2
Bitterfoam

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There's really no difference between races. A human isn't going to make any better or worse an archer than an elf does.



Strength factors into hitting for any melee weapon. Dexterity does as well, but since Strength modifies damage alone, I believe the general wisdom is still to just pump Strength on two-handed warriors and eschew Dexterity.

#3
izaktaylor

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But does strength effect a ranged weapon? also, does the warrior specialization effect a bow in the same way it does a sword?

#4
Bitterfoam

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No, Dexterity modifies both attack and damage for ranged weaponry. Strength modifies both attack and damage for melee weaponry. Both Strength and Dexterity affect attack. Dexterity also affects Defense.



So an Archer would want high Dexterity, not Strength. A two-handed warrior would benefit most from high Strength, not Dexterity.



I'm not absolutely sure about Warrior specialization classes and Archery. I don't think most of them work. Berserker and its talents don't, I'm fairly sure. I'm not sure about Templar. Champion works, on basis that they're AoE talents or buffs and weapon type doesn't matter.

#5
TheBigMatt90

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For your two hander just pump strength, after the fade you should have +4 in all other stats (+5 cun). If you need a little more con or will i wouldnt go past 25 in either. Strength is what gives 2 handers their power, I dont think the type of weapon affects hit rate though.

#6
izaktaylor

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@ Bitterfoam My mistake, i meant their specializations and talents. Im not sure how much the archer would benefit from any number of those talents/Specs.

@TheBigMatt90 In a tip during a loading screen I think it was mentioned that the type of two handed weapon changed the speed/crit chance/damage/attack.

Thank you for your answers thus fire, I really appreciate how friendly and helpful this community is.

*edit* to be clear im asking about this because im frustrated with relative lack of Specializations for a DA:O archer

Modifié par izaktaylor, 07 février 2011 - 09:22 .


#7
TheBigMatt90

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Fair enuff, well tbh my 2 hander is only level 5, have used all 3 and I dont have a problem with hit rate really, precise striking is a must early in the game tho. Strength increases your attack though so you dont need dex. Yes it does affect the first three, but the mauls (slowest, lower damage) have a very good armor piercing value and are much better later game when fighting tougher opponents. Your bread and butter for 2 hander are the Sunder moves, two quick blows that debilitate the enemy are very good indeed, and should be used whenever they are up.



Rogue is the class you should go for archer to be honest, as all attacks coming out of stealth are crits, Ranger and bard both work for archery, and rogues need very low str and pumped dex for their arms and armour. Leave the smashing to the warriors.

#8
Elhanan

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The Dalish Elf starts with a better bow (ie; already has Rapid Aim effect), but starts with inate bonuses in Magic and Willpower, which are not primary stats for archers. I really would skip City Elf Origin for an archer for these reasons.

I prefer Rogue over Warrior for the versatility, and have always taken Duelst/ Assassin for my Rogues, as I do not care for the remaining two sub-classes.

#9
Last Darkness

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Elhanan wrote...

The Dalish Elf starts with a better bow (ie; already has Rapid Aim effect), but starts with inate bonuses in Magic and Willpower, which are not primary stats for archers. I really would skip City Elf Origin for an archer for these reasons.
I prefer Rogue over Warrior for the versatility, and have always taken Duelst/ Assassin for my Rogues, as I do not care for the remaining two sub-classes.


Elhanan the Rogue is on my Dream team ! too bad we cant share characters between games like you can in Phantasy Star as added party members.

But I support his comments, Dahlish Elf Archer Warrior is pretty good but for Archers its dosnt really matter much end game. OP since you have the PC Ultimate Edition, let me link you to a couple Mods.
This adds Far Song to Owens Inventory so its possible to get without being Evil.
This one changes Crossbows to use Str like they are supposed too.

A Warrior Archer is good, but is more geared towards crossbows.

dragonage.wikia.com/wiki/Archery:_An_Efficient_Approach
Abouve is worth a read reguardless of Warrior/Rogue choice.

Also keep in mind not all the skills apply to Bows from specs, warrior example is Berserk does not add +8 damage to bows. (Workaround is hav ea melee weapon equiped, activate berserk then switch weapon sets to your ranged xbow/bow and it will add the +8 damage) also Assassin spec is not worth heavy investment since you can backstab with ranged weapons.

#10
antigravitycat

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Bitterfoam wrote...

No, Dexterity modifies both attack and damage for ranged weaponry. Strength modifies both attack and damage for melee weaponry. Both Strength and Dexterity affect attack. Dexterity also affects Defense.

So an Archer would want high Dexterity, not Strength. A two-handed warrior would benefit most from high Strength, not Dexterity.

I'm not absolutely sure about Warrior specialization classes and Archery. I don't think most of them work. Berserker and its talents don't, I'm fairly sure. I'm not sure about Templar. Champion works, on basis that they're AoE talents or buffs and weapon type doesn't matter.

Concerning the ranged damage...

It seems that strength also affects damage for ranged weapons, but not as much as dexterity does. At least that is what I tested, for longbows. I agree that going the DEX way is the better choice, for it gives you damage, defense and attack.
Take a look at the following screens I made, same ranged warrior. Different stats, either DEX or STR. Same equipment, same longbow. Accuracy and Beyond The Veil modes active (which is very good with fully skilled spirit warrior tree, giving spirit damage, increase in attack speed etc.). 

base stats required for equipment and skills:
http://img232.images...11020812470.jpg

all remaining points in DEX:
http://img228.images...11020812545.jpg

all remaining points in STR:
http://img153.images...11020812504.jpg

#11
termokanden

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Just to make it clear, dex and strength add the same amount of damage to bows WITHOUT Accuracy. With it, dex is far superior.

#12
antigravitycat

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termokanden wrote...

Just to make it clear, dex and strength add the same amount of damage to bows WITHOUT Accuracy. With it, dex is far superior.

Hey that's nice to know, thanks for clearing that up. I really missed out on that information. So either way, DEX is superior not only in Awakening with Accuracy, but also because of the other adds you get.

#13
Last Darkness

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antigravitycat wrote...

termokanden wrote...

Just to make it clear, dex and strength add the same amount of damage to bows WITHOUT Accuracy. With it, dex is far superior.

Hey that's nice to know, thanks for clearing that up. I really missed out on that information. So either way, DEX is superior not only in Awakening with Accuracy, but also because of the other adds you get.


Kinda....it opens more options. Cun is still better for Rogues in Origens when paired with Bard/Assassin in Particular.  A Dex warrior archer...not the best in Origens but better in Awakening.

#14
termokanden

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Cunning is good for rogue archers because of Song of Courage. I don't know what you mean when you say Assassin, because that doesn't provide any benefits to archers at all. Well Mark of Death perhaps, but that doesn't scale with cunning.

#15
Last Darkness

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termokanden wrote...

Cunning is good for rogue archers because of Song of Courage. I don't know what you mean when you say Assassin, because that doesn't provide any benefits to archers at all. Well Mark of Death perhaps, but that doesn't scale with cunning.


Depends on your party, but Mark of death can be useful to get even if your a archer. It all depends on what your doing and what you want your character to be (I do wish you could "backstab" with arrows though if you attack from the rear lol)

Bard/Ranger with Spider Pet is probably optimal for a Archer. Im fond of Assassin/Ranger for a melee rogue though.

#16
termokanden

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All I meant was that cunning doesn't help an archer assassin.



I agree that Bard/Ranger is probably the best damage build for a rogue archer.

#17
Last Darkness

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termokanden wrote...

All I meant was that cunning doesn't help an archer assassin.

I agree that Bard/Ranger is probably the best damage build for a rogue archer.


NEVER ARGUE with me again :P


But your totaly right.

#18
Augustei

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Elves are generally better at being archers and stealthy (lorewise) because they have superior sight to humans (According to The Stolen Throne) The Night elves and elven archers are extremely deadly and I think it was during the war on the dales their archers were feared. The concept of an elven archer seems alot cooler but thats just my opinion.



Human Archer would be cool, base him off Robin hood from the 2010 movie would be badass

#19
ussnorway

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izaktaylor wrote...
 I have a Warroir with two-handed weapons. I prefer using greatswords because they have a higher chance of hitting and seem to be a bit quicker. Unless im mistaken...

I think so izaktaylor they all hit at the same % but it does do good damage.