Human Archer vs Elf Archer - Two Handed Warror
#1
Posté 07 février 2011 - 08:01
Two questions. First Im curious what y'all think of using a human warroir as an archer instead of an elf. Im a bit frustrated with the elf archer, and im looking to try something different.
Second, I have a Warroir with two-handed weapons. I prefer using greatswords because they have a higher chance of hitting and seem to be a bit quicker. Unless im mistaken, more dextarity will increase her chances of actually hitting the enemy. If thats the case, how much Dex should i give her without over compensating?
Thank you.
#2
Posté 07 février 2011 - 08:06
Strength factors into hitting for any melee weapon. Dexterity does as well, but since Strength modifies damage alone, I believe the general wisdom is still to just pump Strength on two-handed warriors and eschew Dexterity.
#3
Posté 07 février 2011 - 08:16
#4
Posté 07 février 2011 - 08:21
So an Archer would want high Dexterity, not Strength. A two-handed warrior would benefit most from high Strength, not Dexterity.
I'm not absolutely sure about Warrior specialization classes and Archery. I don't think most of them work. Berserker and its talents don't, I'm fairly sure. I'm not sure about Templar. Champion works, on basis that they're AoE talents or buffs and weapon type doesn't matter.
#5
Posté 07 février 2011 - 08:26
#6
Posté 07 février 2011 - 09:08
@TheBigMatt90 In a tip during a loading screen I think it was mentioned that the type of two handed weapon changed the speed/crit chance/damage/attack.
Thank you for your answers thus fire, I really appreciate how friendly and helpful this community is.
*edit* to be clear im asking about this because im frustrated with relative lack of Specializations for a DA:O archer
Modifié par izaktaylor, 07 février 2011 - 09:22 .
#7
Posté 07 février 2011 - 10:21
Rogue is the class you should go for archer to be honest, as all attacks coming out of stealth are crits, Ranger and bard both work for archery, and rogues need very low str and pumped dex for their arms and armour. Leave the smashing to the warriors.
#8
Posté 08 février 2011 - 03:46
I prefer Rogue over Warrior for the versatility, and have always taken Duelst/ Assassin for my Rogues, as I do not care for the remaining two sub-classes.
#9
Posté 08 février 2011 - 08:23
Elhanan wrote...
The Dalish Elf starts with a better bow (ie; already has Rapid Aim effect), but starts with inate bonuses in Magic and Willpower, which are not primary stats for archers. I really would skip City Elf Origin for an archer for these reasons.
I prefer Rogue over Warrior for the versatility, and have always taken Duelst/ Assassin for my Rogues, as I do not care for the remaining two sub-classes.
Elhanan the Rogue is on my Dream team ! too bad we cant share characters between games like you can in Phantasy Star as added party members.
But I support his comments, Dahlish Elf Archer Warrior is pretty good but for Archers its dosnt really matter much end game. OP since you have the PC Ultimate Edition, let me link you to a couple Mods.
This adds Far Song to Owens Inventory so its possible to get without being Evil.
This one changes Crossbows to use Str like they are supposed too.
A Warrior Archer is good, but is more geared towards crossbows.
dragonage.wikia.com/wiki/Archery:_An_Efficient_Approach
Abouve is worth a read reguardless of Warrior/Rogue choice.
Also keep in mind not all the skills apply to Bows from specs, warrior example is Berserk does not add +8 damage to bows. (Workaround is hav ea melee weapon equiped, activate berserk then switch weapon sets to your ranged xbow/bow and it will add the +8 damage) also Assassin spec is not worth heavy investment since you can backstab with ranged weapons.
#10
Posté 08 février 2011 - 12:25
Concerning the ranged damage...Bitterfoam wrote...
No, Dexterity modifies both attack and damage for ranged weaponry. Strength modifies both attack and damage for melee weaponry. Both Strength and Dexterity affect attack. Dexterity also affects Defense.
So an Archer would want high Dexterity, not Strength. A two-handed warrior would benefit most from high Strength, not Dexterity.
I'm not absolutely sure about Warrior specialization classes and Archery. I don't think most of them work. Berserker and its talents don't, I'm fairly sure. I'm not sure about Templar. Champion works, on basis that they're AoE talents or buffs and weapon type doesn't matter.
It seems that strength also affects damage for ranged weapons, but not as much as dexterity does. At least that is what I tested, for longbows. I agree that going the DEX way is the better choice, for it gives you damage, defense and attack.
Take a look at the following screens I made, same ranged warrior. Different stats, either DEX or STR. Same equipment, same longbow. Accuracy and Beyond The Veil modes active (which is very good with fully skilled spirit warrior tree, giving spirit damage, increase in attack speed etc.).
base stats required for equipment and skills:
http://img232.images...11020812470.jpg
all remaining points in DEX:
http://img228.images...11020812545.jpg
all remaining points in STR:
http://img153.images...11020812504.jpg
#11
Posté 08 février 2011 - 12:31
#12
Posté 08 février 2011 - 12:41
Hey that's nice to know, thanks for clearing that up. I really missed out on that information. So either way, DEX is superior not only in Awakening with Accuracy, but also because of the other adds you get.termokanden wrote...
Just to make it clear, dex and strength add the same amount of damage to bows WITHOUT Accuracy. With it, dex is far superior.
#13
Posté 09 février 2011 - 11:30
antigravitycat wrote...
Hey that's nice to know, thanks for clearing that up. I really missed out on that information. So either way, DEX is superior not only in Awakening with Accuracy, but also because of the other adds you get.termokanden wrote...
Just to make it clear, dex and strength add the same amount of damage to bows WITHOUT Accuracy. With it, dex is far superior.
Kinda....it opens more options. Cun is still better for Rogues in Origens when paired with Bard/Assassin in Particular. A Dex warrior archer...not the best in Origens but better in Awakening.
#14
Posté 09 février 2011 - 02:22
#15
Posté 09 février 2011 - 02:32
termokanden wrote...
Cunning is good for rogue archers because of Song of Courage. I don't know what you mean when you say Assassin, because that doesn't provide any benefits to archers at all. Well Mark of Death perhaps, but that doesn't scale with cunning.
Depends on your party, but Mark of death can be useful to get even if your a archer. It all depends on what your doing and what you want your character to be (I do wish you could "backstab" with arrows though if you attack from the rear lol)
Bard/Ranger with Spider Pet is probably optimal for a Archer. Im fond of Assassin/Ranger for a melee rogue though.
#16
Posté 09 février 2011 - 02:55
I agree that Bard/Ranger is probably the best damage build for a rogue archer.
#17
Posté 09 février 2011 - 03:12
termokanden wrote...
All I meant was that cunning doesn't help an archer assassin.
I agree that Bard/Ranger is probably the best damage build for a rogue archer.
NEVER ARGUE with me again
But your totaly right.
#18
Posté 09 février 2011 - 04:09
Human Archer would be cool, base him off Robin hood from the 2010 movie would be badass
#19
Posté 10 février 2011 - 06:29
I think so izaktaylor they all hit at the same % but it does do good damage.izaktaylor wrote...
I have a Warroir with two-handed weapons. I prefer using greatswords because they have a higher chance of hitting and seem to be a bit quicker. Unless im mistaken...





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