TODAY! Dragon Age 2 LIVE chat and gameplay with Mike Laidlaw TODAY
Débuté par
Chris Priestly
, févr. 08 2011 01:37
#851
Posté 11 février 2011 - 08:04
"Take care" were his last words.
#852
Posté 11 février 2011 - 08:04
Thanks for playing Lady Hawke - she sounds awesome!
game play looks really good too:
game play looks really good too:
#853
Posté 11 février 2011 - 08:04
The rivalry question was MINE!!! MINE I TELL YOU!
#854
Posté 11 février 2011 - 08:04
Meyne wrote...
I got cut off at "Thank you for coming and..." Leaving me hanging like that.
and take care.
#855
Posté 11 février 2011 - 08:04
He didn't even answer my good question i had.
#856
Posté 11 février 2011 - 08:04
Meyne wrote...
I got cut off at "Thank you for coming and..." Leaving me hanging like that.
I was so tempted to high five my screen when I saw his hand just frozen there.
#857
Posté 11 février 2011 - 08:04
I thought femHawke sounded great.
#858
Posté 11 février 2011 - 08:04
Lady Hawke sounded almost identical to Isabella.
#859
Posté 11 février 2011 - 08:04
And so it ended...
#860
Posté 11 février 2011 - 08:04
Only complaint was that the graphics are awful, other than that I am pretty sure this will be the greatest game of all time.
#861
Posté 11 février 2011 - 08:04
I came in late, is there any way to watch the chat from the beginning?
#862
Guest_Guest12345_*
Posté 11 février 2011 - 08:04
Guest_Guest12345_*
Femhawke sounds excellent! Can we get some detective work and figure out who is voicing Femhawke?
#863
Posté 11 février 2011 - 08:04
How?Maria Caliban wrote...
Superninja2013 wrote...
Can we replay the video after?
Yes.
#864
Posté 11 février 2011 - 08:04
Eclipse_9990 wrote...
Meyne wrote...
I got cut off at "Thank you for coming and..." Leaving me hanging like that.
I was so tempted to high five my screen when I saw his hand just frozen there.
#865
Posté 11 février 2011 - 08:04
Thanks for the chat Mike.
I actually learned a few new details there.
I actually learned a few new details there.
#866
Posté 11 février 2011 - 08:04
Oh man, some folk can be rude for no reason, but I'm thinking they are pouting because their particular question did not get through, too bad.
#867
Posté 11 février 2011 - 08:04
Thanks for the chat!
I was kind of sad that our Mabari is tan and not grey like in the picture. Oh well.
I was kind of sad that our Mabari is tan and not grey like in the picture. Oh well.
#868
Posté 11 février 2011 - 08:04
Thanks very much to the BioWare team. You guys are awesome!
#869
Posté 11 février 2011 - 08:04
Thanks Bioware, got some amazing images
Same here.. posted like 10-20 questions.. I wanted to win something:PSaibh wrote...
Aw. None of mine got picked.
Modifié par Kimosabe0, 11 février 2011 - 08:05 .
#870
Posté 11 février 2011 - 08:04
They didn't pick any hard questions. They only picked the ones that they had prepared an answer for.
#871
Posté 11 février 2011 - 08:05
Can't WAIT to play this now. Thank you.
#872
Posté 11 février 2011 - 08:05
I wanted to poke the spammers in the eyes until their eyes imploded... otherwise not bad.
My questions are: Will there be multiple voices for the Hawke? Will there be as much DLC for DA2 as there was for DA:O?
My questions are: Will there be multiple voices for the Hawke? Will there be as much DLC for DA2 as there was for DA:O?
#873
Posté 11 février 2011 - 08:05
yes my question was answered
#874
Posté 11 février 2011 - 08:05
Cross class combos
Staggered target (warriors do it)
Team work, vital at higher difficulty levels
Fist of the Maker (top first force mage)
Toggled helmets
Buffs fade outside of combats
How long for playthrough? Longer than ME2, DAO (50 hrs)
Mages will be able to wear armor (armor based on strength and con, not class)
Wide variety of weapons; each class has own sets of weapons, able to equip to followers or Hawke.
Party member fixed armors; upgrades found during quests or purchased; enchantable with runes; over time companions will sometimes change their outfits
Enemies do level based on character level, but some are on a case by case basis
Hard designed for whole party building
Archers have more force to their attacks than dual wielders
Big political elements from DAO and DAOA will impact Kirkwall
Fatigue is gone from DA2; if you meet requirements you can wear armor without penalty
Reserved stamina/mana is in percentages; operates much like fatigue
classes are more balanced; warriors and rogues up to mages’ standard now
Mike’s favorite character: Isabella
Companion’s interact with each other; extensive banter in certain areas; followers visit other followers at each others’ homes
Dog acts as 5th (weak) party member
Cameos from Origins may make appearances
Romances in Dragon Age 2: vary based on friend/rival status; Love/Hate romance scenes
Mike’s favorite class: Rogue/Archer
Interface is main difference between console/pc
Crafting exists: able to create runes, poisons bombs, etc.; find individual resources and reporting to crafters, not individual elfroots
Caves, dungeons, deep roads, abandoned highways, craggy coasts; mainly a hub location
Hawke does have a core location, like the map; changes over time; crafting, store equipment
Staggered target (warriors do it)
Team work, vital at higher difficulty levels
Fist of the Maker (top first force mage)
Toggled helmets
Buffs fade outside of combats
How long for playthrough? Longer than ME2, DAO (50 hrs)
Mages will be able to wear armor (armor based on strength and con, not class)
Wide variety of weapons; each class has own sets of weapons, able to equip to followers or Hawke.
Party member fixed armors; upgrades found during quests or purchased; enchantable with runes; over time companions will sometimes change their outfits
Enemies do level based on character level, but some are on a case by case basis
Hard designed for whole party building
Archers have more force to their attacks than dual wielders
Big political elements from DAO and DAOA will impact Kirkwall
Fatigue is gone from DA2; if you meet requirements you can wear armor without penalty
Reserved stamina/mana is in percentages; operates much like fatigue
classes are more balanced; warriors and rogues up to mages’ standard now
Mike’s favorite character: Isabella
Companion’s interact with each other; extensive banter in certain areas; followers visit other followers at each others’ homes
Dog acts as 5th (weak) party member
Cameos from Origins may make appearances
Romances in Dragon Age 2: vary based on friend/rival status; Love/Hate romance scenes
Mike’s favorite class: Rogue/Archer
Interface is main difference between console/pc
Crafting exists: able to create runes, poisons bombs, etc.; find individual resources and reporting to crafters, not individual elfroots
Caves, dungeons, deep roads, abandoned highways, craggy coasts; mainly a hub location
Hawke does have a core location, like the map; changes over time; crafting, store equipment
#875
Posté 11 février 2011 - 08:05
not much gameplay




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