TODAY! Dragon Age 2 LIVE chat and gameplay with Mike Laidlaw TODAY
#951
Posté 11 février 2011 - 08:12
#952
Guest_[User Deleted]_*
Posté 11 février 2011 - 08:12
Guest_[User Deleted]_*
Thanks Lead Designer for letting us hear Ms. Hawke and doing the playthrough with her.
#953
Posté 11 février 2011 - 08:12
#954
Posté 11 février 2011 - 08:12
#955
Posté 11 février 2011 - 08:12
#956
Posté 11 février 2011 - 08:13
Prince Keldar wrote...
I missed the gameplay portion of the chat. when will the recording be up???
EDIT: Too slow.
http://www.livestrea...medium=ui-thumb
Modifié par solstickan, 11 février 2011 - 08:13 .
#957
Posté 11 février 2011 - 08:13
Fredvdp wrote...
There were hundreds of morons who kept posting questions in the wrong chatbox.
Perhaps not morons. Just hopes that like being acknowledged for the volume problem and such, it'd catch someone's eye.
#958
Posté 11 février 2011 - 08:13
Maria Caliban wrote...
Calin Pandurescu wrote...
What means by, no ancient evil to kill? Only a decision in the end ?
It means that unlike DA:O, there's no ancient evil to kill.
In fact, the evil will be quite recent. Evil du jour, if you will.
#959
Posté 11 février 2011 - 08:13
Fredvdp wrote...
There were hundreds of morons who kept posting questions in the wrong chatbox.
I prefer to think that it was one super moron who kept doing it over and over.
#960
Posté 11 février 2011 - 08:13
#961
Posté 11 février 2011 - 08:13
In a slightly more disappointed tone, not (just) a mabari again. Edit: And the poofing, yeah.
Modifié par - Songlian -, 11 février 2011 - 08:16 .
#962
Posté 11 février 2011 - 08:13
On the other hand I'm not thrilled about the dog magically appearing and disappearing in a puff of smoke, feels very cheap.
#963
Posté 11 février 2011 - 08:14
#964
Posté 11 février 2011 - 08:14
#965
Posté 11 février 2011 - 08:14
#966
Posté 11 février 2011 - 08:14
#967
Posté 11 février 2011 - 08:14
any estimate as to what time it will be uploaded for us who missed it ?
edit: just saw the link thank you:D
Modifié par nightcobra8928, 11 février 2011 - 08:16 .
#968
Posté 11 février 2011 - 08:14
I feel so ashamed.
#969
Posté 11 février 2011 - 08:15
Abbbe wrote...
The gameplay looked good and I really really liked the design of lowtown, how it appears to be carved from a visually unique type of rock.
On the other hand I'm not thrilled about the dog magically appearing and disappearing in a puff of smoke, feels very cheap.
What, you got a problem with magic ninja dogs. They have feelings too you know.
#970
Posté 11 février 2011 - 08:15
I wonder when we get Fenris and Sebastian. They were the only companions not present for Isabela's quest.
#971
Posté 11 février 2011 - 08:16
There was a second chatbox? I guess that makes me a moron.Fredvdp wrote...
There were hundreds of morons who kept posting questions in the wrong chatbox.
#972
Posté 11 février 2011 - 08:16
#973
Posté 11 février 2011 - 08:16
You submit a question in the area under the video.Aris Ravenstar wrote...
There was a second chatbox? I guess that makes me a moron.Fredvdp wrote...
There were hundreds of morons who kept posting questions in the wrong chatbox.
#974
Posté 11 février 2011 - 08:16
Purple People Eater wrote...
Abbbe wrote...
The gameplay looked good and I really really liked the design of lowtown, how it appears to be carved from a visually unique type of rock.
On the other hand I'm not thrilled about the dog magically appearing and disappearing in a puff of smoke, feels very cheap.
What, you got a problem with magic ninja dogs. They have feelings too you know.
Eagerly waiting for the mod that adds a pokeball throwing animation to the dog's summoning.
#975
Guest_Puddi III_*
Posté 11 février 2011 - 08:17
Guest_Puddi III_*




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