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By expanding the world Bioware has succeeded in making it smaller.


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#1
JasonPogo

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I mean the whole point o DA2 is to travel to an all new land with a new hero to have all new adventures.  However every other person we meets is someone who knew the Warden.  I mean we know that the Keeper and Merril are both back from the Dalish Origin.  Isabella is back from the Pearl.  And Anders from Awakening is back.  Not only that but all three are companions of Hawke!  Way to make everything new....
I mean Bioware has taken the saying 'Its a small world"  and used it as the foundations of expanding their world.
It's like if I moved to Canada tomorrow and every other person I meet knows my neighbor form back in Jersey.

Modifié par JasonPogo, 08 février 2011 - 03:22 .


#2
David Gaider

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SammyJB17 wrote...
I think they included so many characters so that this feels like a sequel. They got a lot of backlash (and there is still a thread about it that is active) for leaving the Warden and Fereldan. Giving us these little things help us remember that this is still Thedas and not another IP


That's not why we did it, as it "gosh we need to make this feel like a sequel!" ...but the idea was to have threads of continuity from one game to the next. Lots of stories do that, and if someone's going to suggest that they already know all there is to know about Isabela, Merrill and Anders and that we couldn't possibly do anything new with them... well, I'll leave that for them to discover on their own whether or not it's true. Evidently when it comes to ties to the first game it's "damned if you do, damned if you don't", so I'll just be happily damned. ;)

#3
David Gaider

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kylecouch wrote...
Mr Gaider theres a difference between returning characters and bringing possibly dead characters back from the dead...I'm guessing the rage over the US ret-con wasn't a clear enough signal that this is a bad idea.


That's not the same thing at all. The US in Awakening was unfortunate and unintended, but we didn't even try to explain that in the story. It was simply your choice whether you chose to import that ending or not, and wasn't the best situation all around.

I didn't give a crap about Merrill or Isabella because they were such small characters. In fact I played the Dalish origin once...and only once...so I totaly forgot she existed until she was announced...then I had to look her up on the DA Wiki and said to myself "huh...I don't remember her at all"...but Anders?...seriously?...I can understand the possible camo if he DIDN'T die...like Wrex for example...but a Companion!? Geez...this is outrageous as far as I'm concerned. I feel like this is turning into Dragonball Z where death means absolutly nothing.


...whereas Anders' presence is utterly intended, and explained. You may not like the explanation, granted, but you also don't even know what it is. And considering his death (or lack thereof) happened in an epilogue, one you weren't even present to witness, I'll chalk up your "outrage" to being a bit of exaggeration. We are not resurrecting people left and right. You will see.

#4
David Gaider

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TheMadCat wrote...
Was there really a need to have this many threads of continuity?


Yes.

Having so many characters make a return


That's three, only one of which was a party member. We are not transplanting the entire cast. Please spare me the hyperbole.

#5
David Gaider

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kylecouch wrote...
Mr Gaider I love your work as a writer...so I shall give you the benifit of the doubt in this situation...but it better be a darn good explination lol.


I think it is, but I'll break it to you right now: I won't be shattered if you don't agree. :)

#6
David Gaider

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TheMadCat wrote...
Hyperbole? Really? I stated 4 (Anders, Merril, Isabella, and the cameo by Alistair), which to me seems quite a bit considering this is a story set in a different country with a different central character. And I also acknowledged they mostly had small roles, which doesn't dissipate the small world effect. But I apologize, I'll stop questioning your obviously flawless writing talents and decision making which are above critique by mere mortals such as myself.


Oh, please. I'd be fine with critique if it involved anything more than speculation regarding what people are assuming to be true... or if a few characters, some of whom you barely knew and the others who have entirely new stories to tell, showing up in a new story is somehow a tragedy then I don't know what to say, really. You'd think, from some of the comments, that these were the only characters in a story chock full of new characters.

Of course, if we didn't have these characters there'd be an entirely different set of people complaining how it wasn't really a sequel with nothing to tie it to the first-- oh wait, they do that too. Or complaining about it not being the right characters-- wait, got that too.

Yes, I think I'll just go ahead and accept that my "flawless writing talents" will occasionally be questioned.

Heathens. :P

#7
David Gaider

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TheMadCat wrote...
What does this comment have to do with anything? Did my post really look like the usual incoherent BS that typically comes with complaints?


Sorry if I seemed snappish. I wasn't responding solely to you, but to the posts I'd read previously as a whole. You just get singled out for my response. Don't you feel honored? ;)

#8
David Gaider

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Saibh wrote...
I do think three companions out of seven--one of whom is our brother/sister and the Warden obviously wouldn't know--is just too many. The arguments that I debated against when people complained about Isabela's conclusion ("Why not just use a new character?") ring a lot truer to me now that there are a three (sort-of four) companions returning. Why not just make a new Dalish mage? Why did it have to be Merrill? We already had two other character returning.


I'd agree, unless there's something about that particular character returning that we find interesting. Some aspect of their story that hasn't been told, or a way they can change that makes their character something new. New characters are awesome, but I think there's also something to be said about characters that you see again. I love stories when that happens-- so long as it doesn't happen too often. Then it just feels like name-dropping.

Personally, I think we missed the boat with regards to Oghren in DAO:A. He's a fun character and all, but we had the chance to do something different with him and didn't. Not that there was room to do a lot in Awakening, but we should have done something. With regards to the characters returning in DA2, short of the occasional cameo (which is just that) these characters are here for a point, and if we didn't use them we'd have to tell a completely different story-- which would be fine, too, I just happen to like these ones. Eventually you'll see for yourselves. :)