By expanding the world Bioware has succeeded in making it smaller.
#26
Posté 08 février 2011 - 04:01
#27
Posté 08 février 2011 - 04:02
#28
Posté 08 février 2011 - 04:02
Modifié par Fenn , 08 février 2011 - 04:03 .
#29
Posté 08 février 2011 - 04:05
Yes, that was what I was trying to say, it is hardly comparable to moving accross the street.tmp7704 wrote...
It is akin to the English Channel; still, if you moved from France to Dover and run into so many people from your old country it would be pretty odd -- UK is quite large, and so is Free Marches and rest of Thedas around it.Upsettingshorts wrote...
Have you seen the map of Thedas? This isn't exactly the Pacific we're talking about. It's like about as far from Ferelden as Cuba is from Miami.
#30
Posté 08 février 2011 - 04:06
SammyJB17 wrote...
I think they included so many characters so that this feels like a sequel. They got a lot of backlash (and there is still a thread about it that is active) for leaving the Warden and Fereldan. Giving us these little things help us remember that this is still Thedas and not another IP
That's not why we did it, as it "gosh we need to make this feel like a sequel!" ...but the idea was to have threads of continuity from one game to the next. Lots of stories do that, and if someone's going to suggest that they already know all there is to know about Isabela, Merrill and Anders and that we couldn't possibly do anything new with them... well, I'll leave that for them to discover on their own whether or not it's true. Evidently when it comes to ties to the first game it's "damned if you do, damned if you don't", so I'll just be happily damned.
#31
Posté 08 février 2011 - 04:06
That just proves distances of that scale shouldn't be much of an indicator of cultural divide in the first place.
Atakuma wrote...
Yes, that was what I was trying to say, it is hardly comparable to moving accross the street.
We don't know that it isn't. We barely know anything. At most, we've got a couple characters who can be linked. That's it. The architecture, for example, is wildly different.
Modifié par Upsettingshorts, 08 février 2011 - 04:08 .
#32
Posté 08 février 2011 - 04:07
Or they just didn't want to come up with a new character.ishmaeltheforsaken wrote...
Artistic license. It helps establish continuity between the games, as well as being a nice little bonus for the fans. DAII is NOT real life.
#33
Posté 08 février 2011 - 04:08
Atakuma wrote...
Or they just didn't want to come up with a new character.
... I thought that kinda stuff was the thing writers lived for...?
#34
Posté 08 février 2011 - 04:08
#35
Posté 08 février 2011 - 04:09
Atakuma wrote...
Or they just didn't want to come up with a new character.ishmaeltheforsaken wrote...
Artistic license. It helps establish continuity between the games, as well as being a nice little bonus for the fans. DAII is NOT real life.
This is the third thread I've noticed you in tonight in which you've been incredibly unhappy. *hands you a cookie* I dispense hugs too, but only on request.
#36
Posté 08 février 2011 - 04:11
David Gaider wrote...
SammyJB17 wrote...
I think they included so many characters so that this feels like a sequel. They got a lot of backlash (and there is still a thread about it that is active) for leaving the Warden and Fereldan. Giving us these little things help us remember that this is still Thedas and not another IP
That's not why we did it, as it "gosh we need to make this feel like a sequel!" ...but the idea was to have threads of continuity from one game to the next. Lots of stories do that, and if someone's going to suggest that they already know all there is to know about Isabela, Merrill and Anders and that we couldn't possibly do anything new with them... well, I'll leave that for them to discover on their own whether or not it's true. Evidently when it comes to ties to the first game it's "damned if you do, damned if you don't", so I'll just be happily damned.
A DEV KNOWS I EXIST
#37
Posté 08 février 2011 - 04:12
I don't think it's about expecting cultural divide, just simple probability of having people effectively move to another country and yet despite having whole country to settle in and more, still manage to choose that one particular town to stay that leads to everyone running into each other.Upsettingshorts wrote...
The English Channel is an example that serves the "they should be different" point. There are other expanses of ocean of similar distance that do not betray vast differences in culture at all.
That just proves distances of that scale shouldn't be much of an indicator of cultural divide in the first place.
It's not as bad as Star Wars with its "one city per planet" simplification/approach, but can see how it could stretch suspension of disbelief as the number of "old favourites" you get to meet increases.
#38
Posté 08 février 2011 - 04:13
"Oh yea? My friends boyfriend is from there. Do you know him? Joe?"
Umm, yea, we all know everyone.
It is rather coincidental. Too coincidental? Well, I've been rather negative thus far, so in a fit of magnanimity, I'll say . . . hey, it could happen!!!!!!
#39
Posté 08 février 2011 - 04:14
tmp7704 wrote...
It's not as bad as Star Wars with its "one city per planet" simplification/approach, but can see how it could stretch suspension of disbelief as the number of "old favourites" you get to meet increases.
I'd sympathize with the argument if we were talking about the likes of Leliana, Sten, and Anders here. But we're not really.
#40
Posté 08 février 2011 - 04:17
Well, we may be running into Anders and Alistair at least, by the looks of it. If there's any more such notable individuals that we'll get to cross our paths with (say, Wynne) remains to be seen.Upsettingshorts wrote...
I'd sympathize with the argument if we were talking about the likes of Leliana, Sten, and Anders here. But we're not really.
#41
Posté 08 février 2011 - 04:18
A day later …
"What? You brought back people from the first Dragon Age? Where are my new characters, Bioware? Everything is the same! BLAAAAARGH NERD RAGE!"
Modifié par Face of Evil, 08 février 2011 - 04:20 .
#42
Posté 08 février 2011 - 04:19
#43
Posté 08 février 2011 - 04:20
Face of Evil wrote...
"Oh, please bring back people from the first Dragon Age! PLEASE OH PLEASE!"
A day later …
"What? You brought back people from the first Dragon Age? Where are my new characters BLARGH'
While I've gotten that impression too, I don't think the same people were/are saying both things.
#44
Posté 08 février 2011 - 04:21
JasonPogo wrote...
I mean the whole point o DA2 is to travel to an all new land with a new hero to have all new adventures. However every other person we meets is someone who knew the Warden. I mean we know that the Keeper and Merril are both back from the Dalish Origin. Isabella is back from the Pearl. And Anders from Awakening is back. Not only that but all three are companions of Hawke! Way to make everything new....
I mean Bioware has taken the saying 'Its a small world" and used it as the foundations of expanding their world.
It's like if I moved to Canada tomorrow and every other person I meet knows my neighbor form back in Jersey.
Anders is not a full fledged party member. His role is equivalent to Jowan, Zathrian or Teagan.
The other two were forgettable. The Merril in DA2 isn't even the same. She might as well be a whole new character. Not to mention she was only present for about 30 minutes. And Isabella had 10 minutes in Origins.
Modifié par Dayshadow, 08 février 2011 - 04:26 .
#45
Posté 08 février 2011 - 04:22
#46
Posté 08 février 2011 - 04:22
Dayshadow wrote...
Anders is not a party member. His role is equivalent to Jowan, Zathrian or Teagan.
How do you know that?
#47
Posté 08 février 2011 - 04:23
Yeah, i think it's more like different strokes for different folks. That said, it does pretty much result in the "damned either way" effect Mr.Gaider recognizedUpsettingshorts wrote...
While I've gotten that impression too, I don't think the same people were/are saying both things.
#48
Posté 08 février 2011 - 04:23
Dayshadow wrote...
JasonPogo wrote...
I mean the whole point o DA2 is to travel to an all new land with a new hero to have all new adventures. However every other person we meets is someone who knew the Warden. I mean we know that the Keeper and Merril are both back from the Dalish Origin. Isabella is back from the Pearl. And Anders from Awakening is back. Not only that but all three are companions of Hawke! Way to make everything new....
I mean Bioware has taken the saying 'Its a small world" and used it as the foundations of expanding their world.
It's like if I moved to Canada tomorrow and every other person I meet knows my neighbor form back in Jersey.
Anders is not a party member. His role is equivalent to Jowan, Zathrian or Teagan.
The other two were forgettable. The Merril in DA2 isn't even the same. She might as well be a whole new character. Not to mention she was only present for about 30 minutes. And Isabella had 10 minutes in Origins.
He's not? Then why do we go rescue his friend from Templars? With him?
And, umm, it is indeed the same Merrill. She just, you know, doesn't look so much the same.
Sort of like Isabela.
Modifié par TJPags, 08 février 2011 - 04:24 .
#49
Posté 08 février 2011 - 04:24
Indeed...I have been pushing for as few old companions as possible since the beginning for exampleUpsettingshorts wrote...
Face of Evil wrote...
"Oh, please bring back people from the first Dragon Age! PLEASE OH PLEASE!"
A day later …
"What? You brought back people from the first Dragon Age? Where are my new characters BLARGH'
While I've gotten that impression too, I don't think the same people were/are saying both things.
#50
Posté 08 février 2011 - 04:25
Dayshadow wrote...
JasonPogo wrote...
I mean the whole point o DA2 is to travel to an all new land with a new hero to have all new adventures. However every other person we meets is someone who knew the Warden. I mean we know that the Keeper and Merril are both back from the Dalish Origin. Isabella is back from the Pearl. And Anders from Awakening is back. Not only that but all three are companions of Hawke! Way to make everything new....
I mean Bioware has taken the saying 'Its a small world" and used it as the foundations of expanding their world.
It's like if I moved to Canada tomorrow and every other person I meet knows my neighbor form back in Jersey.
Anders is not a party member. His role is equivalent to Jowan, Zathrian or Teagan.
The other two were forgettable. The Merril in DA2 isn't even the same. She might as well be a whole new character. Not to mention she was only present for about 30 minutes. And Isabella had 10 minutes in Origins.
I guess you haven't read this thread.





Retour en haut






