JasonPogo wrote...
Ok again I never said any of those things. I do not want another game with my Warden in it. So you read a post by someone else that wanted the Warden. What dose that have to do with me or my thread?
Then to everyone else who is saying wait and see they will have a good story. That is not the point. I NEVER said Bioware would do a bad job with them. Hell I will prob like them all. The point is Bioware has made a point of saying this is a new story with a new Hero. When a hero that had nothing to do with the Warden keeps running into people that knew the Warden in a whole dif country it makes the world shrink. I have no doubt David and the other writers will make up great storys for all the companions. They will just be doing it in a very confined space.
Thedas subscibes to the six degrees of separation theory, obviously.
Seriously, though, the trouble here is metagaming. You are comparing Merrill, Isabela and Anders to people in another country who happen to know your neighbour, when it's nothing like that. It's more comparable to going to another country, and meeting people from your homeland who
have nothing to do with your life back home. A lot of people never played as Dalish Wardens, so Merrill and Marethari are complete strangers to them, and Merrill never knew a Warden in that reality. The Warden interacted with Isabela for all of five minutes in-game (if at all), and was forgotten by a lot of players. We got to know Anders a bit better, but he is still a stranger
to Hawke. All are from Ferelden, but that is hardly surprising, considering the number of refugees in the Free Marches.
The Warden interacted with what seemed like half the population of Ferelden, so it's hardly surprising that a few people you meet
may have known them.