What if the Destiny Ascension is very important?
#1
Posté 08 février 2011 - 09:34
Now, if this is the case then the paragon choice of ME1 (saving the council and the Ascension) gives you the alliance of the major council races, and also what could be considered a 'superweapon' (a stretch perhaps, but still). The renegade choice of ME2 (saving the Collector Base and siding with TIM) gives the alliance of a very powerful human group, and something else that presumably leads to a 'superweapon' of sorts.
So, this would mean that both paragons and renegades would have a weapon to use against the Reapers, thus tying the significance of both games into the trilogy as a whole. ME1 has you working for the council, and offers you the chance to side with them. ME2 has you working for humanity (or at least Cerberus), and offers you the chance to side with them. Each choice offers a weapon and some allies to use in ME3.
I'm well aware there was plenty of speculation in there, and I had to reduce down plenty of plot points to get to this conclusion but I think it makes sense. Thoughts?
#2
Posté 08 février 2011 - 09:39
#3
Guest_Elithranduil_*
Posté 08 février 2011 - 09:40
Guest_Elithranduil_*
It's very poetic. The single most powerful ship in the Citadel fleet, once saved by humans, in turn sacrifices itself to save the whole of Earth.
That would be epic.
#4
Posté 08 février 2011 - 09:42
candidate88766 wrote...
Just run with this for a second. The Destiny Ascension is a massive ship, and the mass accelerator it has is so large it can "rip through any ship in the Alliance fleet". We know that mass accelertor weapons can destroy Reapers (proven by the derelict one) so what if the Ascension has a powerful enough gun to essentially one-shot a Reaper? We never see Sovereign engage the Ascension (although this was in part because he was shut inside the Citadel, although it does fly pretty quickly to get inside there, so perhaps it was kind of afraid of the Ascension.
Now, if this is the case then the paragon choice of ME1 (saving the council and the Ascension) gives you the alliance of the major council races, and also what could be considered a 'superweapon' (a stretch perhaps, but still). The renegade choice of ME2 (saving the Collector Base and siding with TIM) gives the alliance of a very powerful human group, and something else that presumably leads to a 'superweapon' of sorts.
So, this would mean that both paragons and renegades would have a weapon to use against the Reapers, thus tying the significance of both games into the trilogy as a whole. ME1 has you working for the council, and offers you the chance to side with them. ME2 has you working for humanity (or at least Cerberus), and offers you the chance to side with them. Each choice offers a weapon and some allies to use in ME3.
I'm well aware there was plenty of speculation in there, and I had to reduce down plenty of plot points to get to this conclusion but I think it makes sense. Thoughts?
The derelect Reaper was destroyed with a mass accelerator weapon millions of years ago. It's not outside the realm of possibility that the Reapers have developed a defense against mass accelerator weapons within that time.
It's also possible to save the council and save the Collector base. So if the Ascension is as powerful and useful as the Collector base, then that's two superweapons. We have never seen the Ascension in action though, so we can only speculate how powerful its guns are from the codex entry and what characters said about it in game.
Modifié par Weskerr, 08 février 2011 - 09:44 .
#5
Posté 08 février 2011 - 09:46
#6
Posté 08 février 2011 - 09:50
"What's that? You reprogrammed the heretics? Guess what the reapers got to them a second time - you're ****ed!"
"What's that? You kept the base? You do realize what happened the LAST time you used reaper tech right? You're ****ed!"
"What's that? You saved the Council? You think they're going to loan you their precious Destiny Ascension to take back Earth when there's reapers popping out everywhere? Get real - you're ****ed!"
"What's that?......."
And you get the idea. Until ME3 comes out or until we get some more info other than a teaser trailer, one theory is as good as any other (well maybe not ALL of them).
Modifié par aeetos21, 08 février 2011 - 09:52 .
#7
Posté 08 février 2011 - 09:51
#8
Posté 08 février 2011 - 09:54
What if the Destiny Ascension is very important?
Then we wouldn't have an option of destroying it.
#9
Posté 08 février 2011 - 09:55
#10
Posté 08 février 2011 - 11:40
Yeah, we have dismissed that claim.
Modifié par Zing Freelancer, 08 février 2011 - 11:43 .
#11
Posté 08 février 2011 - 11:46
#12
Posté 08 février 2011 - 11:48
#13
Posté 08 février 2011 - 11:51
Asari Captain: Councillor Tevos may have forgotten commander. But we did not. All hands! Focus on the Reapers! Let's get the humans home.
On the other hand the Collector Base may allow us to create our own Reaper
#14
Posté 08 février 2011 - 11:55
Hey, the D. A. is the biggest dreadnought out there, saving it or not should have some military impact, but I think the decision about saving or not the council is more heavy on the political part.
#15
Posté 08 février 2011 - 11:55
Confused_Shepard wrote...
On the other hand the Collector Base may allow us to create our own Reaper
That's pretty much what they did on Spira every 10 years.
Modifié par BobSmith101, 08 février 2011 - 12:00 .
#16
Posté 08 février 2011 - 11:57
-No Destiny Ascension
-No Collector Base
#17
Posté 08 février 2011 - 12:01
events will just play out differently.
get it through your heads people.
NO.
"CHOICE."
MADE
A
GAME
MUCH
LESS
TWO
GAMES
AGO
is going to adversely affect your ME3 play or ending.
there will be NO "reapers win" because of some choice made in ME1 or ME2.
any events that will make you "lose" ME3 will be CONFINED to ME3.
now certain cutscenes may play out more favorably, or a battle scene go smoother, or some such but the END RESULT WILL BE THE SAME.
So let's stop these "what if Shepard picked his nose in front of the council on your first talk" crap.
#18
Posté 08 février 2011 - 12:06
Suron wrote...
<SNIP>
DAMN PARTY POOPER!
It may make the difference between 500 dead and 50
#19
Posté 08 février 2011 - 12:07
Suron wrote...
Snip
Did you even read the OP?
#20
Posté 08 février 2011 - 12:16
Plus, we know from the loss of SR1 that alliance armor appears to be tissue paper until you upgrade the hades out of it.
#21
Posté 08 février 2011 - 12:23
Sidney wrote...
While the DA had a "big" gun the thing that took out the reaper sounds like it was something really, REALLY big, almost like some sort of single shot super weapon. I picture that thing being sort of like the Paris Gun - not just a big gun but a REALLY big gun.
Plus, we know from the loss of SR1 that alliance armor appears to be tissue paper until you upgrade the hades out of it.
Well, to be fair to the SR1, it was put in a bad cutscene and should've never been hit in the first place. Also, Sovereign was one-shot destroying huge Alliance ships and Reapers are the biggest threat so far. It's really hard to say how good Alliance armor is considering we haven't seen them fight except against a Reaper. *
*Haven't read the books or comics.
#22
Posté 08 février 2011 - 12:24
STG wrote...
What if the Destiny Ascension is very important?
Then we wouldn't have an option of destroying it.
I beg to differ, its nothing major but it may have an effect on humanity if you destroyed it.
#23
Posté 08 février 2011 - 12:30
#24
Posté 08 février 2011 - 12:42
This is assuming the wiki is right, but I have generally found it to be a reliable source.
#25
Posté 08 février 2011 - 12:52





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