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So what's so great about infiltrators?


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33 réponses à ce sujet

#1
termokanden

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Can anyone sell this class? Doesn't seem like people are too enthusiastic about it here. I really want to do another insanity playthrough, and it's the only class I have not played. So far my favorites have been vanguard and adept. Also tend to use shotguns a little too much.

I definitely wouldn't be using cloak for sniping. I'm used to a CQC approach by now since it's more fun. The time dilation is basically worthless on the xbox with the aim assist, so that's not really my thing at all either.

#2
Guest_Aotearas_*

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Well, there is pretty much no sense to tell you of the advantages of a class if you already decided on how you want to play it. Only thing left to say is that CQC Infiltrators are powerful.

Any other aspect and/or method to play them, which is reason why Infiltrators are popular is seemingly not of your concern, so your question has been answered.

#3
termokanden

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I guess you're right about that. By the way, it's not really because I don't like sniping. The aim assist just kind of ruins it. Same reason I didn't enjoy my Widow soldier.

#4
Guest_Aotearas_*

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Then enjoy a sneaky CQC Infiltrator. Never saw me coming!

#5
Evilsod

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There is something very satisfying about sneaking up to a enemy and punching him several times in the face as you decloak.



Got me killed several times too trying to do it to an enemy with very good defences that i hadn't dropped yet :P

#6
jasonsantanna

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termokanden wrote...

Can anyone sell this class? Doesn't seem like people are too enthusiastic about it here. I really want to do another insanity playthrough, and it's the only class I have not played. So far my favorites have been vanguard and adept. Also tend to use shotguns a little too much.

I definitely wouldn't be using cloak for sniping. I'm used to a CQC approach by now since it's more fun. The time dilation is basically worthless on the xbox with the aim assist, so that's not really my thing at all either.







I think your wrong about , not using cloak for sniping , believe me I felt the same and started a thread about apologized to all the infilitrator player just for fun , you see I didn't get the hype either why so many ppl like that class, I love playing soldier and vanguard class , I like to play both cqc , and felt I could not have that enjoyment and fun with the infiltrator , but I was wrong cloaking while sniping is a blast this class is vastly improved over its ME1 version .
I not only cloak for sniping to take out shields or clear crowded battlefields but I cloak and sneak upon the enemies and melee to the face and then a shots from a hvy pistol or smg.
I plan on taking shot gun training and use the viper for sniping , I have this thing where I want to blast enemies with it

#7
lazuli

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Cloak sniping is boring and inferior to Adrenaline Rush. Cloak shines when you use it to get into flanking positions. I don't think I'll ever evolve Assassination Cloak again.



I can't recommend the CQC Infiltrator enough, though. It's slower than the Vanguard, with a bit of a lopsided risk factor. But it's fun.

#8
xXSnak3Eat3rXx

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Evilsod wrote...

There is something very satisfying about sneaking up to a enemy and punching him several times in the face as you decloak.

Got me killed several times too trying to do it to an enemy with very good defences that i hadn't dropped yet :P


Haha, yeah. I'm playing through an Infiltrator right now and cloaking + sniping can get boring pretty fast. I'm eventually going to try out a CQC Infiltrator but right now, I just find it hard to stay back in cover and snipe. I always get the urge to rush the enemy with the Widow, cloak and melee the **** out of them. More often than not, I end up doing that (and actually survive after!).

You know what would have been awesome? If you could use the Widow as a melee weapon. Imagine swinging that thing like a baseball bat, it'd do some serious damage.

Modifié par xXSnak3Eat3rXx, 08 février 2011 - 04:29 .


#9
Locutus_of_BORG

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^lol, I'm sure breaking a rare, expensive sniper rifle over some random mook's head is the best value use for the Widow. j/k


CQC infiltrator = MGS4 Mass Effect :D

Modifié par Locutus_of_BORG, 08 février 2011 - 04:18 .


#10
lazuli

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xXSnak3Eat3rXx wrote...
You know what would have been awesome? If you could use the Widow as a melee weapon. Imagine swining that thing like a baseball bat, it'd so some serious damage.


That was my favorite use for the sniper rifle in Gears 2.

#11
xXSnak3Eat3rXx

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OK, I'm thinking of quitting my current playthrough and starting a new Infiltrator one.



Can someone give me a quick rundown of a CQC Infiltrator? (ie. bonus talent, weapons, and the basic strategy)

#12
lazuli

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xXSnak3Eat3rXx wrote...

OK, I'm thinking of quitting my current playthrough and starting a new Infiltrator one.

Can someone give me a quick rundown of a CQC Infiltrator? (ie. bonus talent, weapons, and the basic strategy)


Take the shotgun when you can.  The Locust is a good SMG for many situations, although some people favor the Shuriken for close combat.  You'll want to use the Viper for long range combat anyway.  As for bonus powers, some people recommend Neural Shockwave for its quick cooldown and sweeping stun/stagger effect.

The general strategy is to get up in enemies' grills, often whilst cloaked, and then kill them.  The GPS was built for the CQC Infiltrator, whether or not Bioware wants to admit it.  Start charging up a shot (perhaps by facing away from the enemies so you can do this without leaving cover), stand up, activate cloak, and then rush forward to deliver a lethal shot.  Releasing the charged shot doesn't break cloak, so you can shoot again if need be, or just get to safety.

Edit: Here is a useful thread for this subject.

Modifié par lazuli, 08 février 2011 - 04:31 .


#13
xXSnak3Eat3rXx

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Hmm, it'll be interesting to play a cloaking Shotgun Infiltrator after playing a Vanguard w/ Charge god knows how many times. I can't believe I haven't thought about it before as it sounds extremely fun.



Anyways...thanks, dude (or dudette).

#14
lazuli

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xXSnak3Eat3rXx wrote...

Hmm, it'll be interesting to play a cloaking Shotgun Infiltrator after playing a Vanguard w/ Charge god knows how many times. I can't believe I haven't thought about it before as it sounds extremely fun.

Anyways...thanks, dude (or dudette).


One more thing.  Enemies like to move when you cloak.  This can take some getting used to.  If your squad is dead, though, the enemies will remain rooted in place.

#15
xXSnak3Eat3rXx

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"Invoking cloaking countermeasures" Yeah, I know. But I've only seen the "bosses" (if you wanna call them that) do that for the most part.

#16
Bogsnot1

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I recently finish a CQC Infiltrator mainly using the elbow of death and pistols. Bit like a mixture of Thane and Kasumi. I took my main inspiration for it from a movie called "The Professional" starring Jean Reno. Mostly from one of his quotes from the movie.

The rifle is the first weapon you learn how to use, because it lets you keep your distance from the client. The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn.


One hell of a challenge.

#17
Sabariel

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Exploding your enemies' brains out the back of their head before they even realize you're there is always fun.



But... that's just me :)

#18
termokanden

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I played around with this a bit by now, being as aggressive as I can. A bit to my surprise I didn't die yet. So far I'm mainly using pistols and SMGs. The Mantis is honestly a bit disappointing on insanity, at least without any upgrades. Even with a damage buff from cloak, it doesn't one-shot even weak enemies. Seemed like some of them needed 3 headshots to die. Seems quicker and easier to kill them with a pistol.



There are two things that annoy me a bit:



1. It still seems that Adrenaline Rush is just better than Tactical Cloak. But I guess that's just AR being overpowered. I'm a bit bored with AR these days anyway, so I can live with this one.



2. Cloak stops regeneration and resets the timer. Would be nicer I think if it just stopped regen and left the timer alone. I see that it's for balance reasons. But the effect is that I either avoid using cloak on cooldown or I don't regenerate ever, even when 'm not getting hit.

#19
Evilsod

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Well if you want to move around the battlefield completely undetected then Cloak will win out easily. It stops enemies a) shooting at you and B) moving around to either flank you or avoid being flanked. Adren Rush may let you move around the battlefield but you're still a target out of cover getting shot at from all sides. It just lets you push forward more aggressively not actually infiltrate. I agree about the regeneration timer though, it really shouldn't reset the clock...



Biggest problem with Infiltrator is that without the sniper rifle upgrades it seriously lacks firepower. No Headshot damage bonus, you've lost 50% damage which is huge. No firepower upgrades and thats upto 60% missing. Only real way to play is to have allies strip defences and you 1 shot the enemies health bar only.



Think when i play it again i'm gonna take Tungsten Ammo as the bonus power. Geth Shield Boost was all well and good on Hardcore but its recharge messed things up a little.

#20
termokanden

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I don't mind the lack of firepower actually. I'm not really a fantastic player or anything like that, but I've played ME2 so much I almost wish I could set the difficulty higher than insanity.



As for the bonus power, I still don't know. For me it's either Heavy Warp or Tungsten. I know that with Warp I have all defenses covered, but I still think I'd be doing more damage with Tungsten. There are relatively few enemies with barriers, and all of those have health or armor as well.



Don't think I'd ever use a shield boost power. The cooldown is just too high.

#21
Biotic_Warlock

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Nothing better then just shooting somebody in the head from so far away (submachine gun seems to be used a lot by mercs, and the tactical cloak (maxed to assasination cloak) can be deadly in the right hands mixed with the ammo skills.

#22
cpanda

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Just to tell you on Insanity new game+ with 3 damage upgrades for the sniper and the headshot increase the Widow and Tungsten you will leave a sliver of health on a collector drone. With 5 upgrades you will kill them by placing a bullet in their head.  But even with 5 damage upgrades Tungsten and a headshot to a collector guardian will still leave a sliver of barrier left. If you cloak (I have enhanced so 40% dam+) and Guardians are left with a sliver of health. I personally don't use warp even though it would be more effective it's definitely not necessary.

Modifié par cpanda, 10 février 2011 - 01:39 .


#23
weedlink10

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why should we sell you on a class, its your money you paid for the game, that alone should sell you on the class, get more bang for your buck, its not like the class is bad or thing.

#24
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cpanda wrote...

Just to tell you on Insanity new game+ with 3 damage upgrades for the sniper and the headshot increase the Widow and Tungsten you will leave a sliver of health on a collector drone. With 5 upgrades you will kill them by placing a bullet in their head.  But even with 5 damage upgrades Tungsten and a headshot to a collector guardian will still leave a sliver of barrier left. If you cloak (I have enhanced so 40% dam+) and Guardians are left with a sliver of health. I personally don't use warp even though it would be more effective it's definitely not necessary.


I was able to one shot (not using AR) drones on Horizon with NG+ widow soldier and I used tungsten ammo as my bonus power. Warp ammo gives you more forgiveness on the headshot to still get 1S1K.

#25
termokanden

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Well I have played the first missions: Mordin, Garrus, Kasumi so far. The Mantis isn't actually as bad as I thought at first. The time dilation for Agent is low so the aim assist doesn't mess too much with my aim. You also can oneshot vorcha and leave blue suns people with a sliver of health left. But it's also fun getting up close and personal with the Locust if they are shielded or the Predator if they are armored.



I'm not sure why, but the Predator really does seem like the best pistol.



Oh yeah. I picked Warp Ammo. The idea is that if you're going to try to oneshot people, you need something that affects their first layer of protection (I've been digging up an old discussion about damage calls that makes this pretty clear). With Warp and Disruptor, you always have that covered. Tungsten is marginally better sometimes, but I'm not sure I care now.