So what's so great about infiltrators?
#1
Posté 08 février 2011 - 09:43
I definitely wouldn't be using cloak for sniping. I'm used to a CQC approach by now since it's more fun. The time dilation is basically worthless on the xbox with the aim assist, so that's not really my thing at all either.
#2
Guest_Aotearas_*
Posté 08 février 2011 - 10:05
Guest_Aotearas_*
Any other aspect and/or method to play them, which is reason why Infiltrators are popular is seemingly not of your concern, so your question has been answered.
#3
Posté 08 février 2011 - 10:18
#4
Guest_Aotearas_*
Posté 08 février 2011 - 10:43
Guest_Aotearas_*
#5
Posté 08 février 2011 - 02:04
Got me killed several times too trying to do it to an enemy with very good defences that i hadn't dropped yet
#6
Posté 08 février 2011 - 04:08
termokanden wrote...
Can anyone sell this class? Doesn't seem like people are too enthusiastic about it here. I really want to do another insanity playthrough, and it's the only class I have not played. So far my favorites have been vanguard and adept. Also tend to use shotguns a little too much.
I definitely wouldn't be using cloak for sniping. I'm used to a CQC approach by now since it's more fun. The time dilation is basically worthless on the xbox with the aim assist, so that's not really my thing at all either.
I think your wrong about , not using cloak for sniping , believe me I felt the same and started a thread about apologized to all the infilitrator player just for fun , you see I didn't get the hype either why so many ppl like that class, I love playing soldier and vanguard class , I like to play both cqc , and felt I could not have that enjoyment and fun with the infiltrator , but I was wrong cloaking while sniping is a blast this class is vastly improved over its ME1 version .
I not only cloak for sniping to take out shields or clear crowded battlefields but I cloak and sneak upon the enemies and melee to the face and then a shots from a hvy pistol or smg.
I plan on taking shot gun training and use the viper for sniping , I have this thing where I want to blast enemies with it
#7
Posté 08 février 2011 - 04:13
I can't recommend the CQC Infiltrator enough, though. It's slower than the Vanguard, with a bit of a lopsided risk factor. But it's fun.
#8
Posté 08 février 2011 - 04:14
Evilsod wrote...
There is something very satisfying about sneaking up to a enemy and punching him several times in the face as you decloak.
Got me killed several times too trying to do it to an enemy with very good defences that i hadn't dropped yet
Haha, yeah. I'm playing through an Infiltrator right now and cloaking + sniping can get boring pretty fast. I'm eventually going to try out a CQC Infiltrator but right now, I just find it hard to stay back in cover and snipe. I always get the urge to rush the enemy with the Widow, cloak and melee the **** out of them. More often than not, I end up doing that (and actually survive after!).
You know what would have been awesome? If you could use the Widow as a melee weapon. Imagine swinging that thing like a baseball bat, it'd do some serious damage.
Modifié par xXSnak3Eat3rXx, 08 février 2011 - 04:29 .
#9
Posté 08 février 2011 - 04:17
CQC infiltrator = MGS4 Mass Effect
Modifié par Locutus_of_BORG, 08 février 2011 - 04:18 .
#10
Posté 08 février 2011 - 04:22
xXSnak3Eat3rXx wrote...
You know what would have been awesome? If you could use the Widow as a melee weapon. Imagine swining that thing like a baseball bat, it'd so some serious damage.
That was my favorite use for the sniper rifle in Gears 2.
#11
Posté 08 février 2011 - 04:26
Can someone give me a quick rundown of a CQC Infiltrator? (ie. bonus talent, weapons, and the basic strategy)
#12
Posté 08 février 2011 - 04:30
xXSnak3Eat3rXx wrote...
OK, I'm thinking of quitting my current playthrough and starting a new Infiltrator one.
Can someone give me a quick rundown of a CQC Infiltrator? (ie. bonus talent, weapons, and the basic strategy)
Take the shotgun when you can. The Locust is a good SMG for many situations, although some people favor the Shuriken for close combat. You'll want to use the Viper for long range combat anyway. As for bonus powers, some people recommend Neural Shockwave for its quick cooldown and sweeping stun/stagger effect.
The general strategy is to get up in enemies' grills, often whilst cloaked, and then kill them. The GPS was built for the CQC Infiltrator, whether or not Bioware wants to admit it. Start charging up a shot (perhaps by facing away from the enemies so you can do this without leaving cover), stand up, activate cloak, and then rush forward to deliver a lethal shot. Releasing the charged shot doesn't break cloak, so you can shoot again if need be, or just get to safety.
Edit: Here is a useful thread for this subject.
Modifié par lazuli, 08 février 2011 - 04:31 .
#13
Posté 08 février 2011 - 04:43
Anyways...thanks, dude (or dudette).
#14
Posté 08 février 2011 - 05:17
xXSnak3Eat3rXx wrote...
Hmm, it'll be interesting to play a cloaking Shotgun Infiltrator after playing a Vanguard w/ Charge god knows how many times. I can't believe I haven't thought about it before as it sounds extremely fun.
Anyways...thanks, dude (or dudette).
One more thing. Enemies like to move when you cloak. This can take some getting used to. If your squad is dead, though, the enemies will remain rooted in place.
#15
Posté 08 février 2011 - 05:56
#16
Posté 09 février 2011 - 01:38
The rifle is the first weapon you learn how to use, because it lets you keep your distance from the client. The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn.
One hell of a challenge.
#17
Posté 09 février 2011 - 07:03
But... that's just me
#18
Posté 09 février 2011 - 02:04
There are two things that annoy me a bit:
1. It still seems that Adrenaline Rush is just better than Tactical Cloak. But I guess that's just AR being overpowered. I'm a bit bored with AR these days anyway, so I can live with this one.
2. Cloak stops regeneration and resets the timer. Would be nicer I think if it just stopped regen and left the timer alone. I see that it's for balance reasons. But the effect is that I either avoid using cloak on cooldown or I don't regenerate ever, even when 'm not getting hit.
#19
Posté 09 février 2011 - 02:38
Biggest problem with Infiltrator is that without the sniper rifle upgrades it seriously lacks firepower. No Headshot damage bonus, you've lost 50% damage which is huge. No firepower upgrades and thats upto 60% missing. Only real way to play is to have allies strip defences and you 1 shot the enemies health bar only.
Think when i play it again i'm gonna take Tungsten Ammo as the bonus power. Geth Shield Boost was all well and good on Hardcore but its recharge messed things up a little.
#20
Posté 09 février 2011 - 02:50
As for the bonus power, I still don't know. For me it's either Heavy Warp or Tungsten. I know that with Warp I have all defenses covered, but I still think I'd be doing more damage with Tungsten. There are relatively few enemies with barriers, and all of those have health or armor as well.
Don't think I'd ever use a shield boost power. The cooldown is just too high.
#21
Posté 09 février 2011 - 06:51
#22
Posté 10 février 2011 - 01:36
Modifié par cpanda, 10 février 2011 - 01:39 .
#23
Posté 10 février 2011 - 01:58
#24
Guest_m14567_*
Posté 10 février 2011 - 03:23
Guest_m14567_*
cpanda wrote...
Just to tell you on Insanity new game+ with 3 damage upgrades for the sniper and the headshot increase the Widow and Tungsten you will leave a sliver of health on a collector drone. With 5 upgrades you will kill them by placing a bullet in their head. But even with 5 damage upgrades Tungsten and a headshot to a collector guardian will still leave a sliver of barrier left. If you cloak (I have enhanced so 40% dam+) and Guardians are left with a sliver of health. I personally don't use warp even though it would be more effective it's definitely not necessary.
I was able to one shot (not using AR) drones on Horizon with NG+ widow soldier and I used tungsten ammo as my bonus power. Warp ammo gives you more forgiveness on the headshot to still get 1S1K.
#25
Posté 10 février 2011 - 01:37
I'm not sure why, but the Predator really does seem like the best pistol.
Oh yeah. I picked Warp Ammo. The idea is that if you're going to try to oneshot people, you need something that affects their first layer of protection (I've been digging up an old discussion about damage calls that makes this pretty clear). With Warp and Disruptor, you always have that covered. Tungsten is marginally better sometimes, but I'm not sure I care now.





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