Giant Bomb Quick Look of Dragon Age 2
#201
Posté 09 février 2011 - 01:14
#202
Posté 09 février 2011 - 01:20
Adhin wrote...
Yeah Giantbomb rocks. I even watch quicklooks for games I hate or have no intention of ever touching, just to listen to them talk about it. It's like my weekly comedy show, only its not.
Yes! I was hoping and praying Vinny would be interviewing or at least be making some surreal commentary by a stroke of mad luck, but alas.
Modifié par pixieface, 09 février 2011 - 01:21 .
#203
Posté 09 février 2011 - 01:21
#204
Posté 09 février 2011 - 01:25
#205
Posté 09 février 2011 - 01:29
Quinnzel wrote...
Oh man, I totally need to make a Francis York Morgan Hawke or a Charlie Tunoku Hawke when it gets released.
So what you're saying is that it wasn't a Thaig? It was the Meat Dimension? (Persona 4 Endurance Run rages on)
#206
Posté 09 février 2011 - 01:31
Back on topic, I absolutely love the level design. I blocked out the subtitles for the Rock Wraith with my hand so I don't know 100% what was going on there, but it sure looked pretty.
#207
Posté 09 février 2011 - 01:32
#208
Posté 09 février 2011 - 01:35
Looks kind of like sims. Not in the game play of course, but in the art direction.
Modifié par Waage25, 09 février 2011 - 01:36 .
#209
Posté 09 février 2011 - 01:57
That is a cool feature. I've done plenty of gripping about some of the changes, but there have been plenty of little tweeks like this that just make me giddy with excitment.RitaChe wrote...
So, has it already been noted that the bars and character portraits fade out and disappear once you're out of combat? 'Cause. . .awesome. Hopefully it's like this on PC as well.
#210
Posté 09 février 2011 - 02:06
#211
Posté 09 février 2011 - 02:16
My worries about the battle system are dead now, It just looks like a faster Dao .
I noticed that Fenris got kind of stuck and glitched out a bit at one point, a similar thing happened to me in the first dragon age every once in a while, it seems it was never caught/fixed, but it isn't really that annoying come to think of it.
I just hope it won't happen more than in the first game and it was just bad luck.
That scene where Hawke punched the demon definitely needed him groaning afterword though, punching rocks hurts.
Modifié par Falls Edge, 09 février 2011 - 02:22 .
#212
Posté 09 février 2011 - 02:19
#213
Posté 09 février 2011 - 02:57
#214
Posté 09 février 2011 - 03:30
Bioware still hasn't quite mastered the idea that consoles still run off resolutions like everything else out there, or I dunno, a GUI side 'safe zone' bar sliders like some games use. COD, for instance uses a 2 'safe zone' sliders in the options menu to let you shove the GUI as far to the edges as you want. I get not all TV's follow exactly, but monitors are quite frankly, more vairied and the differences in TV sizes (even between countries) arn't vast enough to require the large margins they seem to use.
#215
Posté 09 février 2011 - 03:47
I agree with those saying the environment looked bland and sterile. But the characters themselves looked good, and I liked the dialog system.
#216
Posté 09 février 2011 - 03:57
... Not that the console version doesn't look better than Origins did.
#217
Posté 09 février 2011 - 04:00
#218
Posté 09 février 2011 - 04:01
#219
Posté 09 février 2011 - 04:07
#220
Posté 09 février 2011 - 04:29
On the other hand, game seems to help player understand it more - it's clearer what stats and skills do, and game tips look pretty helpful. That's actually the first thing I am glad to have and a step forward from DA:O.
Modifié par DamnThoseDisplayNames, 09 février 2011 - 04:30 .
#221
Posté 09 février 2011 - 05:37
#222
Posté 09 février 2011 - 05:47
Suron wrote...
Seriously Bio? Funny how you keep telling those skeptical to "wait and see" but...oh look..it's EXACTLY what we figured you were doing.
that looks like garbage. absolute garbage. The skill tree's look cluttered, that interface is dog crap. And the combat? great job speeding it up! too bad it looks janky as hell and is EXACTLY how those of us you told to "wait and see" DID NOT WANT..
welcome to Diablo Age II.
But grats catering to the BOOMHEADSHOT LIVE mentally challenged crowd. Sure they'll love it.
and Fenris? Hawke and Fenris? wow just give us some water-themed name and we can finish your Might Morphin Power Rangers team.
Alistair
Hawke
Duncan
Leliana
Flemeth
Fenris
Oghren
Zevran
can you spot the two names that don't effin FIT in with those? why are you going with this stupid naming crap?? Hawke and Fenris?? Do we have a Wolverine also? How about a Raven?? C'MON POWER RANGERS GO GO GO GO
words can't begin to convey the absolute DISGUST I see in this game.
how the mighty have fallen.
Have fun with this BioArts. What effin garbage.
lol u mad, bro?
Edit: DAMMIT!! Beaten to it. <_<
Modifié par falloutseriesfan, 09 février 2011 - 05:47 .
#223
Posté 09 février 2011 - 06:49
Sad to see that graphics look really dated.
/e: OH and Fenris looks like a gay emo.
Modifié par FellowerOfOdin, 09 février 2011 - 06:50 .
#224
Posté 09 février 2011 - 07:43
Shepard N7 wrote...
www.giantbomb.com/quick-look-road-show-dragon-age-ii/17-3772/
11 minutes of footage from the Xbox 360 version.
it looks good on the 360 and PC well outshine it allways dos can't wait and i liked the look of warrior hawkes armor it was pretty pimp i think he was wearing a tabard
Modifié par Osena109, 09 février 2011 - 07:44 .
#225
Posté 09 février 2011 - 10:39





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