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Alternate Appearance Pack 2 - PC Screencaps


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#51
Gleym

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Val Seleznyov wrote...


I'll just add, in case the developers read the forums, that in spite of the praise the AAP will undoubtedly recieve as being a step in the right direction, not all fans feel the same way. I feel that it is an unecessary step in a direction that i don't want to travel, even if the armour itself is somewhat pleasing aesthetically.
.


You DO realize that your entire argument there is pretty much identical to the one that all of us who are praising this development had when ME2 decided to ditch armors for sexy catsuits, don't you? The irony surely isn't lost on you, I hope.

Modifié par Gleym, 09 février 2011 - 08:02 .


#52
DarthSliver

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Well I say we need more filler DLC since ME3 is coming out at the end of the year. They need to focus on filler DLC instead of appearance packs. But I wont mine new weapons being add it, but via a weapon found in the DLC lvl :D

#53
Obvakhi

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mrsph wrote...

Image IPB

See, Bioware? Now was it really that hard to put some armor on her so it wouldn't be as blatant?


Sorry, but that looks even worse... :sick:
Why would Miranda be wearing combat armor in her cabin or snuggling in bed with Shepard?

Modifié par Obvakhi, 09 février 2011 - 08:30 .


#54
Vena_86

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Val Seleznyov wrote...

mrsph wrote...

I'll just become an astronaut and tell them I won't be wearing a space suit because it isn't feminine enough.


If that's a response to me, you completely miss my point.

It's not about being feminine per se. It's about the fact that my ability to suspend disbelief is quite good, and i feel that combat armour needlessly limits the artistic depiction of a character.

I support vibrant, interesting and distinctive looking characters more than i support the codex entry for medi-gel being rendered accurate.

Some people want it to be as "realistic" as possible. Some people don't. There is no need to make a song and a dance about it as there really is nothing to argue about. I just wanted to give my opinion, if that's quite alright.


The armor design in the ME universe is visually very pleasing. It is based on designer sports wear. Mirandas outfit is actually bulkier than was necessary to make her more believable, but atleast its a step in the right direction (back to where the franchise started). There can be very slender "armor" in the ME universe that looks practical and aethetic at the same time. Exposed skin and clothing that clearly looks like it offers no kind of protection from hostile atmospheres or bullets and lacks any kind of equipment you would expect are things that are really just redundant.

#55
Jebel Krong

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Vena_86 wrote...

Val Seleznyov wrote...

mrsph wrote...

I'll just become an astronaut and tell them I won't be wearing a space suit because it isn't feminine enough.


If that's a response to me, you completely miss my point.

It's not about being feminine per se. It's about the fact that my ability to suspend disbelief is quite good, and i feel that combat armour needlessly limits the artistic depiction of a character.

I support vibrant, interesting and distinctive looking characters more than i support the codex entry for medi-gel being rendered accurate.

Some people want it to be as "realistic" as possible. Some people don't. There is no need to make a song and a dance about it as there really is nothing to argue about. I just wanted to give my opinion, if that's quite alright.


The armor design in the ME universe is visually very pleasing. It is based on designer sports wear. Mirandas outfit is actually bulkier than was necessary to make her more believable, but atleast its a step in the right direction (back to where the franchise started). There can be very slender "armor" in the ME universe that looks practical and aethetic at the same time. Exposed skin and clothing that clearly looks like it offers no kind of protection from hostile atmospheres or bullets and lacks any kind of equipment you would expect are things that are really just redundant.


yeah kaiden and wrex in pheonix were just so 'sexay'... :unsure: 

the miranda 'arse-shot' is still blatant (and unnecessary) just now you can't see it so well - there has been no change to the merits of that particular camera angle. at all.

#56
Whereto

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And Mirandas armor brings it full circle. I come back to my and many many others point of why can't we just have armor out of the ship while in combat and have what ever on the ship. Then everyone will be happy : ) I know this isn't mass effect 3 so they can't go doing that now, but Miranda in armor aboard the ship, doesn't look right.

#57
CannotCompute

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Miranda looks amazing :)

Although I think she should wear her casual outfit (catsuit) aboard the Normandy and the armor for away missions (the way ME1 handled it). Same goes for the rest of the squad. Hope we'll see that in ME3.

Modifié par CannotCompute, 09 février 2011 - 10:20 .


#58
Grumpy-Mcfart

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Obvakhi wrote...

Sorry, but that looks even worse... :sick:
Why would Miranda be wearing combat armor in her cabin or snuggling in bed with Shepard?


well, for one thing, my shepards just developed an armor fetish :o

#59
GODzilla

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Zulu_DFA wrote...

mrsph wrote...

Image IPB

See, Bioware? Now was it really that hard to put some armor on her so it wouldn't be as blatant?

You see, wearing armor on the Normandy makes almost as little sense as not wearing it outside. Again, ME1 system, when Human companions and Liara automatically changed to their "casual" clothes was spot on.

And the "Ass Shot" was that BioWare had in mind in the first place, when designing Miranda's original outfit, so it was intended to be blatant.


I couldn't agree more. It rather seems that this topic is filled with fanboys who have to "sweettalk" their 2 dollar spending. ^^

Having Miranda doing her business work in full armor is as ridiculous as seeing Shepard take a drink with a full helmet on. There are many of these small details Bioware didn't think through. But I guess they never intended to, as DLCs are a simple and easy way to get some cash in by not spending too much money...or thought...

#60
Asheer_Khan

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There is small "trick" how to made her wear catsuit on Normandy after mission.

When we go back on Normandy usually we "start" another round next to Galaxy map so it's easy to use personal station Team status option and switch her from armor back to CS.

And during pre mission squad selection just  put her armor back ON.

And issue whit DLC not showing up despite purchase.

That DLC need on line validate so it's necessary to log in to personal EA account to disable inactive Cerberus Network and after log in restart game.
After that DLC stuff will show up in game.

Modifié par Asheer_Khan, 09 février 2011 - 12:35 .


#61
dasfitz

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Why does Grunt have brackets?

#62
GODzilla

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Asheer_Khan wrote...

There is small "trick" how to made her wear catsuit on Normandy after mission.

When we go back on Normandy usually we "start" another round next to Galaxy map so it's easy to use personal station Team status option and switch her from armor back to CS.

And during pre mission squad selection just  put her armor back ON.


At first I wanted to complain. Why should we fix those problems? But on the other hand why shouldn't we when the solution is that easy. You're absolutely right, good idea, thanks for the heads up. ^_^

#63
Val Seleznyov

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Vena_86 wrote...

Val Seleznyov wrote...

mrsph wrote...

I'll just become an astronaut and tell them I won't be wearing a space suit because it isn't feminine enough.


If that's a response to me, you completely miss my point.

It's not about being feminine per se. It's about the fact that my ability to suspend disbelief is quite good, and i feel that combat armour needlessly limits the artistic depiction of a character.

I support vibrant, interesting and distinctive looking characters more than i support the codex entry for medi-gel being rendered accurate.

Some people want it to be as "realistic" as possible. Some people don't. There is no need to make a song and a dance about it as there really is nothing to argue about. I just wanted to give my opinion, if that's quite alright.


The armor design in the ME universe is visually very pleasing. It is based on designer sports wear. Mirandas outfit is actually bulkier than was necessary to make her more believable, but atleast its a step in the right direction (back to where the franchise started). There can be very slender "armor" in the ME universe that looks practical and aethetic at the same time. Exposed skin and clothing that clearly looks like it offers no kind of protection from hostile atmospheres or bullets and lacks any kind of equipment you would expect are things that are really just redundant.


I don't doubt that armour can be "visually very pleasing". I like the N7 armour, and loved Grunt and Zaeed's armour from ME2. Taking a little artistic license with the rules BioWare themselves established for the universe paid dividends with their designs for these two characters.

The armour didn't cover every inch of their bodies and Zaeed was given an old looking gas mask-esque style breather for hostile atmospheres.

But as good as armour can look, it would have been limiting when outfitting a team of 12. Needlessly so with characters like Thane and Samara and Mordin. It is much better that they actually look like an assassin, a warrior monk and a doctor, than a space marine.

Like i said, it comes down to my ability and willingness to suspend disbelief, to a certain extent, for aesthetic reasons. I'm happy that so many of you like Miranda's new attire, but i don't consider it a step in the right direction at all.

#64
Jebel Krong

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Val Seleznyov wrote...

But as good as armour can look, it would have been limiting when outfitting a team of 12. Needlessly so with characters like Thane and Samara and Mordin. It is much better that they actually look like an assassin, a warrior monk and a doctor, than a space marine.

Like i said, it comes down to my ability and willingness to suspend disbelief, to a certain extent, for aesthetic reasons. I'm happy that so many of you like Miranda's new attire, but i don't consider it a step in the right direction at all.


i agree wholeheartedly with these points - miranda should look like a femme fatale/agent/scientist because that's what she is - not a soldier, because she very much isn't that.

#65
Daryst

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I just have to say this, but every new alternate outfit that I have seen is rubbish. I am no fan of the visors, so only on that part alone, I wouldn't get these packs. SO glad that I have the PC version so that I can use the texmod to use fanmade outfits if I want to. No, my money stays safely where it is and I will not be spending it on this crap.




#66
Kusy

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I had exacly 160 spare points after buying few previous dlcs.

#67
Zulu_DFA

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Jebel Krong wrote...

Val Seleznyov wrote...
But as good as armour can look, it would have been limiting when outfitting a team of 12. Needlessly so with characters like Thane and Samara and Mordin. It is much better that they actually look like an assassin, a warrior monk and a doctor, than a space marine.

Like i said, it comes down to my ability and willingness to suspend disbelief, to a certain extent, for aesthetic reasons. I'm happy that so many of you like Miranda's new attire, but i don't consider it a step in the right direction at all.


i agree wholeheartedly with these points - miranda should look like a femme fatale/agent/scientist because that's what she is - not a soldier, because she very much isn't that.

Then taking her to open battle is a --

Image IPB

She has no place amid rocket blasts and toxic gases. She must stay on the Normandy all the time.

#68
Jebel Krong

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Zulu_DFA wrote...

Jebel Krong wrote...

Val Seleznyov wrote...
But as good as armour can look, it would have been limiting when outfitting a team of 12. Needlessly so with characters like Thane and Samara and Mordin. It is much better that they actually look like an assassin, a warrior monk and a doctor, than a space marine.

Like i said, it comes down to my ability and willingness to suspend disbelief, to a certain extent, for aesthetic reasons. I'm happy that so many of you like Miranda's new attire, but i don't consider it a step in the right direction at all.


i agree wholeheartedly with these points - miranda should look like a femme fatale/agent/scientist because that's what she is - not a soldier, because she very much isn't that.

Then taking her to open battle is a --

She has no place amid rocket blasts and toxic gases. She must stay on the Normandy all the time.


you don't go into any 'open battles' so i see no problem... not that i expect someone who posts stupid pictures like that to have the intelligence to understand simple concepts like that. <_<

#69
Zulu_DFA

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Jebel Krong wrote...

Zulu_DFA wrote...

Jebel Krong wrote...

Val Seleznyov wrote...
But as good as armour can look, it would have been limiting when outfitting a team of 12. Needlessly so with characters like Thane and Samara and Mordin. It is much better that they actually look like an assassin, a warrior monk and a doctor, than a space marine.

Like i said, it comes down to my ability and willingness to suspend disbelief, to a certain extent, for aesthetic reasons. I'm happy that so many of you like Miranda's new attire, but i don't consider it a step in the right direction at all.


i agree wholeheartedly with these points - miranda should look like a femme fatale/agent/scientist because that's what she is - not a soldier, because she very much isn't that.

Then taking her to open battle is a --

She has no place amid rocket blasts and toxic gases. She must stay on the Normandy all the time.


you don't go into any 'open battles' so i see no problem... not that i expect someone who posts stupid pictures like that to have the intelligence to understand simple concepts like that. <_<


Don't like that pic? How about this one?

Image IPB

Now, O Your Intelligency, please explain to me by what sort of magic her hair don't go off?

#70
Kronner

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Zulu_DFA wrote...

Don't like that pic? How about this one?

- pic -

Now, O Your Intelligency, please explain to me by what sort of magic her hair don't go off?


No friendly fire in ME2? :D

#71
Voods07

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Praetor Shepard wrote...



Edit: I can't remember how to display videos in a post, gah. =]

Woo hoo! Persistence pays off! :wizard:
Just trying to resize now...

How did you get your eyes to look like TIM's??!?1 Do tell!

#72
Anacronian Stryx

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I still don't get6 why they didn't made it work like ME1 - Catsuit on board the Normandy and armor on a mission.. but i guess that just made to much sense.

#73
Alienmorph

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Anacronian Stryx wrote...

I still don't get6 why they didn't made it work like ME1 - Catsuit on board the Normandy and armor on a mission.. but i guess that just made to much sense.


Hm, I agree, but at least now we have a decent choice of range. I guess I'll still use the catsuit in Miranda's LQ, and the armor in Collector's ship and SM for example.

#74
Shadesofsiknas

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Anacronian Stryx wrote...

I still don't get6 why they didn't made it work like ME1 - Catsuit on board the Normandy and armor on a mission.. but i guess that just made to much sense.


They decided to fo with the whole comic book superhero style instead of ME1s more believable approach. And Superheros are always consistent in their attire. Infact you would wonder at the bang of B.O. you might whiff from your average comic heros never changed attire.

#75
Gleym

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Y'know, since we're going with this whole style-over-sense approach, I mean, legally speaking Shepard isn't a soldier anymore, so why don't we just ditch the armor next game around and instead have Shepard run around wearing casuals? I mean, heck, especially if you're a class like an Infiltrator or Assassin, or even an Engineer. None of those are soldiers either, after all. So let's just all ditch armor for everyone just so the whole team can look 'unique and super special awesomesauce'.



While we're ditching common sense for aesthetic appeal, let's give Shepard a katana. Because katanas are ALWAYS synonymous with cool, stylish unique visual approaches.