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Alternate Appearance Pack 2 - PC Screencaps


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#101
Captain_Obvious_au

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Jebel Krong wrote...

Captain_Obvious_au wrote...

So hang on - the fact that 80% of people customised Shepards face means that they didn't care what people are wearing. That's really your argument? Do you enjoy inventing statistics out of thin air when the actual ones are completely irrelevant to your argument?


cherry-picking stats and twisting them to suit my ends? nah i leave that to you - 50% people didn't even finish the game. 65% just chose the default soldier class. 15% didn't even let grunt out of his tank - were any of these clamouring online for armour sets for squaddie characters? nah, i didn't think so

Wow, I'm amazed, I really am. Please enlighten me as to how people choosing to play as the Soldier could possibly be related to wanting armour for squadmates? Oh yes, and letting me know just how strong the link is between wanting armour for squadmates, and not letting Grunt out of his tank.

I honestly don't think I've ever before seen this level of invented statistical linking before. I'm sure it could be used for someone's pychology assignment/thesis.

Modifié par Captain_Obvious_au, 10 février 2011 - 11:05 .


#102
Jebel Krong

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Captain_Obvious_au wrote...

Jebel Krong wrote...

Captain_Obvious_au wrote...

So hang on - the fact that 80% of people customised Shepards face means that they didn't care what people are wearing. That's really your argument? Do you enjoy inventing statistics out of thin air when the actual ones are completely irrelevant to your argument?


cherry-picking stats and twisting them to suit my ends? nah i leave that to you - 50% people didn't even finish the game. 65% just chose the default soldier class. 15% didn't even let grunt out of his tank - were any of these clamouring online for armour sets for squaddie characters? nah, i didn't think so

Wow, I'm amazed, I really am. Please enlighten me as to how people choosing to play as the Soldier could possibly be related to wanting armour for squadmates? Oh yes, and letting me know just how strong the link is between wanting armour for squadmates, and not letting Grunt out of his tank.

I honestly don't think I've ever before seen this level of invented statistical linking before. I'm sure it could be used for someone's pychology assignment/thesis.


... ando now you're quote-mining?! i guess i shouldn't be surprised. onto 'ignore' list you go... <_<

#103
JKoopman

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Jebel Krong wrote...

JKoopman wrote...

Jebel Krong wrote...

Typically idiotic suggestion, gleym, but since you mention style over substance - armour is purely aesthetic in the game anyway so really it doesnt matter what anyone is technically wearing, does it?


Armor isn't "purely aesthetic" in Mass Effect. There's a whole codex entry on exactly how armor works and the protection it affords. But I don't expect someone like you to ever bother with a codex. It's all about the PEW PEW and the eye candy, right?


really. tell me the difference in effectiveness of armour on miranda compared to her standard outfits during gameplay.

and FYI i read the whole codex, just like i did for the first game.


You seem to be implying that armor is unnecessary and purely aethstetic in the Mass Effect universe, and your supporting rational is that Miranda doesn't receive additional physical protection when players model-swap her into her alternate outfit? Really? You're arguing lore with gameplay? At this point, I'm just assuming that you're a troll.

Jebel Krong wrote...

Captain_Obvious_au wrote...

Jebel Krong wrote...

Typically idiotic suggestion, gleym, but since you mention style over substance - armour is purely aesthetic in the
game anyway so really it doesnt matter what anyone is technically wearing, does it?


So why doesn't everyone just look the same, with weapons that all look the same. I mean, it doesn't really matter what anyone looks like does it?


*sigh* because as i've said all along the outfits were intentionally designed to reinforce particular aspects of the characters - jack's attire, miranda's attire, thane's attire etc. there's more to the game than just combat y'know... putting everyone in off-the-shelf standard armour - a la me1 - just ruins all that.

and evidence you're in a minority?
-

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unless you conform to those metrics (and that means you probably didn't even finish the game - though that one wouldn't surprise me), i hate to break it to you, but you ARE in a minority.


I won't even bother getting into how ridiculous it is that you believe a bunch of statistics about people using the face generator, playing as a male, failing to finish the game, etc proves anything about people preferring squadmates in armor or not. Even if there was a stat on there that showed that 90% of players had Miranda in their squads throughout the whole game, it wouldn't prove that those same people wouldn't prefer her more were she in armor. That's the most amazing leap in logic I believe I've ever seen. You should be in politics.

The overriding issue I see here is, do you really believe BioWare should pay one iota of attention to--let alone cater to--the opinions of a group of people who likely didn't even care enough to finish the game?

You want to know who's really in the minority? Go into either of the AAP2 threads. ~80 pages between them and 98% of the replies are people saying, "Finally! Miranda in some honest armor!"

Modifié par JKoopman, 10 février 2011 - 05:12 .


#104
Ieldra

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This is supposed to be a thread about screenshots. So let's have some (Crosspost from the Miranda thread):



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#105
Michel1986

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I found some screenshots on another forum, look at grunt's helmet :blink:

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Modifié par Michel1986, 10 février 2011 - 05:42 .


#106
Atmosfear3

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Michel1986 wrote...

I found some screenshots on another forum, look at grunt's helmet :blink:

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Yeah...I'm going to have to call out the artists for this and say they are lazy with what they did for Grunt's helmet. Theres no excuse.

#107
Shadesofsiknas

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Atmosfear3 wrote...

Michel1986 wrote...

I found some screenshots on another forum, look at grunt's helmet :blink:


Yeah...I'm going to have to call out the artists for this and say they are lazy with what they did for Grunt's helmet. Theres no excuse.



I have to agree with you on this.

#108
Manic Sheep

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Obvakhi wrote...

Manic Sheep wrote...
So why can’t they can have unique armor for them when on a mission? Shepard wouldn’t be controlling their wardrobe, they would keep their own body type and style. They just wouldn’t look like idiots whenever you take them on a mission.


Because it contradicts who the characters are.  Each team member has their own unique look, personality, and  backstory, which explains why they're dressed the way they are. Take Jack for example... as much as I dislike her default outfit, having her decked in full combat armor just doesn't fit her character.
This is clearly the approach Bioware intended to make with ME2 but some fans just can't see that and insist on beefing everyone up.

It does not conflict with their character unless the character really is meant to be stupid enough to go in to combat or hazardous environments with the bare minimum of protection, bare skin and high heels.

When I say characters should have armor I do not mean big bulky armor like Shepard, you could even go lighter than Miranda’s new armor (witch btw fits her just fine). What Tali had before the AP pack was perfectly fine and an example of how cloth and suits can be combined to create a unique look. It just needs to be something sealed, maybe reinforced in a few places. As I've said before you can do allot with armor, it doesn’t all look the same. You can make it fit the character you just have to think about it a bit more.



Michel1986 wrote...

I found some screenshots on another forum, look at grunt's helmet :blink:

*snip*


ah that sucks, I know you don't need helmets all that often but still...sloppy bioware.

Modifié par Manic Sheep, 10 février 2011 - 08:15 .


#109
Obvakhi

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Manic Sheep wrote...


When I say characters should have armor I do not mean big bulky armor like Shepard, you could even go lighter than Miranda’s new armor (witch btw fits her just fine). What Tali had before the AP pack was perfectly fine and an example of how cloth and suits can be combined to create a unique look. It just needs to be something sealed, maybe reinforced in a few places. As I've said before you can do allot with armor, it doesn’t all look the same. You can make it fit the character you just have to think about it a bit more.


That's what I would have preferred. Adding some reinforcement & gadgets to their outfit but still keeping their original style. With Miranda they did a complete 180.
Hopefully this is the last time Bioware takes suggestions on appearances here. Poor Bioware probably felt they had no choice but to strap Miranda in assault armor(obviously not their original intent) just to please the crying fans... because god forbid what would happen to these forums if Miranda was wearing another catsuit.

#110
DarthSliver

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Shadesofsiknas wrote...

Atmosfear3 wrote...

Michel1986 wrote...

I found some screenshots on another forum, look at grunt's helmet :blink:


Yeah...I'm going to have to call out the artists for this and say they are lazy with what they did for Grunt's helmet. Theres no excuse.



I have to agree with you on this.


They got sloppy and they now have to give us a patch to fix that lol. Really annoys me too to be honest. But grunt looks smart with the visors and totally is out of krogan character too lol. 

#111
Ieldra

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Miranda's armor is great and fits her very well.....just look:



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#112
DarthSliver

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Obvakhi wrote...

Manic Sheep wrote...


When I say characters should have armor I do not mean big bulky armor like Shepard, you could even go lighter than Miranda’s new armor (witch btw fits her just fine). What Tali had before the AP pack was perfectly fine and an example of how cloth and suits can be combined to create a unique look. It just needs to be something sealed, maybe reinforced in a few places. As I've said before you can do allot with armor, it doesn’t all look the same. You can make it fit the character you just have to think about it a bit more.


That's what I would have preferred. Adding some reinforcement & gadgets to their outfit but still keeping their original style. With Miranda they did a complete 180.
Hopefully this is the last time Bioware takes suggestions on appearances here. Poor Bioware probably felt they had no choice but to strap Miranda in assault armor(obviously not their original intent) just to please the crying fans... because god forbid what would happen to these forums if Miranda was wearing another catsuit.


I am sorry but ME1 did a good job about casuel wear and armor, making the casual for Normandy only. Seriously ME2 is great but if there was more armor swapping between the other characters i mightve had to think about who gets what. I really didnt have to think much on what needed to be done armor wise, was too simple. 
Also like others have said, wouldve been nice if they had their own custom armor in battle and look like they are ready for combat. I dont honest make a big deal on, but i wouldve been more into ME2 if my characters actually wore appropriate armor and thats all that people ask from bioware too. Not to add the armor drop system into the game but actually have our characters wear armor in combat rather than casual wear. 

#113
ZLurps

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Frankly, only thing I could buy is artistic license, except I don't buy even that.



ME2 is great game and IMO got all those GOTY awards for a reason.

That said, I think there are things that went awry during development. I think that we don't have armours, removable helmets etc. for squad mates because everything that would change character model would not only require additional modeling, but also testing those models in every damn situation of a game.

ME2 is very cinematic game, I don't recall seeing anything like this before. Small details like someone most of us know actually using scope of her riffle to check things out, Mordin moving his hand over his mouth after certain scene (if Shepard stays quiet and just "stares" for a while") and so on... just amazing detail and I don't think creating cinematic experience like that was easy.



There are things in game like Shep half sinking in a bar desk, fem Shep floating in air when chatting with certain character and so on. These with most used models, male and fem Shep. If BioWare have had the time, they were fixed those. If BioWare have had the time, there probably would have been removable helmets and squad armours. I don't think it was ever up to anything else but resources.


#114
Eledran

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Neat, definitely going the right direction. Shows sexy armor can still look protective imo...



Now she just needs to gain a helmet of some sort during space missions and we're all set ;)


#115
Ieldra

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Just a little thing about Miranda's armor and how it fits her.

"I'm trusted to oversee the most dangerous, risky, and technically demanding operations Cerberus undertakes."

Who would you rather believe when she says this?

This woman...
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...or this one?
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#116
Duncan7291

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Ieldra2 wrote...

Just a little thing about Miranda's armor and how it fits her.

"I'm trusted to oversee the most dangerous, risky, and technically demanding operations Cerberus undertakes."

Who would you rather believe when she says this?

This woman...
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...or this one?
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Thats easy, girl No.1.  I dont see James Bond wearing any body armor :)

#117
Manic Sheep

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Ieldra2 wrote...

Just a little thing about Miranda's armor and how it fits her.

"I'm trusted to oversee the most dangerous, risky, and technically demanding operations Cerberus undertakes."

Who would you rather believe when she says this?

This woman...
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...or this one?
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I would believe both of them.

Miranda 1 looks formal and stylish  The white outfit looks neat and clinical. I would expect her to be a leader in a science or medical project. (which is good because that exactly what she is).  It portrays a woman who is confident and comfortable in her skin. The outfit fits her character very, very well (Well, from the front anyway. Not so much from behind. Bad camera angles and lighting tend to destroy this look IMHO) and is the outfit I would say she should be introduced to the player in.

Miranda 2 still looks stylish and still gives off the confident and sexy vibe but now she looks ready for battle and like she can fight rather than belonging in a lab or office. It does not conflict with the first look and it doesn't look ooc. It’s just the same character in a different situation.

Hence why I support both outfits. The armor looks just as out of place on the Normandy as the white outfit looks in battle.

Modifié par Manic Sheep, 10 février 2011 - 10:28 .


#118
Celeryroot

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I just got the alternate appearance pack 2. The way I see it with Miranda is that her regular costume is what she'd wear on the Normandy and less dangerous missions but during the suicide mission I put her in her new costume since it would make sense she would be wearing armor.

#119
We'll bang okay

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Michel1986 wrote...

I found some screenshots on another forum, look at grunt's helmet :blink:

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wtf how is liara in that pic 

#120
Flamewielder

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They're from the Lair of the Shadowbroker DLC

#121
Val Seleznyov

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"I'm trusted to oversee the most dangerous, risky, and technically demanding operations Cerberus undertakes."



In a factory, a manager doesn't wear the protective gloves, hardhat and goggles that the employees on the floor do. The armour makes her look more like a worker than someone that oversees anything.



Plus, the extra padding around the thighs goes some way to hiding her figure, making her torso look blocky. From a front on perspective, if the midrift is in shot it's really not very feminine at all.