Unless appealing to that bigger audience requires worse games.wulfsturm wrote...
Bigger audience = more money = bigger and better games by BioWare.
Win, win, win.
Bioware: We want Call of Duty's audience
#276
Posté 10 février 2011 - 06:50
#277
Posté 10 février 2011 - 06:52
Unless appealing to that bigger audience requires worse games.
Subjective. I think they have proven they don't mind losing you as a customer, for what it's worth.
#278
Posté 10 février 2011 - 06:52
Sylvius the Mad wrote...
Unless appealing to that bigger audience requires worse games.
And it could also mean that BioWare has to slaughter kittens over an altar to apease the gaming gods, your point?
Modifié par wulfsturm, 10 février 2011 - 07:16 .
#279
Guest_Inarborat_*
Posté 10 février 2011 - 06:53
Guest_Inarborat_*
I hope in my lifetime, we see the demise of big publishers just like the slow death major record labels are experiencing. It's better for the studios and it's better for gamers.
#280
Guest_simfamUP_*
Posté 10 février 2011 - 06:54
Guest_simfamUP_*
Like I said before, the way Bioware could appeal to these audiences is to make a multiplayer system, which would be great! I don't think any of us would mind it, especially the ones who enjoyed Baldur's gate multiplayer.
Modifié par simfamSP, 10 février 2011 - 06:58 .
#281
Posté 10 février 2011 - 06:56
AlanC9 wrote...
Well, Bio's never really been about playing in a niche. It's not the way they think.
Even if they did, I'm not sure pursuing multiple tracks on the same platform is good for maintaining a coherent brand identity.
You don't think NWN played to a niche crowd?
#282
Posté 10 février 2011 - 06:57
simfamSP wrote...
It's funny how this conversation has changed to "WE HATE COD" to "WE DON'T MIND".
That;s because the haters and naysayers who generally prowl these forums constantly - usually get the first say.
#283
Posté 10 février 2011 - 06:58
j_j_m wrote...
When developers start catering to the lowest common denominator, it's a clear sign they have lost passion for video games.
Nobody can say with a straight face the games the "Call of Duty" type of players spend their time on, are in anyway quality video games. It's the same thing in music and movies. The blockbuster stuff is generally made for people with subpar IQ.
you sound like a basementdwelling elitest with a hint of undeserved self appreciation for putting down others you don't agree with. by the way trim your neckbeard:whistle:
#284
Guest_simfamUP_*
Posté 10 février 2011 - 07:00
Guest_simfamUP_*
Vicious wrote...
simfamSP wrote...
It's funny how this conversation has changed to "WE HATE COD" to "WE DON'T MIND".
That;s because the haters and naysayers who generally prowl these forums constantly - usually get the first say.
Well I wouldn't call myself a hater, alot of people were, and still are worried. How many times has a developer traded in good games for big money? We all love Bioware to bits, the same reaction came towards DA2. It's not hating it's our natural reaction as long term Bioware fans.
#285
Guest_Inarborat_*
Posté 10 février 2011 - 07:02
Guest_Inarborat_*
Vicious wrote...
simfamSP wrote...
It's funny how this conversation has changed to "WE HATE COD" to "WE DON'T MIND".
That;s because the haters and naysayers who generally prowl these forums constantly - usually get the first say.
Not to worry captain, Bioware Defense Force will be at full power soon!
I will have to say that if I played multiplayer Dragon Age, I'm sure there's a much smaller chance of a 12 year calling me a "noob *******"
#286
Posté 10 février 2011 - 07:03
Is it fear of kids playing the games? Why would that even matter in a game like Dragon Age 2 - it is single player. You don't have to hear their voices online.
What about fear of RPGs being "dumbed down" to meet the standards of a wider audience? I see mostly improvement so far in Bioware games. Of course, that is simply my opinion. A lot of the perks people consider define what an RPG is are not entirely true.
#287
Guest_Inarborat_*
Posté 10 février 2011 - 07:03
Guest_Inarborat_*
#288
Posté 10 février 2011 - 07:05
Is it fear of kids playing the games?
More a fear of getting schooled by some punk online, as one poster above you was so kind to point out on his own accord with this excellent quote
I will have to say that if I played multiplayer Dragon Age, I'm sure there's a much smaller chance of a 12 year calling me a "noob *******"
sad. love it.
Modifié par Vicious, 10 février 2011 - 07:06 .
#289
Guest_Inarborat_*
Posté 10 février 2011 - 07:06
Guest_Inarborat_*
sonsonthebia07 wrote...
What about fear of RPGs being "dumbed down" to meet the standards of a wider audience? I see mostly improvement so far in Bioware games. Of course, that is simply my opinion. A lot of the perks people consider define what an RPG is are not entirely true.
A lot of it, for me, is Bioware's current stance of streamlining and cutting features instead of improving or fixing those features.
#290
Posté 10 février 2011 - 07:07
AlexXIV wrote...
One RPG element does not make an RPG.
I am sure Bioware games have more to offer than character customisation.
If you go for the most simplified definition, RPG aka role playing game could be any game which features any sort of main character.
Yes, why I'd never play CoD ... it isn't an RPG as the sense I grew up with back in the day.
Just because you put points in something doesn't mean it' an RPG ... what do they call it .. FPSRPG or something?
#291
Posté 10 février 2011 - 07:07
Rockworm503 wrote...
I don't want that audience they'd demand multiplayer fragfest and hack it to death till its no fun anymore.
REALLY? you act as if fps gamers have no idea what a rpg is, you might want to get off your high horse lest it rears up and catches you off gaurd:whistle:
,
#292
Posté 10 février 2011 - 07:08
Enough DA2 hate and maybe DA3 will bring back the great things about Origins!
Doubt it.
They make the games they want to make. They tell the stories THEY want to tell. If that isn't abundantly clear yet then you need to stop and think for a minute.
Furthermore, there is lots of DA2 hate and the game isn't even out yet.
Why waste time listening to those folks?
#293
Posté 10 février 2011 - 07:15
Blessed Silence wrote...
AlexXIV wrote...
One RPG element does not make an RPG.
I am sure Bioware games have more to offer than character customisation.
If you go for the most simplified definition, RPG aka role playing game could be any game which features any sort of main character.
Yes, why I'd never play CoD ... it isn't an RPG as the sense I grew up with back in the day.
Just because you put points in something doesn't mean it' an RPG ... what do they call it .. FPSRPG or something?
Call of Duty is a great game, just to write it off your list because its not an rpg is a bit ridiculous wouldn't you think? Hate to break it to all the naysayers but there is a reason Call of Duty is a top selling game, if it sucked no one would buy it, and for those of you who dismiss fps as having no story or character development why dont you stop criticizing a game you obviously did not play and actually play the campaign.
#294
Guest_Inarborat_*
Posté 10 février 2011 - 07:16
Guest_Inarborat_*
For the record, I loved all of those things and was disappointed they cut them out completely.
#295
Posté 10 février 2011 - 07:17
Inarborat wrote...
It seemed to work for ME1 to ME2. Tons of people hated the exploration, inventory management, and found the leveling up too much. Everything was cut or "streamlined." God I hate that word.
For the record, I loved all of those things and was disappointed they cut them out completely.
Well, good thing BioWare stopped catering to you and people like you then. I mean, ME2 was only one of the most successful RPGs in the past decade or so, right?
Terrible, I know.
Modifié par wulfsturm, 10 février 2011 - 07:18 .
#296
Posté 10 février 2011 - 07:18
Vicious wrote...
Enough DA2 hate and maybe DA3 will bring back the great things about Origins!
Doubt it.
They make the games they want to make. They tell the stories THEY want to tell. If that isn't abundantly clear yet then you need to stop and think for a minute.
Disagree, first priority is crafting the game and story to fit their targeted markets and make sure it's set up in a position to hit their necessary quota. From that point on they fine tune it to how they want it created and told.
#297
Posté 10 février 2011 - 07:18
me and you both along with less armor options and no armor statsInarborat wrote...
It seemed to work for ME1 to ME2. Tons of people hated the exploration, inventory management, and found the leveling up too much. Everything was cut or "streamlined." God I hate that word.
For the record, I loved all of those things and was disappointed they cut them out completely.
#298
Posté 10 février 2011 - 07:19
"Bioware: We want Call of Duty's audience"
I do not. These are bad games in my opinion and they should not blend in with ME... create a new franchise tainted with the CoD blight... but keep it out of excisting franchises!
#299
Posté 10 février 2011 - 07:20
Inarborat wrote...
sonsonthebia07 wrote...
What about fear of RPGs being "dumbed down" to meet the standards of a wider audience? I see mostly improvement so far in Bioware games. Of course, that is simply my opinion. A lot of the perks people consider define what an RPG is are not entirely true.
A lot of it, for me, is Bioware's current stance of streamlining and cutting features instead of improving or fixing those features.
There will be people on both sides of that. For example, taking out the ridiculous inventory in Mass Effect, It did not really belong in that game. There was very little customization that could be done other than "replace this armor with next armor that is a different color scheme" (great, now I can survive even longer outside cover! Might as well just drop the controller and go get something to eat because I'm immortal now!), and my inventory was always so packed with armors and weapons and who knows what that I was constantly medi-gellin' (TM, btw) the crap out of everything and wasting time doing so. I think it was a great thing that it was "streamlined" in ME2. I'm sure there are plenty of people that disagree with me.
And anyways, no matter what Bioware does, there will still be someone somewhere on this great big planet of ours that feels the need to complain about some little thing in one of their games that they messed up on. So they can't really win. That is one reason to try to get as large of a consumer base as possible (besides the other more obvious reasons).
#300
Posté 10 février 2011 - 07:23
Kondorr wrote...
"Bioware: We want Call of Duty's audience"
I do not. These are bad games in my opinion and they should not blend in with ME... create a new franchise tainted with the CoD blight... but keep it out of excisting franchises!
Your vastly outnumbered padre, whats it matter to you if another target group get to enjoy the same game as you, get over yourself your no better than the audience your so quick to insult




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