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Bioware: We want Call of Duty's audience


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#26
HTTP 404

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Stanley Woo wrote...

Removed a bunch of the insulting and condescending posts. such childish behaviour from those who consider action and FPS players "kiddies." Sheesh.


good call, I was one of them.  Posted Image

anyways it is common sense to recruit people on to the rpg wagon especially without using labels.  Nelson Mandela would be against labels and segregating, So Am I (with my video games).

#27
Russalka

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Marionetten wrote...

And the PR nightmare continues...


More like the community being melodramatic once again.

#28
JrayM16

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Stanley Woo wrote...

there was a post in this thread when it was posted to the MAss Effect board that I liked. one community member talked about how many games that are not RPGs now use character progression/advancement mechanics, and how BioWare wants to attract the players of such games because they might enjoy it.

Gamers are a little too quick to rely on labels rather than gameplay features when talking about game experiences they enjoy. I, for one, love character advancement mechanics, whether they're in RPGs or shooters, even adventure games. if a racing game, part of a genre I don't normally play, were to advertise that I could "level up" my driver or my car, or that the game had skill/ability trees I could explore while I played, I would be tempted to give it a shot and, just possibly, become a fan of racing games in general, or games in that particular milieu or franchise.

Inclusion rather than exclusion.

EDIT: So let's try and keep the insults and condescension out of the discussion, please.


Well, I figured, I 'd re-add the comment Stan just mentioned to contribute, sicne the other thread was locked(thanks for the kind words Stan.)

JrayM16 wrote
I think what it means is that since people play tons of games with progression and points and stuff then they might not be as averse to DA2 as some might think.



Well, that's my interpretation anyway.



#29
FellowerOfOdin

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Anyone saying that CoD has no depth has absolutely zero idea of video games and should stop playing any of them...immediately. Black Ops has a lot of depth (just talking of multiplayer of course, nobody bought that game for sp anyway...) and it certainly is a lot better balanced than all non-D&D Bioware games that always included one way to literally rape anything at sight due to massive overpoweredness (Mages anyone?) so I don't see why looking at other games out there is supposed to be a bad thing...you can always profit from broadening your horizon.

#30
Sylvius the Mad

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Stanley Woo wrote...

Gamers are a little too quick to rely on labels rather than gameplay features when talking about game experiences they enjoy.

I agree.

The feature I want is roleplaying.

#31
Marionetten

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Russalka wrote...

Marionetten wrote...

And the PR nightmare continues...


More like the community being melodramatic once again.

That'd be a valid point if the reaction was unique to this community.

We're actually pretty nice. Look at gametrailers if you want to see some real vitriol.

Modifié par Marionetten, 08 février 2011 - 09:12 .


#32
KBomb

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Saphara wrote...

appologies Stanley. I know i shouldnt generalize, and i do like SOME FPS like Goldeneye. I just dont think that expanding the audience should come at the expense of what makes RPGS great.

Generalizations often come with a grain of truth, and ive heard (directly) my share that im afraid that the more vocal supporters of CoD type games would water down any future games
. DA:O sold great. Im guessing DA2 will as well. I'll just hold on to my faith that the devs know what to do to balance everything.



What an odd attitude to have toward other gamers. I have never really understood this. There are some people who do not limit themselves to any particular genre, and who are open to playing all sorts of games. While I would not want CoD elements in Dragon Age, I would certainly be open to someone who has never played a game like DA, and who strictly plays FPS, to give it a try. I often encourage my friends to try games that I like, and I am open to playing games they suggest. I would have never tried CoD otherwise, and I am glad that I did.

#33
AlexXIV

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Russalka wrote...

Marionetten wrote...

And the PR nightmare continues...


More like the community being melodramatic once again.


Well does it surprise you that RPG players tend to be melodramatic? Doesn't surprise me. I know I am.

#34
Aeryn-Sun

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Stanley Woo wrote...

Gamers are a little too quick to rely on labels rather than gameplay features when talking about game experiences they enjoy.

So true.

All I care about is an engrossing plot, and (believe it or not) those can be found in any genre. Even FPS. ;)

Modifié par Aeryn-Sun, 08 février 2011 - 09:23 .


#35
Saphara

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JrayM16 wrote...

JrayM16 wrote
I think what it means is that since people play tons of games with progression and points and stuff then they might not be as averse to DA2 as some might think.



Well, that's my interpretation anyway.


Thats assuming those people dont mind not hacking at enemies as much, and would like to develop deeper relationships with characters in your party. I believe these type of people would be open to DA2 regardless.

If they dont like a lot of talking, or they care more about RL interactions than inter-party interactions, then it's quite a bit harder to bridge that gap.

#36
PrinceOfFallout13

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AlexXIV wrote...

Russalka wrote...

Marionetten wrote...

And the PR nightmare continues...


More like the community being melodramatic once again.


Well does it surprise you that RPG players tend to be melodramatic? Doesn't surprise me. I know I am.

the problem with us is that we judge millions of players based on 3 bad eggs something we shouldnt do to be honest

#37
HoonDing

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Twould be wiser to try and lure in the Pokémon crowd. While the CoD series sold roughly 20 million copies on X360 alone, Pokémon sells way more than that on DS alone.

Modifié par virumor, 08 février 2011 - 09:16 .


#38
HTTP 404

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Aeryn-Sun wrote...



Gamers are a little too quick to rely on labels rather than gameplay features when talking about game experiences they enjoy.

So true.

All I care about is an engrossing plot, and (believe it or not) those can be found in any genre. Even FPS. ;)


labels are used a lot not just for games.  we as humans tend to generalize things because it is far easier to comprehend. 

And I just generalized about people generalizing, So obviously I proved my point.  Posted Image

Modifié par HTTP 404, 08 février 2011 - 09:16 .


#39
FellOpenIan

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Well they are a pretty good group of people: :ph34r:[inappropriate link removed]:ph34r:

Modifié par Stanley Woo, 08 février 2011 - 09:52 .


#40
koshiee

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so basically they're targeting adolescent boys.

good to know the direction bioware games are taking.

and yes I know more than adolescent boys played COD but it was a huge chunk of their audience and it's obvious this is who bioware wants.

#41
Bobad

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Company would like greater consumer base, shock ensues......

#42
Ensgnblack

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A company wants a bigger consumer base? Shocking.



Or maybe less corporate sounding:

A group of artists want more people to enjoy their art? Shocking.



Either way you look at it, Bioware wants more people playing its games. This is not really news.

#43
Saphara

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virumor wrote...

Twould be wiser to try and lure in the Pokémon crowd. While the CoD series sold roughly 20 million copies on X360 alone, Pokémon sells more than 20 million on DS alone.


I choose YOU Anders! Use Chain Lightning!

It's Super effective! Posted Image

#44
PrinceOfFallout13

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FellOpenIan wrote...

Well they are a pretty good group of people: :ph34r:[inappropriate link removed]:ph34r:

yes lets judge a fanbase based on that

Modifié par Stanley Woo, 08 février 2011 - 09:53 .


#45
panamakira

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I don't think there is anything wrong with them wanting to attract other type of audiences. I think Dragon Age is a well rounded franchise that can cater to the different needs of many players while still keeping true to what the core gamers of DA like.



People are just being close minded. *cough*fans*cough*.



We'll really see what happens when DA2 comes out. How those technical changes attract new audiences. ^_^

#46
HolyJellyfish

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A lot of roleplay elements have been entering FPS for a while now. I've watched buddies of mine who are definitely in the Call-Of-Duty-Halo-Deadspace-Bros category spend HOURS saving up game 'money' to buy cool equiptment, and customize their characters armor longer than I ever did playing barbies when I was four.



If there is a medium ground where both parties can meet, so be it.

#47
Russalka

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PrinceOfFallout13 wrote...
yes lets judge a fanbase based on that


Or perhaps the criticism here is towards the loud and noticable people in the community who take things out of context and try to find reasons to complain about?

Modifié par Russalka, 08 février 2011 - 09:26 .


#48
Dr. wonderful

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Stanley Woo wrote...

there was a post in this thread when it was posted to the MAss Effect board that I liked. one community member talked about how many games that are not RPGs now use character progression/advancement mechanics, and how BioWare wants to attract the players of such games because they might enjoy it.

Gamers are a little too quick to rely on labels rather than gameplay features when talking about game experiences they enjoy. I, for one, love character advancement mechanics, whether they're in RPGs or shooters, even adventure games. if a racing game, part of a genre I don't normally play, were to advertise that I could "level up" my driver or my car, or that the game had skill/ability trees I could explore while I played, I would be tempted to give it a shot and, just possibly, become a fan of racing games in general, or games in that particular milieu or franchise.

Inclusion rather than exclusion.

EDIT: So let's try and keep the insults and condescension out of the discussion, please.


See? Don't Outcast anyone, work together and you have a good old time.

#49
FellOpenIan

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PrinceOfFallout13 wrote...
yes lets judge a fanbase based on that


That was but one of the thousands upon thousands of similar videos which I selected completely at random.

The abhorrent behavior and amount of epithets are most certainly not exclusive to that audience but they are most certainly systemic and ingrained within it.

#50
obie191970

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As Stanley mentioned, a lot of games are starting to blur the lines between genres. Just look at ME2 and Borderlands. As long as Bioware adheres to their great storytelling and character development/interaction, then people can call it whatever they want - I'll still play it.