slimgrin wrote...
AlanC9 wrote...
dragondragon wrote...
I see their point. My brother would never play Dragon Age just because it is an RPG.
That's the interesting part. What did RPGs do to drive so many gamers away?
They require brains
Or alternatively, it could be that they dislike grinding and still believe it is involved. Granted, this is more a feature of JRPGs than Western ones these days, but the stigma is still there. There is no enjoyment or difficulty in having to fight mobs that die in in a few seconds with mimimal effort for paltry exp when the curve has taken an astronomical jump just because you passed some arbitrary level point. This is, coincidentally, what the smart MMO producers are realizing now. The ones that aren't, well, look at Aion. Case rested.
Many people I talk to about RPGs who do not play them seem to still be under the impression that grind is still involved, when it really isn't, unless you're still playing FFs or Kingdom Hearts and trying to take out Terra's Lingering Sentiment or something. But most western RPGs, you can hit the cap easily just by naturally progressing through the game, which is one thing I adore about them.
Not much to be done about it unless you can manage to talk people into trying the games anyway, to see that their preconceptions are outdated for the most part.