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Official Warrior class discussion thread


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#176
The Elder King

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In the battlemaster tree I see War cry and Second Wind.

#177
Sengoku no Maou

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While all of this is nice, I'll still be playing as a mage on my first go 'round. I'll probably play as warrior my 3 or 4th time playing.

#178
FDrage

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Are those 3 specializations the only ones available (aka all specialization are revealed) or is one/more still hidden?

#179
AYCK-Xlive

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Sorry.. Still looking at a rogue first few playthrough. its a personal preference on snipers/stealthy decapitations.

However... 2h warrior seriously looked like they got upgraded nicely. After i look at the released skill trees, seems like the choice is avaliable for a weapon-and-board to do dps, or a 2Hander to tank well... unconventional, maybe. But definitely interesting to see how it works out. Can't wait for the demo.

Plus after reading the class description in the DA2 site, the Templar tree actually says "Knight Templar" instead of "Chantry Templar". Me likes.

#180
Adhin

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@FDrage - its the 3 and you can still pick 2 per build (lvl 7, lvl 14). That's true for all 3 classes which I can understand, but I kind of feel like you should only get to pick 1 due to the mildly smaller numbers as you're basically picking which one you wont take now.

That aside the amount of things each one does is about the size of 2 specializations from the last game so at least it ultimately amounts to 'more' skills to mess with.

Modifié par Adhin, 10 février 2011 - 01:09 .


#181
Ramante

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FDrage wrote...

Are those 3 specializations the only ones available (aka all specialization are revealed) or is one/more still hidden?

Only those 3 are the ones you can choose, but (for the Champion fans), in one of the previews Fenris uses the ability Rally. Now I"m not a warrior fan, but I'm pretty sure that was a champion ability in Origins.. maybe some of the champion abilities are now 'general warrior' abilities - I don't think Rally is a ability that is only available to Fenris.

#182
s0meguy6669

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 warrior vs mage.

mage:
lol nice sword.
*sets warrior on fire*

dead warrior.

warriors suck in concept. they would stand no chance if pitted against mages in a world governed by its own realism.

#183
Herr Uhl

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Ramante wrote...

FDrage wrote...

Are those 3 specializations the only ones available (aka all specialization are revealed) or is one/more still hidden?

Only those 3 are the ones you can choose, but (for the Champion fans), in one of the previews Fenris uses the ability Rally. Now I"m not a warrior fan, but I'm pretty sure that was a champion ability in Origins.. maybe some of the champion abilities are now 'general warrior' abilities - I don't think Rally is a ability that is only available to Fenris.

Yeah, think the same thing. Whatever his specialty is, I doubt it is charisma-based. (given the snippets of him doing something looking like the Kali Ma with blue hands and him running around being all glowy)

#184
Herr Uhl

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s0meguy6669 wrote...

 warrior vs mage.

mage:
lol nice sword.
*sets warrior on fire*

dead warrior.

warriors suck in concept. they would stand no chance if pitted against mages in a world governed by its own realism.


Given that at least Templars and Reavers have semi-magical abilities, your logic is flawed.

#185
tmp7704

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Indeed, that little hypothetical scenario can easily end with warrior going "lol, denied" instead.

#186
kane442

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just wondering if we know for sure that warriors cant dual wield ....i realize they have no talent tree connected to it but i would be willing to be a little sub par to DW two swords...if any devs can confirm either yes or no that would be great

#187
s0meguy6670

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Herr Uhl wrote...

s0meguy6669 wrote...

 warrior vs mage.

mage:
lol nice sword.
*sets warrior on fire*

dead warrior.




warriors suck in concept. they would stand no chance if pitted against mages in a world governed by its own realism.


Given that at least Templars and Reavers have semi-magical abilities, your logic is flawed.


Warrior: lol magic (blocks magic)

Mage: lol blood magic

*Mage rips warrior apart*

Mages have spells to block whatever pseudo-crappy-magical powers the warriro may have.

Modifié par s0meguy6670, 10 février 2011 - 03:54 .


#188
nightcobra

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s0meguy6669 wrote...

 snip


running out of usernames are we?

and blood magic is magic powered by blood, although powerful even warriors can take them down.

otherwise templars couldn't have been successful at establishing their order in the first place.

Modifié par nightcobra8928, 10 février 2011 - 03:54 .


#189
Juggernaught203

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nightcobra8928 wrote...


s0meguy6669 wrote...

 snip


running out of usernames are we?

and blood magic is magic powered by blood, although powerful even warriors can take them down.

otherwise templars couldn't have been successful at establishing their order in the first place.



Good point. Templars are still Warriors. And I suggest people stop taking the "roflrofl my class pwns ur class u n00bz" bait. Seems to me s0meguy6669 is just trying to troll.

#190
Guest_BrotherWarth_*

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I'm still surprised they went with Reaver and Berserker. Berserker I expected, but not Reaver. I expected some Reaver abilities to be added to the Berserker repertoire and for Champion to be the third spec.

#191
ReallyRue

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Herr Uhl wrote...

Ramante wrote...

FDrage wrote...

Are those 3 specializations the only ones available (aka all specialization are revealed) or is one/more still hidden?

Only those 3 are the ones you can choose, but (for the Champion fans), in one of the previews Fenris uses the ability Rally. Now I"m not a warrior fan, but I'm pretty sure that was a champion ability in Origins.. maybe some of the champion abilities are now 'general warrior' abilities - I don't think Rally is a ability that is only available to Fenris.

Yeah, think the same thing. Whatever his specialty is, I doubt it is charisma-based. (given the snippets of him doing something looking like the Kali Ma with blue hands and him running around being all glowy)


It would be funny if his spec was charisma based.
I can see Fenris' specialisation as being like Spirit Warrior or Reaver, something sort of magical and unusual.

#192
ReallyRue

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Herr Uhl wrote...

s0meguy6669 wrote...

 warrior vs mage.

mage:
lol nice sword.
*sets warrior on fire*

dead warrior.

warriors suck in concept. they would stand no chance if pitted against mages in a world governed by its own realism.


Given that at least Templars and Reavers have semi-magical abilities, your logic is flawed.


Spirit Warriors too.

#193
nightcobra

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BrotherWarth wrote...

I'm still surprised they went with Reaver and Berserker. Berserker I expected, but not Reaver. I expected some Reaver abilities to be added to the Berserker repertoire and for Champion to be the third spec.


champion was basically put into a basic tree called battlemaster, war cry and rally apparently are in there.

Posted Image

Modifié par nightcobra8928, 10 février 2011 - 05:19 .


#194
Arthur Cousland

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Interesting...I would have thought that Champion would have made a return, as that was probably the most popular, or most used warrior spec from Origins.  Hopefully elements of champion and guardian make their appearance, as the two were awesome tank specs.

*nvm...by looking at the warrior screenshots, it looks like all the bases are covered.

Modifié par Arthur Cousland, 10 février 2011 - 05:32 .


#195
Vincentdante

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hhh89 wrote...

Ollys wrote...

Vincentdante wrote...

If that part was for me then I was just making a pun on the fact the the champion of kirkwall cannot become the champion specialization. I wasn't directing it at anything really. Just a bad joke :)


Because you not a champion. :P
Look a achivement list:

Champion of Kirkwall.
>Completed Dragon Age II.

So you will become champion only in final part of the game.


Someone doesn't want to know what are the achievements.


I don't mind it this time as thats pretty obvious thats what's going to happen, but I did avoid looking at the achievements because of spoilers. But no harm done here though :)

#196
Sabresandiego

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s0meguy6670 wrote...

Herr Uhl wrote...

s0meguy6669 wrote...

 warrior vs mage.

mage:
lol nice sword.
*sets warrior on fire*

dead warrior.




warriors suck in concept. they would stand no chance if pitted against mages in a world governed by its own realism.


Given that at least Templars and Reavers have semi-magical abilities, your logic is flawed.


Warrior: lol magic (blocks magic)

Mage: lol blood magic

*Mage rips warrior apart*

Mages have spells to block whatever pseudo-crappy-magical powers the warriro may have.


In a world where magic exists, warriors are also magical in the sense that they can charge and close 30 yard gaps in under a second, throw their weapons with pinpoint accuracy, attack with inhuman speed, have health and armor that allows them to survive magical attacks, etc...

In a world where magic exists, warriors have the tools to defeat mages because they themselves are just as unrealistic as the magic they battle against. 

Modifié par Sabresandiego, 10 février 2011 - 07:05 .


#197
Guest_distinguetraces_*

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I rarely use Warriors other than as a pure S&B tank who mainly just runs around trying to keep aggro, so I don't know the specializations all that well.



So, sorry if the question betrays my ignorance, but I'm a little surprised that with only three specializations, you chose to retain both Reaver and Berserker, which seem to me to have very similar fighting styles -- boosting damage at the cost of boosting risk. What makes these playstyles contrasting enough to justify having both rather than the more obviously different Champion spec?



(Or is it just that Champion has been kept mostly as a regular skill line under a different name?)

#198
Rylor Tormtor

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The more I think about it, the more I am disappointed about the choices. Templar of course is central to the DA setting, and it has a lot of interesting possibilities. However, they have recast it as the "good" warrior spec, which I think reduces a lot of complexity from the idea of what a templar is, i.e. they see themselves as protectors but the is a segment of the population who feels oppressed by them, is it right to deny freedom to a few for the safety of the many, and so on. So, it is either that or the "angry" specs. Berserker is a fun spec, and Oghren was great and all, and this seems to be a great "primitive" approach, ala Chasinid barbarians and such.



But to me, at least, the reaver and the berserker overlap to such a huge degree conceptually. I think that Bioware, with the removal of something Champion, has gone for the "argh, I am an angry warrior" a little too much. I know you can get almost all of the skills of a champion from the other warrior webs, but I just don't see a warrior spec that I want to use, and when I do play a warrior, I most likely won't pick one, which seems just weird.




#199
NYG1991

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Interested to see what SnB warrior will play like. In DA:O the shield seemed like a decoration as the bash attack wasn't really responsive. That's always been a favorite of mine when tanking, stun with the shield, attack rinse repeat. DA was too slow for the follow up attack

#200
KennethAFTopp

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A thought occured to me that there's a viable build for merely using a single weapon in one hand, after all there are many different tress not dependent on a specific fighting style.