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Warden Commander armor disappears after Circle of Mages quest [WORKAROUND]


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#1
raphaelt

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Hi everyone,

I know this has been discussed before, but from looking through previous threads about this issue, I couldn't find any really concrete solutions, with one possible exception (which I'll get to in a minute), so I thought I'd ask for help on this issue again.

Earlier, I completed the Warden's Keep DLC quest, and gave the Warden Commander Armor to Alistair, and then left him back at my camp while I completed the Mage Circle quest. Now, I've just returned to camp and been confronted with the horrifying sight of a naked Alistair: the Warden Commander Armor has disappeared. When I load up save games from prior to starting the Mage Circle quest, the armor is still present and intact. Since Alistair stayed at camp while I completed the Mage Circle quest, I don't know when precisely it disappeared, but it's gone now.

I patched to 1.04 sometime just prior to finishing the Mage Circle quest, by the way. This might be a patch-related thing.

Apparently some other people have problems with Blood Dragon Plate disappearing in the same way, and also from around the Circle Tower quest. My Blood Dragon Plate is still intact. There is a solution here that uses the console and some scripts to bring it back. I assume this could be used to get me back my Warden Commander armor, however I don't know the script name for the armor.

If anyone can clue me in to using the above solution with my problem, or if there is another solution, I would really appreciate it! Please note that I have already tried to log out and log back in to the servers, disabling and reenabling the DLC, and so on, without effect. The earlier save games with Alistair always continue to have the Warden Commander armor, and the newest, post-Mage Circle save game, never has it. Also please note that I don't have Awakening right now, so this couldn't be related in some way to the fact that the armor won't import into the expansion.

Thanks very much in advance for any help!

[UPDATE: I worked out a workaround. See my later post below if you want to see what I did.]

Modifié par raphaelt, 12 février 2011 - 10:17 .


#2
ladydesire

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You know, I had the same thing happen with the Warden Commander set on my PC. The bad thing is that it disappeared in all saves on that character.

#3
RaenImrahl

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Any mods installed?

#4
raphaelt

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RaenImrahl wrote...

Any mods installed?


A few cosmetic ones, yes:

MODS

Trailer Edition (Sten only) (http://social.bioware.com/project/966/)

More Hairstyles (http://dragonagenexu...file.php?id=392)

Morrigan and Leliana Sacred Ashes (http://social.biowar...m/project/1468/)

Natural Bodies 1.00 (female ONLY) (http://social.biowar...m/project/1105/)

Expanded Inventory (appears in Downloadable Content) (http://dragonagenexu.../file.php?id=23)


I've also installed these DLCs:

Warden's Keep

Blood Dragon Armor

Stone Prisoner


Please note that ALL of these DLCs and mods were downloaded and installed prior to entering the Mages Circle quest. I didn't add or change anything (aside from patching to 1.04 as mentioned) between the last savegame where the armor appears and the post-Mage Circle savegame where it's gone.

#5
RaenImrahl

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Here's the problem with mods-- they can do strange things to the game. Also, some of them may have been created *before* patch 1.04 even came out... which was in July '10, I think. So I'd say the mods are the issue here.



You can try just uninstalling the mods and applying the patch again. If it works after that, you can add back one mod at a time to see if you retain stability.

#6
raphaelt

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I removed all the mods (including expanded inventory) and repatched to 1.04 and unfortunately it still didn't do the trick.

However, after some experimentation I'm beginning to think that Expanded Inventory may be the problem. This was created before 1.04. I installed it on April 7 last year, *after* entering the Mage Circle (with Alistair left behind). The last savegame I have prior to being locked in the Mage Tower is dated all the way back to last January, months before installing Expanded Inventory, and of course he still has the Warden Commander armor then.

I took a long hiatus from playing DAO midway through the Mage Circle quest, and have only in the last couple of weeks gone back to play, and completed the Mage Circle. So, in fact, two changes to my installation occurred between the last save with the Warden Commander armor and the first save where I can see Alistair unclothed. So while patching to 1.04 may be the problem, I think it's more likely to be Expanded Inventory that's screwed me over. Loading any savegame after completing the Mage Circle quest requires me to Force Load the game without the Expanded Inventory module. And Alistair is of course without the Warden Commander armor. I first disabled and then removed the Expanded Inventory mod, so right now, any savegame made since April 7 of last year warns me about the Force Load thing.

The last savegame I have prior to installing the Expanded Inventory module is before entering the Fourth Floor of the Mage Circle. I guess the next step is for me to replay the quest from that point and then returning back to camp afterward to see if Expanded Inventory was the culprit. I'll report back here when I do so, although this is probably of marginal interest to others since it's starting to look like a rare combination of mods / timing / patching.

Thanks for your insights.

RaenImrahl wrote...

Here's the problem with mods-- they can do strange things to the game. Also, some of them may have been created *before* patch 1.04 even came out... which was in July '10, I think. So I'd say the mods are the issue here.

You can try just uninstalling the mods and applying the patch again. If it works after that, you can add back one mod at a time to see if you retain stability.



#7
raphaelt

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UPDATE:



I replayed the finale of the Mages Circle quest using the last savegame made before installing Expanded Inventory, and played through until it concluded and I could return to camp, without Expanded Inventory being present, and this did NOT fix the problem. The Warden Commander Armor is once again missing from Alistair!



This leads me to believe that this MUST be due to patching to 1.04, which is the only other change that occurred between the last savegame I have where Alistair does have the armor, and completing the Mage Circle quest and discovering it was gone. What could have happened?



The runscript solution for the Blood Dragon Plate armor that I link in my first post does allow me to restore my armor, but I run into a snag: the chest plate has jumped from the original tier 3 to tier 6, with a strength requirement far beyond what Alistair has right now! This is really maddening. (The boots and the gloves, however, are in tier 3 when added back, bizarrely.)



If other people are reading this post and want to use the script solution I've linked to in my first post, follow all the instructions in the thread in the link, but use these three separate itemlist codes to restore the armor:



Boots: gwb_im_arm_bot_mas_wcm.uti

Chest: gwb_im_arm_cht_mas_wcm.uti

Gloves: gwb_im_arm_glv_mas_wcm.uti



If anyone knows of a way that I can alter the tier rating of an armor either with the script or after it's in my inventory, I would really appreciate it! Unless I can figure out how patching to 1.04 caused me the problem, it's my only way to get back on track with this!

#8
RaenImrahl

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I have to disagree about your assessment of patch 1.04. Obviously the mods did something wacky to the game. The only real way to test it is to backup your saves, do a clean uninstall/reinstall of the entire game, patch it to 1.04, and then load from before you had a problem.

#9
MailBoxAssassin

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Sounds like an issue with the MODS you have installed. Mine works just fine.

Back up your saves, do a clean uninstall and install, patch to 1.04 vanilla and see what happens. Report back! [smilie]../../../images/forum/emoticons/wink.png[/smilie]

#10
Trylane

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Have the quest entries in your journal relevant to Warden's Keep also disappeared (they should be under Premium Content in your solved quests)? Is Warden's Keep still available on the map after loosing the armor?

#11
raphaelt

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Trylane: interesting -- Soldier's Peak quest does appear in my Premium Content completed quests, however Soldier's Peak is GONE from the world map in the post-Mage Circle savegames (i.e. those where the armor has vanished). I guess that means that the entire Warden's Peak DLC as a whole has been screwed over, not just the armor?

RaenImrahl & MailboxAssassin: I did a clean uninstall, reinstalled, patched to 1.04, redownloaded my three DLCs, and then moved back in my savegames. Unfortunately, Alistair is still standing around in a loincloth in my post-Mages Circle savegame (the one I created after replaying from a point before installing the Expanded Inventory mod). Also as before, savegames prior to entering the mages circle do still have the armor. To that you can now add that Soldier's Peak disappears as a location whenever the armor disappears too.

I haven't yet replayed from a savegame where things are still fine. To be honest, I don't have the heart right now to go back and redo the entire Circle Tower quest, which is what it would take. But I think RaenImrahl is right that it would do the trick:

I was too hasty in suggesting that the mods were not the culprit, you're right. The Mage Circle quest occurring at the same time is kind of an inconvenient coincidence (inconvenient because I'm trapped in it through all those savegames and game hours without Alistair). I'm almost certain that the Expanded Inventory mod is what is at fault. The other mods are simple replacements for textures and models that just sit in the override folder, but the Expanded Inventory mod had to be installed, and then appeared in the Downloaded Content screen in-game afterward. I have to admit this made me a little nervous even at the time. And, whether or not it's just a coincidence, the fact remains that savegames from *before* installing Expanded Inventory are fine, and those after are NOT. It's just a shame that the hours of gameplay being trapped without Alistair in the Circle Tower create a big gulf between the two savegames where I can make the distinction.

Short of replaying the entire Broken Circle quest, is there anything I can do to my damaged savegames to fix things so my Warden's Keep DLC content is back in place? I guess I lack the dedication to replay the whole damned Broken Circle quest just to get my Warden Commander armor back right now!

Modifié par raphaelt, 10 février 2011 - 07:34 .


#12
RaenImrahl

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Ah... I feel your pain. I don't think there's a way to recover your corrupted save game. However... and of course this may sound a little silly given the trouble mods have caused you... there is an alternative. I've used the "Skip the Fade" mod on my latest run though of the game and had no troubles-- I don't have any other mods installed (except, I think, the Ancient Elven Boot Fix). You'll still have to fight through the tower again in the "real" world, but Skip the Fade does help with what, IMO, is the most tedious part of the adventure. C



Check it out at http://www.dragonage...file.php?id=816 . I didn't install it until I was in the introductory map of the "Lost in Dreams" thing, BTW. So I had a clean save to go back to at the beginning of the Fade stuff just in case.



RI

#13
Trylane

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Are you logged in into the BioWare server while playing? If yes, log out.

There were issues with DLC un-authorizing randomly while being logged in, and I've never heard about a fix for this. I've been victim to sudden un-authorized DLC myself, but it never happens while being logged out.

#14
raphaelt

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Thanks everyone for your advice. After some exploration and investigation I came up with my own workaround which reactivated the botched DLC content without replaying from my (much) earlier save. In the interest of helping anyone else out with the same or a similar problem, here's a lowdown of what I did, along with a recap of my problem (note that I also have since discovered that the Shale DLC stuff was broken too).

NOTE: BACK UP ALL YOUR SAVES! Since I did my workaround things seem to be fine and without issue, but sometimes using the console leads to unexpected issues, sometimes farther down the road. If I run into problems down the road, I will post here. I've created a fork in my save games to be sure I know when the workarounds were first performed. USE AT YOUR OWN RISK.

THE RECAP: I completed the Warden's Keep DLC quest and gave Alistair the Warden Commander Armor set, then set off for the Broken Circle quest. When I finally completed the quest and returned to my party camp, I discovered that the Warden Commander Armor had vanished, leaving Alistair naked. After more investigation, I then discovered that the Soldier's Peak location had disappeared from the world map, and trying to talk to Shale at camp caused massive problems. The only two alterations to my game installation done after entering the Broken Circle quest were to install the Expanded Inventory mod (http://dragonagenexu.../file.php?id=23)  and then to later patch to 1.04. Evidently one or both of these changes screwed up the DLCs in my game, and all save games made since whatever point triggered the screw-up. Note that the DLCs did still appear, activated, in my Downloadable Content screen and the completed quest points were still present. No method of deactivating and reactivating or reinstalling the DLCs fixed the problem. Savegames prior to entering the Mages Circle were still fine.

THE WORKAROUND:

BACK UP ALL YOUR SAVES!

This involves using the Console to initiate commands to restore the lost content. To learn how to activate and use the console, go here: http://dragonage.wik...om/wiki/Console. You will also need the additem script mod, here: http://www.dragonagenexus.com/downloads/file.php?id=1131.

Load your latest save game, and then create a new one to note where you made the changes. It's probably best to do this at the party camp. Now enter the following commands one after the other into the console (without the quotes):

(TO RESTORE THE ARMOR)

"RUNSCRIPT ADDITEM GWB_IM_ARM_CHT_MAS_WCM.UTI 1"
"RUNSCRIPT ADDITEM GWB_IM_ARM_BOT_MAS_WCM.UTI 1"
"RUNSCRIPT ADDITEM GWB_IM_ARM_GLV_MAS_WCM.UTI 1"

The armor set should now appear in your party backpack.

(TO FIX SHALE)

"RUNSCRIPT ZZ_SHL_DEBUG"

This starts a "conversation" with the debugger. Choose the option to add Shale to the party. This will reset him and remove the behavior problems.

(TO REACTIVATE SOLDIER'S PEAK LOCATION)

"RUNSCRIPT ZZ_GWB_DEBUG"

This starts a "conversation" with the debugger. Choose the option to travel to "Soldier's Peak (Repaired)". This will teleport your party to Soldier's Peak as it looks after you complete the DLC quest. The icon will reappear on the world map.

[Shale's location probably has also disappeared from my world map, but I haven't reactivated yet as I have no need. You can reactivate it by using the Shale debug and choosing the command to be taken to the location.]

There may be one final, and more complicated, step. The Warden Commander armor may reappear at a different tier level than initially, possibly at a tier level much higher than your characters can manage. This is what happened with me. The only way to alter this that I know of is to use the Dragon Age Toolset to open your savegame, updated after you recreate the armor, locate the item in your party backpack area, and change the material type value. This adds a number of steps so I won't repeat how to do this unless someone asks me.

That's what I did to fix my broken DLC content without reloading a much earlier save. This could be such a rare problem that no-one else has it, but I at least wanted to offer my solution so it goes into the public record, so to speak!

#15
DBoon

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 I have had a very similar problem if not the same problem as you. I have the ulitmate edition for PC with all the DLC activated I completed the soldier's peak and got the warden comander's armour. I then later did the circle quest. At this point I had Sten in my party and he was wearing the warden comander's armour.

He still had the armour as I entered the fade but when I found him within the fade he has lost it. I originally thought this might have been something to do with the dream world, but having now just completed the fade section and seeing he is still without the armour I can see it is not.

I have also lost the blood dragon armour from my inventory, and although I haven't checked the world map I imagine there are some other things missing.

As I mentioned I have all the DLC but I have installed no mods, and only started playing 3 days ago so all of my saves are since the patch.

At the moment it is quite late and I am pretty dissheartened to have finally finished the fade only to find I have lost my armour so I'm gonna leave it for the time being and try your fix probably tomorrow. I'll let you know if the tier 6 issue happens to me aswell.

In conclusion thanks for all the work you have put in trying to fix this problem, it looks like you have helped atleast one person, also I don't think the problem can be your inventory mod as I don't have it, and it would be too much of a coincidence if two glitches this similar happened for different reasons.

Thanks

Dave

#16
DBoon

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Have now completed the mage's circle, got back to the world map and guess what, I was missing soldier's peak and a whole host of other things, your fix however has worked brilliantly (although you I don't think you mentioned I had to download the add item mod, as it isn't a standard feature of the console) I have however got the problem with the armor being tier 6, if you have a solution for this I would appreciate it.

Thanks in advance

David

#17
Pastryfish

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Not to bring something back from the dead, but I had almost the exact problem DBoon had - I had Alistair wearing the Warden Commander armor (And the Heavy Metal Shield I found in the keep), along with the Starfang longsword. When I found him in the fade, he naked, aside from non-Soldier's Peak items.

I've not yet finished the tower, just got out of the Fade, but I'm betting when I get back to the world map that my Soldier's Peak is gone, too. Many thanks to Raphaelt for finding a solution to this problem, because I didn't have any other armor or weapons for Alistair to wear/use in my inventory.

#18
Pastryfish

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...And I just realized that now, surely, the party chest at Soldier's Peak is going to be empty, and I had a lot of good stuff in there.

FFS, these kinds of bugs are what make me stop playing a game mid-play through and not touch it for another two or three years.

#19
StoneTheCrow

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If you already installed the AddItem mod, you will be able to add every item you lost via the console with a bit of research - not an excuse for bugs like this of course.

#20
Pastryfish

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The trouble is the research, and even remembering exactly what I had.

#21
Taellosse

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A bit more thread necromancy, but I've run into this problem as well just now. I was working my way through the Fade, and came upon a naked Alistair. I thought at first that it was surely one of the mods I have installed (I've got a lot of them right now), but seeing that some people are encountering this bug with NO mods, and the thread author believed it was a mod I do NOT have leads me to think this is a bug in the core of 1.04, maybe one that doesn't affect everyone for some reason.

Alistair was wearing the Warden Commander armor, and a shield acquired in Soldier's Peak, and all were missing when I met him in the Fade (the above console commands restored them fine - I already had AddItem installed, and I was a high enough level already that Alistair could equip the chest piece). However, interestingly, he still had the Helm of Honnleath, acquired in the Shale DLC, and Shale's conversation options were undamaged when I got back to camp. I did, however, have to use the console to restore Soldier's Peak once I finished the Broken Circle quest.

I don't know what the chances are that Bioware will release another patch to DA:O at this late date, but this might be something they should consider looking into if they are.