This is a list of the sustained skills listed (for warriors) so far.
Vanguard:
Might - 10% increased Damage, 20% Stamina reserve. (Mutually Exclusive with Control)
Control - Unspecified, but Mutually Exclusive with Might
Defender:
Aegis of the Elements - 40% Resistance to Fire, Cold, Electric, Nature, Spirit, 15% Stamina Reserve (Mutually Exclusive with Turn The Blade
Turn The Blade - 10% Increased Defence, 20% Stamina Reserve (Mutually Exclusive with Aegis of the Elements)
UPGRADE - Steady The Foot - +20 Fortitude
If you look at these it seems like some trees have 2 different paths you can take, to use during different situations. Also the Stamina reserve for each skill is lower than in Origins (atleast unless you were really high level). Combining Might with Turn the Blade would cost 35% of your stamina as reserve. This combined with the fact that there are 4 different sustained abilities in just 2 trees makes it look like your characters are meant to use more sustained abilities than in Origins, where having 3 would bankrupt your stamina pool.
Personally i like the idea that you would turn on Aegis of the Elements when fighting a mage, and turn on Turn the Blade when fighting warriors or rogue type enemies. It adds a lot to the customization of your characters. (Not to mention warriors and rogues have access to 50 skill points worth of general skills that are applicable to them regardless of weapon type 6 skill trees * 10 skill points per tree - 1 skill tree (2 weapon skill trees pick one))
Now that we can see more about these sustained abilities what are your thoughts? (Def gonna hear a lot of templars are OP with Aegis(40% resist) + their skill trees lol)
New Sustained Skills
Débuté par
The Night Haunter
, févr. 09 2011 12:25
#1
Posté 09 février 2011 - 12:25





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