Normandy in ME2 is TOO BIG
#26
Posté 09 février 2011 - 04:46
#27
Posté 09 février 2011 - 05:10
LtlMac wrote...
Adugan wrote...
LtlMac wrote...
Agree with good size, small crew. If they fix anything for ME3 I hope it's the Normandy Scanners.....or give me command of a fleet of minnig ships.
I think they should just blast the planet and mine out whats left of it. Much more fun if you play as Renegade.
You would probably get like a billion tons of each element, too.
Finite resources. Better yet....lets just develop the technology to harvest all developed sentient life every 50,000 years or so in order to prosper indefinetly with little challange against us. oh wait.....
ME3: Reaper Shepard
#28
Posté 09 février 2011 - 05:12
#29
Posté 09 février 2011 - 05:58

The SR-2 just looks like a generic "space plane", kind of like a misshapen SR-71 Blackbird. It's boring by comparison. The only thing I like about it is the V-shaped tail over the T-shape of the SR-1.
Modifié par JKoopman, 09 février 2011 - 06:03 .
#30
Posté 09 février 2011 - 06:01
#31
Posté 09 février 2011 - 07:03
DominusVita wrote...
Size doesn't matter. It's how you scan palladium with it.
size doesn't matter. it's how joker handles it.
#32
Posté 09 février 2011 - 07:05
#33
Posté 09 février 2011 - 07:33
#34
Posté 09 février 2011 - 07:40
Although, this profile is growin on me:
Modifié par arc00ta, 09 février 2011 - 07:45 .
#35
Posté 09 février 2011 - 08:00
#36
Posté 09 février 2011 - 08:36
in me 2 you have civilian ship which has few upgrades to make it more like military leather seats windows what the hell why do you need windows its just not the ship used for fighting i guarantee sr1 would win against it
#37
Posté 09 février 2011 - 08:47
DJCS wrote...
The ship's fine, but the crew is too small. There's too many empty chairs.
There really is a very silly amount of empty chairs/stations in the CIC
Modifié par TudorWolf, 09 février 2011 - 08:47 .
#38
Posté 09 février 2011 - 08:58
#39
Posté 09 février 2011 - 09:01
S: Hi Garrus!
Garrus: Can't talk. Calibra-
S: *smashes panel* THERE! THEY'RE DONE! TALK TO ME, DAMNIT!!
#40
Posté 09 février 2011 - 09:12
arc00ta wrote...
I like the first Normandy better as far as looks go, but both are far to spacious. They suffer from traditional sci-fi ship-ism, i.e. there is no stuff in it at all. Every real warship is packed in every available space with food, water, supplies, weapons, ammo, DC equipment, spare parts and people. I can understand why though, it would make for terrible level design if it were realistic in that aspect, the same way it would be hard to film a movie like star trek or star wars inside of a ship-like set.
Although, this profile is growin on me:
The description of the frigate Anderson travels in at the beginning of the first Mass Effect book also gives that description of alliance frigates. Ie. It's cramped and every square meter is utilized.
#41
Posté 09 février 2011 - 11:19
#42
Posté 09 février 2011 - 11:42
shinobi602 wrote...
Rusty Pabst wrote...
Normandy in ME is TOO BIG
Alas someone beat me to it.
But I don't think the Normandy is too big *smirks* no but seriously, I prefer the SR2... the only thing that it lacks is some good BGM Normandy music... something I do miss a lot, heh.
#43
Posté 09 février 2011 - 11:44
#44
Posté 09 février 2011 - 12:08
#45
Posté 09 février 2011 - 01:22
The Fan wrote...
Mecha Tengu wrote...
Normandy feels like a PT boat
I want to be in command of a godamn battleship with hundreds of crew members, massive canons, and fighter aircraft/mobile suit hangar bays
Heres hoping for ME3
YES. YES! A THOUSAND TIMES YES!
Let's see the fabled human dreadnoughts already!
speaking of which - given that the reapers are coming, s*** the civilizied size/tonnage. Humantiy needs to build a ship that dwarfs a reaper!
#46
Posté 09 février 2011 - 01:24
arc00ta wrote...
I like the first Normandy better as far as looks go, but both are far to spacious. They suffer from traditional sci-fi ship-ism, i.e. there is no stuff in it at all. Every real warship is packed in every available space with food, water, supplies, weapons, ammo, DC equipment, spare parts and people. I can understand why though, it would make for terrible level design if it were realistic in that aspect, the same way it would be hard to film a movie like star trek or star wars inside of a ship-like set.
Good movies filmed on aircraft carriers and submarines would like to have a word with you.
#47
Posté 09 février 2011 - 01:28
Rusty Pabst wrote...
Don't know if anyone's brought this up, but as much as I like the overall design of the Normandy, it feels way too big for the number of people and things on board. Even with a full crew it can feel like a ghost ship. I think it would have felt more realistic if it were either half the size, or had a bigger crew.
The original Normandy is history.I would trade the Cerberus frigate for an Alliance destroyer,better armed and armored.Of course Joker is still my pilot with EDI transfered in an android body as a co-pilot so he wont be so lonely LOL!
Modifié par ModestmeNTaLmogul, 09 février 2011 - 01:46 .
#48
Posté 09 février 2011 - 01:31
I do agree that it SEEMS like we would need mroe crew, but I also agree that the computer seems to be able to do lots of the mundane thinsg crewmates used to do... although, Im a belt and suspenders guy so - uh - gimme extra crew as back-up in case the computer goes Hal on me...
Also... forgot to say before, the scene where Joker turns over the control to the AI was PRICELESS! Jokers lines cracked me up again and again. Nice work guys... that sounded exactly like what people would say IRL if that happened.
#49
Posté 09 février 2011 - 01:38
Rusty Pabst wrote...
Don't know if anyone's brought this up, but as much as I like the overall design of the Normandy, it feels way too big for the number of people and things on board. Even with a full crew it can feel like a ghost ship. I think it would have felt more realistic if it were either half the size, or had a bigger crew.
Two reasons why I disagree. Cerberus cells need to be small to avoid leaks. And EDI is capable of doing tasks that other crew could have done... The fact that the Normandy 2 has a bar and observation rooms is proof that TIM wanted the crew to have space and feel comfortable during their mission.
Love the size of the Normandy... I felt the first one was too small and that even minor things like a bathroom should have been added just for realism.
#50
Posté 09 février 2011 - 01:41





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