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Super Detailed Companion Builds?


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#1
AG_zdmetal

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First off, I am new to this type of RPG so have patience with me. I recently picked up the Ultimate Edition for $25 when EA was having a 50% off sale. I have been browsing the forums and noticed a lot of talk about Tanks, DPSs, etc. and was wondering if anybody had/knew of any step by step builds for the team members you pick up along the way. I'm talking what to do everytime they level up Specializations, Talents, Skills, and whatever those points are called that you get to spend everytime they level up. I'm pretty surprised nobody has posted anything like this, that I can find anyway.

Another question I have is who should I "roll with"? I was thinking Alistair, Morrigan, and Leliana. Or maybe Wynne instead of Morrigan. So who should do what? 

I apologize for my ignorance in advance, I find this game very overwhelming. Fun, but overwhelming.

#2
Last Darkness

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Minor Spoilers



Well you wanna follow a guide first off. But just build other characters like you would the player. Though keep in mind some stats are completly useless.

Warriors should only care about Str and Dex (Ignore the tool tip as Str and Dex both boost your chance to hit equaly). Avoid going two hander or duel wield your first time through unless your set on it and have read a guide. Two hander is definetly not for beginers or the impatient. For the most part you only need as much dex as your abilities require and you can put everything else into Str. Though you can certainly build very high dex dagger using tanking builds. The prefered classes are Champion/Reaver or Champion/Templar, Sword and Shield and Two hand do great as these. Berserker is for Duel Wielders.

Mages, focus on Magic and Willpower unless your a Blood Mage then its Magic/Constitution. Most builds do fine with a 2 magic/1 will per level progression but once you hit 60 magic you can just boost everything into will power. To break down, Magic is how strong your spells are and is a requirement to purchase them. Willpower determines how much Mana you have to use on spells. For blood mages this is differant since they use their health to cast spells so instead you need to boost Constitution wich boosts your health. Mage specs are confusing but stay away from Shapeshifter and arcane warrior until you have read a guide since they are hugly differant playstyles. The Prefered class setup here though is Arcane Warrior/Blood Mage. This will make your character pretty much invincible but will take forever to kill anything.

Rogues, far far too complicated. Read a guide. But on the Whole you want rogues that are heavy Cun/Dex. you can build some warrior wanna-bees that are heavy Str/dex but Cun is far better for a rogue since half their classes and most their skills use Cunning. Stay away from Archery until you have read a guide. I dont wanna go into detail with rogue since they are the most versatile and variable of builds. But choose to either be melee or range and focus on just one area.

make sure to check out the Wiki for more indepth info. If you want a more informed and detaile dopion though make sure to post what you specificaly want to play as or "Your character concept" and I and other here will give you the in depth break down of how closest to achive that vision.

As for party, any combo is good. Though the standard RPG forumla "Warrior, Mage, Rogue" is boring in this game. Though in your previous list Alistair, Wynne, and Leilana will get along better. The party members are varied in their opinions and personality and so some are Good, Neutral, or Evil is too strong a word lets just say Not Good.

Alistair - Good (Can be made Neutral/Good by his sidequest)
Leilana - Good (Can be made Neutral/Bad by her sidequest)
Wynne - Good
Dog - Neutral/Good
Shale - Neutral
Ohgren - Neutral/Not Good
Morrigan - Selfishly Neutral/Bad
Zevran - Neutral/Bad
Sten - Neutral/Good
Lohgaine - Not Good (Semi-Redemable though)

You also can lose or even kill party members who dont agree with your actions. Some you can even kill or run off before you even get the option to add them to your party. There are two excptions though, Dog will never leave you reguardless of your actions, and Alistair will never leave but will be upset at you for your actions if you do bad things. All other party members are only temporary.

Modifié par Last Darkness, 09 février 2011 - 12:24 .


#3
AG_zdmetal

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Ok, so I think I will use Alistair, Leliana, and Wynne for the majority of the game since I usually like to take the good path. So my next question is what should each person do? I plan on being a Human Noble Warrior and I would like to Tank but Alistair seems like he is kind of setup to Tank too. Would having two tanks be a big deal or would I suffer because of it? Also if I follow that path should Leliana be an Archer since I will already have two characters in the thick of things?

#4
TheBigMatt90

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You could make a DPS tank, ie 26 dex and the rest in strength, there may be a guide in the sticky at the top of the Dragon Age: Origins Characters, classes and Builds page.

Alastair you can make into the traditional tank - make sure he has enough strength for massive armour, then pump dex for more def (you dont get hit) and a small amount of con for earlier in the game when he is still a bit squishy, although dex is much better for survivability than con

Lel makes a good archer, make sure she has 22 str then pump dex or cun, depending on what you want. Search for some archer guides to get an idea.

Wynne is usually the healer of the group, but you can give her some elemental spells too, and forcefield/crushing prison is always nice to have. Get the full spirit healer line when you can. Her second spec can be arcane warrior if you like so she can wear heavier armor, search for wynne arcane warrior for some tips. hope this helps a bit

#5
Ferretinabun

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Tanking is a reasonable option for a first-time player because it is safe. Tanks are tough. They're the Tonker toys of the RPG world.

As a party setup - no it's not really ideal. Tanks can take a beating but aren't so great at dishing it out. Added to which, Wynne is primarily a healer/buffbot, again adding to the party's durability, but again, not bringing much in the way of big guns to the fight. Leliana, as an archer, will be dishing out the punishment in the late game, but archers take a long time to get good.

I'd recommend either swapping Wynne out for Morrigan (Morrigan is geared far more towards direct damage, though her personality sharply contrasts with Alistair and Leliana. Which makes for some GREAT party banter, but none of your decisions will ever please all of them), making yourself a Dual Wielder (because you get him so early, you can easily set Alistair up as once instead, though it will be a waste of the points he already has in Sword and Shield), or swap Alistair out for Sten (he hits hard, though he can be fragile early-game. Let Wynne keep an eye on him, and don't be afraid of pouring a lot of health potions down his neck).

Of those three, I'd probably recommend going dual wield. Build Dexterity primarily, Strength as a secondary. But that's just me.

But my most emphatic suggestion is to mix up your party members. Some people like to have the same companions for the whole game, and I can appreciate you'd get to know them really well. But I don't like the idea of not giving everyone a fair crack at the whip. They're all such well written characters and you won't get to know them properly if you just leave them at camp the whole time. But perhaps that's what second playthroughs are for. Plus the best way of learning about the different combat styles of the game and the characters, and to find out who works best for you, is to play them all.

#6
cJohnOne

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Yeah, if you're an Sword and Shield guy you'll probably want to switch one guy out for Alistair unless you really like Alistair then go for two tanks. I like having an off-tank so that probably means Sten coming along with the party.

#7
Deadly Bytes

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Just going to say this now so you don't get surprised, You said your going the good route with good characters, then you got to follow the "Justice" choices closely, Choosing to keep a "Bad guy" alive, or sparing someone, Or just taking the "Good/Kind" route sometimes makes your "Good" companions think negatively of you.

#8
Ferretinabun

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Good point. The characters all have well-rounded personalities rather than just good/neutral/bad, and even Alistair, Wynne and Leliana - arguably the most virtuous and well-intentioned characters in the game - will disagree on certain issues.

#9
Last Darkness

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Allright Zach, since your on the 360 you dont get the luxury of a respec mod so I will help ya best I can.

Party makeup, Warden, Alistair, Wynne, Leilana.

Warden Tank, whats weapon style? Two hand can tank as well as weapon and shield. I highly suggest first timers play a Warrior Tank through the game (Dwarf Noble is the best Warrior Race BTW).  I suggest you avoid pure tank builds as your damage and possible enjoyment will suffer. Go the DPS Shield route. This is 26 Dex, all other points Str. (In one of the Mage Tower events called "The Fade" you can get permanete stat boosts of +4 to all attributes but Cunning, you can get +5 Cunning. So this means you only need to actualy spend 22 points on Dex to really min/max the build and no points are needed on Cun for higher Coercion Skill).  Since this is your first time through the classes are going to be rather limited so go with what you want since you cant build a optimum setup till late game anyways. But if you can wait get Templar/Champion. Make sure you have the following talents as soon as possible "Shield Wall" "Death Blow".

Alistair, hes setup as a universal tank for all games. Having multiple Tanks isnt so bad but it will slow you down. You can build him the same DPS weapon and shield build and be fine. Alirstair though does make a excellent duel wield warrior and/or archer warrior but I highly suggest staying away from archery your first game until your more familiar with the mechanics. But lets assume you want more damage and are making Alistair a  duel wield warrior. You need to make a deicision fast, daggers or large weapons(You cna do large weapon main hand/dagger offhand and split the differance though). But those two weapon choices will build differantly. If your just going daggers and more of a auto attack build then you should get str to around 38 and everything else into Dex. This will make him do more damage with daggers and also increase his defense score from dex. If you want to do a more talent spam based build then do this. get Dex to 36 for Duel Weapon Mastery, this will allow you to equip main hand weapons in both hands. Put all your other points into Strength. Alistair as a duel wielder does great as Templar/Berserker. Try and aim for that combo for his class.

Wynne, standard healer setup should be pretty obvious. I suggest Arcane Warrior as her second spec for added defense or Shapeshifter just for the bonus stats(Dont get anything in shapeshifter). Spirit Healer/Blood Mage is what you want to go with but that is not possible in your game since Blood Mage can only be unlocked if your playing a Mage Warden. Avoid the buff abilities for spells(Heroic might etc) fous on heals and crowd control spells.

Leilana, avoid archery until you get a firmer grasp of the game as it takes alot to make archery good. Leilana actualy makes a excellent Bard/Assassin duel wielder then she does a Archer anyways. If your worried about crowding ive fond you generaly dont want more then 3 melee characters so you will be fine. Heres going to be the tricky part. You only want her Str to be about 22, with Buffs so she can wear good leather armors. Her Dex should only be 32 for her duel wield abilities and requirments to equip daggers (dont get the last duel wield mastery skill, it only adds ability to use large two hand weapons which is useless to a dagger build). All your other points you get will go exclusivly into her Cunning stat. Get the talent "Lethality" as soon as you can. Explaination, Lethality allows you to use your cunning stat instead of str to calculate damage, and all the bard skills and assassin skills use cunning to calculate their strangth. 


This setup will give you a Strong healer, a strong damage dealing duelw wield warrior, a very high damage dealing and buffing rogue, and a high damage tank Warden. A very good party setup and the best "Good Guy" group you can setup.

#10
NewYears1978

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I am replaying DAO and trying to build my Companions and having a heck of a time.

One guide will say something then another will say something completely different.  It gets so overwhelming to me lol.

For instance one guide on these forums ays for a Warrior pump STR/DEX and nothing else.  Then I read another guide on gamefaqs and it is adding in CON and CUN.

I read the  sections explaining the diff in DEX and CUN..one guide says you do much better with CUN and then another says DEX.   So it gets really confusing.

I am using the respec mod and would like set in stone do this for your companions but no such thing is to be found.  Or at least a good guide for each type char, say Healer, Rogue..etc.

Ah well maybe I should just play and wing it..stop stressing over the stuff. =)    There are no fully complete step by step guides out there that I find.. :\\

#11
AG_zdmetal

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Ok Darkness, that sounds very good and balanced to me, thanks for your help. So should I do the quest to acquire Wynne right after I get to the camp for the first time? Or are there other main story/DLC quests that should be done prior to that?

#12
TheBigMatt90

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I dont see how a warrior could ever do well with Cun, it is a rogue stat as Lethality allows you to use Cun instead of Str. Warriors do NOT have this. As a rule of thumb the guides in the thread i told you about in your post are good, work, and you should use them, at least till you get the feel of the game and how YOU want to play. As that, really is what Dragon Age is all about. You can play however you want to really.

#13
TheBigMatt90

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Oh also...



http://dragonage.wik...ombat_Mechanics



That will tell you all you need to know. Usually if you are confused about something the wiki will answer it for you.

#14
AG_zdmetal

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I looked at that guide earlier today and I plan on using that as well to help me along during my first play-through, thanks for pointing it out.

#15
Last Darkness

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NewYears1978 wrote...

I am replaying DAO and trying to build my Companions and having a heck of a time.

One guide will say something then another will say something completely different.  It gets so overwhelming to me lol.

For instance one guide on these forums ays for a Warrior pump STR/DEX and nothing else.  Then I read another guide on gamefaqs and it is adding in CON and CUN.

I read the  sections explaining the diff in DEX and CUN..one guide says you do much better with CUN and then another says DEX.   So it gets really confusing.

I am using the respec mod and would like set in stone do this for your companions but no such thing is to be found.  Or at least a good guide for each type char, say Healer, Rogue..etc.

Ah well maybe I should just play and wing it..stop stressing over the stuff. =)    There are no fully complete step by step guides out there that I find.. :\\\\


See my notes abouve.

AG_zdmetal wrote...

Ok Darkness, that sounds very good and
balanced to me, thanks for your help. So should I do the quest to
acquire Wynne right after I get to the camp for the first time? Or are
there other main story/DLC quests that should be done prior to
that?


Its generaly a good idea to do mage tower first, then Red cliff.

TheBigMatt90 wrote...

I dont see how a warrior could ever
do well with Cun, it is a rogue stat as Lethality allows you to use Cun
instead of Str. Warriors do NOT have this. As a rule of thumb the guides
in the thread i told you about in your post are good, work, and you
should use them, at least till you get the feel of the game and how YOU
want to play. As that, really is what Dragon Age is all about. You can
play however you want to really.


This is why I say the good guides on these forums are not in guide format. But to answer your question when teh game first came out it was belived for warriors that having a high Cunning would help since it added to critical and armor piercing. Look at the dates on some of those guides to see they are over a year old.

#16
war4n0th1n9

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If you are a tank then it's best to run with a party of: Morrigan, Wynne, and Leliana.

After Lothering always do Circle Tower, to get Wynne and the attribute bonuses in the fade.

If you are a shield and sword warrior, get "shield wall" asap. *Best starting defense.
If you are a dual wielding warrior, get "momentum" asap. *Increases attack speed.
If you are a two-handed warrior, get " sunder arms, sunder armor," asap. *Two hits each talent, a lot more damage output.

Attributes for a warrior: get enough dexterity for your talent requirements, then everything else into strength.

Leliana: Cunning raise to 22 asap, and finish deft hands talent tree to unlock all the chests/doors. She's a bard already, no need for any other specialization, just continue her archery talents.

Wynne and Morrigan: get the full line of glyphs; Glyph of Paralysis, Glyph of Warding, Glyph of Repulsion, Glyph of Neutralization.
Make them both (Blood Mages) *must unlock playing as a mage, or in Awakening.
Set up tactics, so that if Wynne is attacked by melee, Morrigan activates Glyph of Repulsion. If Morrigan is attacked by melee, Wynne activates Glyph of Repulsion.
Finish Morrigan's cold tree, and get the first 3 of Lightning, then get Mana Clash from the Spirit spells.
Also have Morrigan learn, heal.
Tactics for heal:
Ally health < 75% activate heal.
Ally health < 50% activate group heal.

Also get yourself the "Forcefield" Spell, as back up, you can put it on any one of your party or enemy.

Any questions or need help feel free to message me.

Modifié par war4n0th1n9, 14 février 2011 - 06:59 .


#17
ussnorway

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war4n0th1n9 wrote...
After Lothering always do Circle Tower, to get Wynne and the attribute bonuses in the fade.


I like doing Redcliffe first as it is the easier battle... you get the guards to help but If you want Wynne then be sure to get her necklace as soon as possible (improves her 'Vessel of the Spirit' spell). :wizard:

#18
Gnoster

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Regarding the Alistair discussion and your warden being a tank warrior, I would suggest building both your warden and Alistair as a strength based tank ie 26 DEX and rest into STR.

With a full tank build this turns both into warriors, who take very little damage, but can deal out quite a lot of damage. With a good longsword on both, some good elemental runes on the swords, and giving Wynne Flame Weapon, they can deal out quite a lot of damage. This is a good starting out setup in my opinion becuse they can handle a lot of damage and you have 2 tanks to protect your other two characters.

From a pure DPS  view dulwield warrior is the best followed by a 2-hander, but there has been a lot of testing and STR based sword and shield warrior with elemental runes and Flame Weapon come very close to 2-handers with regards to DPS.

My main character and main playthrough is exactly this: a Human Noble warrior with Sword and Shield, Alistair with Sword and Shield (both 26 DEX, rest into STR), Wynne with full healing, spirit healer (3 points not the 4th since that is crap), Crushing Prison, and Flame Weapon. and Leliana as rogue archer (I agree that you need to know about archer and using their tactics to the best of your advantage before going with them though).

The monsters and NPCs typically scale to your characters level, but some places do have a minimum level making them hard to do immediately after Lothering. The standard and thus easiest playthrough is typically Mage Tower, Redcliffe Castle, Denerim (market place), Dalish, Urn of Sacred Ashes, Dwarf kingdom, and finally rest of Denerim.

Modifié par Gnoster, 14 février 2011 - 11:05 .